List of recurring Metal Gear characters

From Wikipedia, the free encyclopedia

The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. The series' canon is comprised (not including re-releases and remakes) of Metal Gear (MG) and Metal Gear 2: Solid Snake (MG2) for the MSX2, Metal Gear Solid (MGS) for the PlayStation, Metal Gear Solid 2: Sons of Liberty (MGS2) and Metal Gear Solid 3: Snake Eater (MGS3) for PS2, Metal Gear Solid: Portable Ops (MPO) for PSP and the forthcoming Metal Gear Solid 4: Guns of the Patriots (MGS4) for PS3.

Contents

[edit] Playable characters

[edit] Gray Fox

Japanese voice actor English voice actor
Kaneto Shiozawa (MGS)
Jun Fukuyama (MPO)
Greg Eagles (MGS)
Rob Paulsen (MGS: Twin Snakes/Super Smash Bros Brawl)
Larc Spies (MPO)
Character artwork of the Cyborg Ninja (Gray Fox) by Yoji Shinkawa.
Character artwork of the Cyborg Ninja (Gray Fox) by Yoji Shinkawa.

Gray Fox (グレイ・フォックス Gurei Fokkusu?, "Grey Fox" in the MSX2 games) first appears in the original Metal Gear as a high-ranking agent of FOXHOUND (the "Fox" codename being the highest commemoration within the unit) who goes missing during a mission prior to the events of the game, his last transmission being a cryptic message simply saying "Metal Gear". Solid Snake's initial objective in the game is to rescue Gray Fox, who reveals the true nature of Metal Gear to the player.

Fox returns in Metal Gear 2, having left FOXHOUND and defected to Zanzibar Land to join Big Boss' side. Fox pilots the new Metal Gear model, Metal Gear D, and confronts Snake a few times, while secretly assisting him as an anonymous informant. Snake destroys Metal Gear D and ends up being challenged by Fox to a fistfight in the middle of a minefield. Fox's past is fleshed out in this game and his civilian identity is revealed to be Frank Jaeger (フランク・イェーガー Furanku Iēgā?, "Frank Yeager" in the MSX2 version). His face portrait in the MSX2 version was modeled after actor Tom Berenger.

In Metal Gear Solid, a Cyborg Ninja (サイボーグ忍者 Saibōgu Ninja?) in a powered exoskeleton and armed with a high-frequency blade (a Chokuto), confronts Solid Snake. Help comes from a mysterious ally, code-named "Deepthroat," giving Snake cryptic advice via CODEC. They both turn out to be Gray Fox, who challenges Snake to a final duel. This battle isn't to death, however; the Cyborg Ninja is later killed by Liquid Snake, piloting Metal Gear REX, after Fox destroys the vehicle's radome. Olga Gurlukovich adopts the Cyborg Ninja persona during the Plant chapter of Metal Gear Solid 2. Raiden also wears a Cyborg Ninja exoskeleton similar to Fox's in the upcoming Metal Gear Solid 4.[1]

Portable Ops, set in 1970, features a character named Null (ヌル Nuru?) as one of the members of FOX the player faces in the game. Null is a teenage assassin subjected to a secret CIA project to be the "Perfect Soldier". Null is eventually revealed to be a young Frank Jaeger, who was previously acquainted with Naked Snake as a child soldier. Like the other major characters in the game, he can be added to the player's squad by meeting certain requirements.

Outside the Metal Gear canon, the Cyborg Ninja appears as a hidden character in Metal Gear Solid: VR Missions, and as an alternate outfit for Raiden in the extra missions mode in Metal Gear Solid 2: Substance. The Ninja has also appeared outside the Metal Gear series: as a race car driver in Konami Krazy Racers and as an "assist trophy" in Super Smash Bros. Brawl.

[edit] Roy Campbell

Japanese voice actor English voice actor
Takeshi Aono
Toshio Furukawa (MPO)
Paul Eiding
David Agranov (MPO)

Col. Roy Campbell (ロイ・キャンベル大佐 Roi Kyanberu Taisa?, "Roy Kyanbel" in the MSX2 version of Metal Gear 2), is introduced in Metal Gear 2 as the new commanding officer of FOXHOUND. He serves as Snake's primary radio contact in the game and gives information about his mission objective and general gameplay tips. Colonel Campbell's speaking portrait in the MSX2 version was modeled after Richard Crenna, who is known for the role of Col. Sam Trautman in the Rambo films.

In Metal Gear Solid, Campbell comes out of retirement to command Solid Snake once again. Campbell has more of a personal stake in this mission, as his niece, Meryl Silverburgh, is held captive by the revolutionary force Snake is battling. While Campbell is initially forced to keep a number of secrets from Snake, he gradually reveals more and more of them as the story continues, until, finally, Campbell is briefly arrested. However, he is exonerated after Solid Snake defeats Liquid Snake. He reveals in the alternate ending of the game that Meryl is actually his biological daughter.

In Metal Gear Solid 2, a man who appears to be Col. Campbell (but simply identified as "The Colonel") serves as Raiden's commanding officer, supporting him via codec. When a computer virus starts taking effect on Arsenal Gear, however, the Colonel begins acting erratically (engaging in such non-sequitur behaviors as reading the stations on the Nose Electric Railway in communications with Raiden), revealing its true nature: "the Colonel" is, in fact, not the real Roy Campbell, but an elaborate A.I. constructed by GW, a supercomputer, and based on Raiden's perceptions and expectations from his VR Training.[2] The Colonel's advice to "turn off the game console" parallels Big Boss' final radio transmission in the original Metal Gear ordering Snake to abort his mission and "switch off (the) MSX computer".[3]

In Portable Ops, a young Roy Campbell appears as one of Naked Snake's (Big Boss) comrades in the game. When the story begins, Naked Snake finds himself imprisoned by the FOX unit in South America with Roy in the cell next to him. Roy is introduced as a captured Green Beret whose unit was wiped out in an ambush by FOX members. The two formulate an escape plan and realize that in order to stop the FOX unit's revolt, they must form their own team of specialists, leading to the foundation of FOXHOUND. In the original version of Portable Ops, Roy is the only main character who cannot be added as a member of Snake's squad: instead he only communicates with the player via the radio and drives the truck which transports captured enemy soldiers. Roy can only be added to the player's squad in the Portable Ops Plus expansion.

Campbell seen in MGS4.
Campbell seen in MGS4.

An aged Campbell is set to appear in the upcoming Metal Gear Solid 4. Now working for a UN Security Council advisory body that monitors PMC activities, he sends Snake on an unofficial mission to assassinate Liquid in order to put a stop to his plans. He provides the means of transportation Snake uses to complete his mission.[1]

Outside the series' canon, Campbell reprises his role as Snake's reluctant commanding officer in the Game Boy Color game Metal Gear: Ghost Babel, a side-story which serves as an alternate sequel to the events of the original Metal Gear. Campbell also makes a pair of voice-only cameos in Metal Gear Solid 3: whenever the player does an action which conflicts with the future events of the story (namely killing Ocelot), he will scold Snake for the time paradox he caused. He also appears in the "Snake vs. Monkey" minigame in MGS3, as well in the corresponding "Mesal Gear Solid"[sic] minigame in Ape Escape 3. Campbell, along with Otacon and Mei Ling, serves as one of Snake's codec contacts in Super Smash Bros. Brawl.

[edit] Otacon

Japanese voice actor English voice actor
Hideyuki Tanaka Christopher Randolph
Hal Emmerich in Metal Gear Solid 2: Sons of Liberty, as drawn by Yoji Shinkawa.
Hal Emmerich in Metal Gear Solid 2: Sons of Liberty, as drawn by Yoji Shinkawa.

Dr. Hal Emmerich (ハル・エメリッヒ博士 Haru Emerihhi Hakase?), nicknamed Otacon (オタコン Otakon?) due to his fondness of anime, first appears in Metal Gear Solid as an ArmsTech employee who designed Metal Gear REX. After being rescued by Snake from the Ninja, he begins to assist him via the codec after he realizes that REX is being used by the terrorists to launch a new type of nuclear warhead.

In Metal Gear Solid 2, Otacon and Solid Snake form Philanthropy, an anti-proliferation organization. During the Tanker chapter, Otacon once again supports Snake via the codec and is in charge of saving the player's progress during this portion. He later appears in the Plant chapter, having infiltrated the Big Shell facility with Iroquois Pliskin (Solid Snake) to save his stepsister Emma, who is among the hostages. After Emma is killed by Vamp, Otacon transports the surviving hostages to safety and then provides support to Raiden via codec. Lead character designer Yoji Shinkawa stated in an interview that Otacon was designed to look somewhat "tougher" than he did in Metal Gear Solid.[4]

Otacon in MGS4.
Otacon in MGS4.

Otacon is set appear in Metal Gear Solid 4, still lending his support to Snake. He builds with Sunny (Olga's daughter), a robotic companion to Snake called Metal Gear Mk. II, which he controls remotely. The Mk. II is taken from a robotic character of the same name in Snatcher.[1]

Though Otacon himself does not appear in Metal Gear Solid 3 (the game being set in the 1960s), a relative of his (also a scientist) is mentioned in a radio call between Naked Snake and Sigint (although Sigint is unable to remember his name correctly) and appears in a photograph alongside Russian weapons designer Aleksandr Leonovitch Granin[5]

[edit] Revolver Ocelot

Japanese voice actor English voice actor
Kōji Totani (MGS, MGS2)
Banjō Ginga (MGS4)
Takumi Yamazaki (MGS3, MPO)
Patric Zimmerman (MGS, MGS2, MGS4)

Joshua Keaton (MGS3,MPO)

Revolver Ocelot in Metal Gear Solid, as drawn by Yoji Shinkawa.
Revolver Ocelot in Metal Gear Solid, as drawn by Yoji Shinkawa.

Revolver Ocelot (リボルバー・オセロット Riborubā Oserotto?), also known as Shalashaska (シャラシャーシカ Sharashāshika?, a mistransliteration of Sharashka) and whose real name is Adamska (アダムスカ Adamusuka?, Адамска), is a recurring antagonist in the Metal Gear series who was originally introduced in Metal Gear Solid as a gunslinger-themed member of FOXHOUND from the former Soviet Union, but is revealed to be an agent for The Patriots in Metal Gear Solid 2. He is normally clothed in a duster, spurs and gunbelts, the traditional garb of gunslingers in spaghetti westerns, and wields dual Colt Single Action Army revolvers in battle. His appearance is based on that of veteran Western film actor Lee Van Cleef.[6] Aside from his skill with the Single Action Army, he is recognized as a master interrogator and torture specialist.

In Metal Gear Solid, he is one of the FOXHOUND terrorists involved with the hostile takeover of Shadow Moses Island. He is described as Liquid Snake's "right-hand man".[7] He is the sole surviving FOXHOUND member by the end of the game, losing only his right arm during an encounter with the Cyborg Ninja. After the ending credits, it is revealed that Ocelot is in league with "Solidus", the third surviving offspring of the Les Enfants Terribles project and the US President in the game.

He returns in Metal Gear Solid 2, where he gains a new surgically attached right arm that belonged to his former boss, Liquid Snake. This results in Revolver Ocelot developing a dormant personality in which Liquid's persona takes over Ocelot's mind during certain moments, usually when Solid Snake is present. This time he is under the employ of his old friend Sergei Gurlukovich during the introductory Tanker Chapter, but ends up betraying him and his mercenaries when he hijacks Metal Gear RAY. He then forms part of the terrorist group "Sons of Liberty" during the Plant Chapter with Solidus Snake, but ends up betraying him as well, revealing his true allegiance with the Patriots. By the end of the game, Ocelot is taken over by Liquid and escapes once again, this time with the Metal Gear RAY prototype. According to an interview with Yoji Shinkawa, Ocelot was originally going to have a mechanical arm, but others thought that having Liquid's arm was a good concept as Liquid was considered an excellent villain by the fanbase.[3][8]

Render of Major Ocelot in MGS3.
Render of Major Ocelot in MGS3.

Metal Gear Solid 3, a prequel to the entire Metal Gear series, features a young Ocelot (having not attained the "Revolver" moniker yet) as a GRU Major under the command of Colonel Volgin and leader of his own "Ocelot unit" within Spetsnaz. He acquires his preferences for revolvers as a result of his initial encounter with Naked Snake; prior to that, he uses a Makarov PM handgun. He is revealed to be a triple agent at the game's ending, working not only for the KGB under the codename ADAM, but also under the direct orders of the DCI as well. It is implied (but never explicitly stated) that Ocelot is the biological son of The Boss and her lover, The Sorrow.[9][10]

Ocelot plays a minor role in the plot of Portable Ops. He is in league with Gene and near the end of the game, he assassinates his former employer, the DCI, and reports to a new employer, known only as "the man with the same codename as Null". He also appears as a recruitable character in the game, his appearance unchanged from MGS3.

Ocelot, over whose mind and body Liquid Snake now has complete control in MGS4.
Ocelot, over whose mind and body Liquid Snake now has complete control in MGS4.

In Metal Gear Solid 4, Liquid Snake appears to have taken complete control of Revolver Ocelot's mind and body; the character now going by the name of Liquid Ocelot (リキッド・オセロット Rikiddo Oserotto?). Liquid once again attempts to resurrect Outer Heaven calling it Outer Haven in his conflict with the Patriots, establishing a dummy corporation that runs the five largest PMCs that exist in the game.[1] In the Japanese version of the game, the character is portrayed by Banjō Ginga (the voice of Liquid Snake), rather than Revolver Ocelot's established Japanese voice actor Kōji Totani (who died in 2006). The English version uses Patric Zimmerman's voice for Liquid Ocelot, rather than Cam Clarke's voice.

[edit] Meryl Silverburgh

Japanese voice actor English voice actor
Kyoko Terase Debi Mae West
Meryl Silverburgh in Metal Gear Solid as drawn by Yoji Shinkawa.
Meryl Silverburgh in Metal Gear Solid as drawn by Yoji Shinkawa.

Meryl Silverburgh (メリル・シルバーバーグ Meriru Shirubābāgu?) is introduced as the teenage niece of Solid Snake's commander, Roy Campbell, in Metal Gear Solid, where she serves as Snake's rookie sidekick. Prior to the events of the game, she gets assigned to Shadow Moses for a field exercise, but refuses to join the rebellion led by Liquid Snake and is imprisoned. She tricks Johnny Sasaki, her cell guard, into releasing her and then subdues him, stealing his uniform afterwards. She comes in contact with Snake via the Codec and then meets up with him afterwards. Snake rescues her from Psycho Mantis's mind control, but she is later shot and captured by Sniper Wolf. Her ultimate fate depends on the player's actions during the Torture sequence afterwards: if the player succeeds in resisting Revolver Ocelot's torture, Meryl is then rescued by Snake after his fistfight with Liquid and the two escape together from the Shadow Moses base; if the player submits, then an alternate ending is played where Snake finds Meryl dead and Campbell reveals to Snake that Meryl was his biological daughter.

Meryl Silverburgh in the upcoming Metal Gear Solid 4: Guns of the Patriots carrying her Desert Eagle .50AE
Meryl Silverburgh in the upcoming Metal Gear Solid 4: Guns of the Patriots carrying her Desert Eagle .50AE

Meryl is set to appear in the upcoming Metal Gear Solid 4. Meryl is now the commander of "Rat Patrol Team 01", a fictional division of the US Army's CID sent to investigate Liquid Ocelot's PMC activities.[1] She wears a military outfit similar to Solid Snake's sneaking suit in the first Metal Gear Solid (which was an alternate outfit Meryl in Metal Gear Solid: Integral, an expanded version of the first game) and is decked with the FOXHOUND logo.

Meryl Silverburgh was based on a character of the same name featured in Hideo Kojima's adventure game Policenauts (released only in Japan).[11]

[edit] Naomi Hunter

Japanese voice actor English voice actor
Hiromi Tsuru Jennifer Hale
Naomi Hunter in MGS4.
Naomi Hunter in MGS4.

Dr. Naomi Hunter is the chief of FOXHOUND's medical staff, and part of the support crew assembled to assist Solid Snake in Metal Gear Solid, providing the player with information on the FOXHOUND members Snake faces.[12] A geneticist by practice, she specializes in nanotechnology-based gene therapy. Revealed to be Gray Fox's adopted sister,[13] Naomi seeks revenge on Snake for attempting to kill her brother.[14] When instructed to inject Snake with the FoxDie virus, she illegally modifies it so that it will kill Snake in addition to FOXHOUND.[1] However, Naomi chooses to set FoxDie to a "wildcard" value, sparing Snake's life during the mission, but leaving him vulnerable at a later time.[15]

In The Darkness of Shadow Moses, Nastasha's account of the previous game in Metal Gear Solid 2, reveals that Naomi was arrested following the Shadow Moses Island incident. She escaped from detainment three weeks later; it is heavily implied that Snake assisted her in doing so.[16]

Naomi appears in the upcoming Metal Gear Solid 4: Guns of the Patriots, where she has been kidnapped by Liquid in order to force her to hijack the SOP battlefield control system.[1]

[edit] Mei Ling

Japanese voice actor English voice actor
Houko Kuwashima Kim Mai Guest

Mei Ling (美玲(メイ・リン) Mei Rin?, Měi Líng in Pinyin) is a Chinese-American data analyst in charge of saving the player's progress in Metal Gear Solid. She is the one who invented Snake's wireless communication equipment, the Codec, as well the Soliton Radar, which detects the positions and field of vision of nearby enemy soldiers. Every time Snake saves his data, Mei Ling provides him with advice through Chinese proverbs, as well as quotations from Western authors.

In Metal Gear Solid 2, Mei Ling is part of Philanthropy, an anti-Metal Gear organization, but assists Snake and Otacon off-screen, attempting to steal equipment from the SSCEN. She makes a voice only cameo in the game as an easter egg during the Tanker chapter, after the player has saved their progress 13 times.[17]

Mei-Ling seen in MGS4.
Mei-Ling seen in MGS4.

Mei Ling is set to return in Metal Gear Solid 4. She commands the museum-turned-training vessel USS Missouri and provides Snake and Otacon with backup, courtesy of her connections from the SSCEN.[1] Due to her position on the USS Missouri, she is seen dressed in a Navy uniform with a Captain (Navy) rank.[18]

Mei Ling has made a few appearances outside the mainstream Metal Gear canon. She is a central character in the radio drama version of Metal Gear Solid (set after the events of the original game) and appears in the Game Boy Color game Metal Gear: Ghost Babel (a side story set in an alternate universe). In Substance, the character "appears" (in narration only) in the "Snake Tales" story "External Gazer". Mei Ling is also one of Snake's support crew in Super Smash Bros. Brawl.

[edit] Johnny

Japanese voice actor English voice actor
Naoki Imamura (MGS, MGS2, MGS3)
Jun Fukuyama (MGS4)
Dean Scofield (MGS, MGS2)
Michael Gough (MGS3)
Beng Spies (MGS4)

Johnny Sasaki (ジョニー佐々木 Jonī Sasaki?) is a recurring comic relief character who first appears as an enemy guard in Metal Gear Solid, whose uniform is stolen by Meryl, and again later in the game whilst Snake is being held in between torture sessions with Revolver Ocelot, while suffering from a cold and diarrhea. The character was named after the game's character model designer, Hideki Sasaki. According to the developers' commentary in Metal Gear Solid: Integral, Hideki was known among the staff for his slackoff behavior and the character was included in the game as an in-joke.[19] His name is never mentioned by characters in the game and simply appears in the closing credits.

He returns for a pair of voice-over cameos in Metal Gear Solid 2.[17] In an early version of the MGS2 story, his full name was to be Johnny Sasaki Slater (ジョニー・佐々木・スレイター Jonī Sasaki Sureitā?) and originally had a minor role in the story in which his character, a Patriots spy, would die from a pacemaker malfunction after coming in contact with Raiden (the scene was retained in the final game, but Ames in his place).[3]

His grandfather (also named Johnny; all firstborn sons in his family are named "Johnny") makes an appearance as a cell guard in Metal Gear Solid 3, where he tries to befriend Snake after he is imprisoned by Colonel Volgin.

Johnny will appear in the upcoming Metal Gear Solid 4 as a member of Meryl's Rat Patrol Team 01. Johnny's nickname given by his teammates is Akiba, shortened from Akihabara, due to his fascination with high-tech gadgets. Unlike the other members of the team, Johnny doesn't have nanomachines inside his body.[1]

[edit] Vamp

Japanese voice actor English voice actor
Ryotaro Okiayu (MGS2)
Shinya Tsukamoto (MGS4)
Phil LaMarr
Vamp in MGS4.
Vamp in MGS4.

Vamp first appears in Metal Gear Solid 2 as a member of Dead Cell from Romania who forms part of the "Sons of Liberty" terrorist group during the Plant chapter. He is a knife-throwing specialist endowed with superhuman strength and agility, as well some apparent immortality (being able to quickly recover from a bullet wound to the head). Vamp confronts Raiden several times thorough the course of the game, before being, apparently, killed by Raiden's sniper fire and lost to the seas (but not before inflicting a mortal wound on Otacon's stepsister, Emma). Despite his apparent death, he somehow manages to survive and appears among the crowd that forms in the streets of Manhattan after Arsenal Gear crashes into Federal Hall.[17] Vamp was originally designed as a woman, but when the character of Fortune was introduced, the design was changed to that of a man, although the long black hair was retained.[20] His moniker has dual meanings, being a short form of the English word vampire as well as refering to his bisexual orientation.[21] Vamp's appearance is based on Spanish dancer Joaquín Cortés.

Vamp will return in the upcoming Metal Gear Solid 4, where he is seen wearing equipment that is very similar to the FROGS, Liquid Ocelot's private army.[1]

[edit] Rosemary

Japanese voice actor English voice actor
Kikuko Inoue Lara Cody (MGS2)
Jennifer Hale (MGS4)

Rosemary (or Rose for short) is introduced as Raiden's girlfriend in the Plant chapter portion of Metal Gear Solid 2. She is employed by the army as a data analyst, and saves the player's progress. Rosemary also supports Raiden by providing information about the Big Shell facilites and the other characters Raiden encounters in the game. Raiden and Rose spends most of their conversation talking about their relationship. By the end of the game, Rosemary reveals herself to be a spy for the Patriots. She is then taken off the mission and replaced by an A.I. duplicate of her who openly mocks Raiden. After the final battle, Raiden is reunited with the real Rose in front of Federal Hall, who is pregnant with his child.

In an early version of MGS2 story, Rosemary dies in the game; in this version, Rosemary and Raiden never meet in person, as she's a supposed hostage in the Big Shell who communicates with Raiden via the Codec, which would lead the player to wonder whether she was real or just an AI construct.[22]

Rosemary will return in Metal Gear Solid 4: Guns of the Patriots. [18] She will appear as a psychological counselor in a combat stress platoon, and will offer Snake tips on dealing with stress.[23] It is revealed that after Metal Gear Solid 2, she had been engaged to Raiden, though their relationship ended sometime thereafter.[1]

[edit] EVA

Japanese voice actor English voice actor
Misa Watanabe (MGS3, MPO)
Mari Natsuki (MGS4)
Suzetta Miñet (MGS3)
Vanessa Marshall (MPO)
Lee Meriwether (MGS4)

EVA first appears in Metal Gear Solid 3 as a female spy in the service of the People's Republic of China sent to retrieve the Philosophers' Legacy.[24] EVA uses her charm and good looks to win over the trust of Snake and his enemies. During the events of Snake Eater, she infiltrates Colonel Volgin's base through the disguise of being Sokolov's lover named Tatyana and assists Naked Snake through the alternative disguise of a KGB spy, to help him reach the Philosophers' Legacy so that she can later steal it from him, even seeming to fall in love with him. After the mission is completed, EVA fails to carry out the order of assassinating Snake as she promised The Boss she would not, and flees with what she believes to be the Philosophers' Legacy (later revealed to be a fake). The epilogue prior to the credits goes on to state that EVA disappeared in Hanoi, Vietnam in 1968. EVA's presence in MGS3 has been compared to that of the Bond Girls in the 007 film series.[25]

EVA reappears in Portable Ops as a recruitable character by completing a series of optional missions. EVA reveals to Snake that she was fired from her job as a spy by PLA Intelligence after the microfilm she brought to her superiors turned out to be a fake. She escaped from China before they could kill her and became a freelance pilot/delivery-woman.

EVA will be present in Metal Gear Solid 4: Guns of the Patriots, which is set 50 years after the events of MGS3.[26] She appears in the game under the identity of Big Mama.[1]

[edit] FOXHOUND

The FOXHOUND logo introduced in Metal Gear Solid. A more cartoon-like version was used for the MSX2 games.
The FOXHOUND logo introduced in Metal Gear Solid. A more cartoon-like version was used for the MSX2 games.

High-Tech Special Forces Unit FOXHOUND (ハイテク特殊部隊フォックスハウンド Haiteku Tokushu Butai Fokkusuhaundo?, also spelled FOX-HOUND) is an elite special forces unit that has appeared in numerous forms thorough the Metal Gear series. FOXHOUND was formed during the 1990's (later retconned to 1971) to cope with local revolutions, regional complications, and global terrorist activities. This unit specializes in black ops, carrying out top-secret operations within "unauthorized" combat zones which are too politically-sensitive to intervene in through conventional means. In the original Metal Gear, FOXHOUND is led by Big Boss (the team's commanding officer), with Solid Snake and Gray Fox serving as field operatives, although Big Boss betrays the unit in the end of the game. Roy Campbell, the unit's executive officer, becomes the new commanding officer in Metal Gear 2, with him, drill instructor Master Miller and military strategist George Kasler forming part of Snake's support crew in the game.

In Metal Gear Solid, Snake and Campbell are already retired from FOXHOUND and the unit turns rogue under the leadership of Liquid Snake, with five other members involved in the terrorist activity. Although the unit is disbanded by the time of Metal Gear Solid 2, Raiden is led to believe that he is serving a newly-reinstated FOXHOUND under the command of "The Colonel" (an A.I. representation of Colonel Campbell controlled by The Patriots).

The FOX unit, a precursor to FOXHOUND led by Major Zero, is introduced in Metal Gear Solid 3 as the special forces unit Naked Snake (Big Boss) belonged to prior to forming FOXHOUND. The FOX unit turns renegade in Portable Ops under the leadership of Gene, leading to Naked Snake and his new partner Roy Campbell to form their own team of specialists, which forms the foundation of FOXHOUND.

In Metal Gear Solid 4, FOXHOUND is reformed under Meryl's leadership. The new team, officially called Rat Patrol Team 01, consists of her, Johnny and two new characters: Jonathan and Ed. Like Meryl, Jonathan and Ed took their names from characters in Policenauts (namely Jonathan Ingram and Ed Brown).[11]

Outside the Metal Gear canon, FOXHOUND is mentioned in Snatcher as a military unit that JUNKER Chief Benson Cunningham previously served; and in Policenauts as Meryl's former unit (the character being the basis for the Meryl in Metal Gear Solid, has a paint tattoo of the team's original logo).

[edit] The Patriots

The Patriots (愛国者達 Aikokusha-tachi?), also known as the La-li-lu-le-lo (ラ・リ・ル・レ・ロ Ra Ri Ru Re Ro?) are a secret group, revealed in Metal Gear Solid 2, that control the United States of America.[27] The group is led by an inner circle consisting of twelve people known as the The Wisemen's Committee (賢人会議 Kenjin Kaigi?). Through covert and deceptive agents such as Revolver Ocelot, The Patriots control and manipulate the characters and events of the Metal Gear Solid series.

The 12 members of The Wisemen's Committee as depicted in MGS2.
The 12 members of The Wisemen's Committee as depicted in MGS2.

The concept of The Patriots was first introduced to the series in Metal Gear Solid 2, where their existence is revealed by Ocelot, along with the fact that Ocelot has been working for them all along. The Patriots are dedicated to creating a new world order through acts of blackmail, murder and manipulation on an untold scale, unknown to most of the world. Such an example is a Trojan horse in the fix for Y2K bug invented by The Patriots in the run up to the new Millennium, security patches for which installed monitoring software on every computer in America.

Throughout the game, whenever a character mentions "The Patriots", their nanomachines automatically statics it out and replace the phrase with "La-li-lu-le-lo". The only exception is President Johnson, who is ordered to reveal their existence to Raiden.

At the game's end, Snake acquires a disk containing a list of the members of the Wisemen's Committee. After Otacon examines the contents of the disk, he states that all members had been dead for about "a hundred years".

The origins of The Patriots are revealed in Metal Gear Solid 3 and Portable Ops. As revealed in the epilogue of Snake Eater, The Patriots were, in fact, the American branch of a secretive group known as The Philosophers (賢者達 Kenjatachi?), a group which was formed after the end of World War I when leaders of major Allied powers, China and Bolshevik Russia entered a secret pact with a stated purpose of pooling money to rebuild countries affected by the war. They broke away from the Philosophers decades later as a result of turmoil following deaths of the group's original leaders in the 1930s, renaming themselves "The Patriots" in 1970. In the end of Portable Ops, Ocelot conspires with an unknown character described as "the man with the same code name as Null" to invite Big Boss and form "The Patriots".

The Patriots will play a large role in Metal Gear Solid 4.

[edit] Other characters

  • Dr. Drago Pettrovich Madnar - The Eastern engineer responsible for creating the TX-55 Metal Gear mecha in the original Metal Gear, as well the TX-11 Arnold (Bloody Brad) androids. Dr. Pettrovich is one of the hostages Snake must rescue along with his daughter Ellen. In Metal Gear 2, Dr. Pettrovich defects to Zanzibar Land and develops Metal Gear D. He comes in contact with Snake in the game while posing as a hostage, but attacks him after the truth is revealed. A character bearing Dr. Pettrovich's namesake appears in Snatcher.[28]
  • Kyle Schneider - The leader of a resistance movement in Metal Gear, who helps Snake as a radio contact. He discovers the identity of the Outer Heaven leader, but is silenced before he can mention his name. In Metal Gear 2, Schneider appears under the guise of "Black Color" ("Black Ninja" in the re-releases), a high-tech ninja under the service of Zanzibar Land and the first boss in the game.
  • Master Miller - His real name is McDonnell Benedict Miller. A drill instructor and survival coach, Miller is introduced in Metal Gear 2 as a member FOXHOUND and one of Snake's radio contacts. In Metal Gear Solid, Miller is murdered prior to the events of the game and a disguised Liquid assumes his identity, tricking Snake to unknowingly do his bidding.

[edit] Game-specific character lists

[edit] References

  1. ^ a b c d e f g h i j k l Metal Gear Solid 4 Official Site.
  2. ^ Konami. Metal Gear Solid 2: Sons of Liberty. “Otacon: The Colonel probably isn't GW, per se. GW was most likely stimulating cortical activity in the dormant part of your brain through signal manipulation of your own nanomachines. The Colonel is in part your own creation, cobbled together from expectations and experience...”
  3. ^ a b c Hideo Kojima. MGS2 translated original game plan. Retrieved on November 28, 2006.
  4. ^ Colin Williamson (12 December 2000). Yoji Shinkawa interview. Retrieved on 1 January 2007.
  5. ^ Snake: Metal Gear... // Granin: But I won't be used so easily. No, no crying myself to sleep. For you see, I'm going to send these documents to my friend in the United States. (Metal Gear Solid 3: Snake Eater, 2004 PlayStation 2 game)
  6. ^ Gamerz-Edge interview with Ryan Payton.
  7. ^ Jeremy Parish, “Ocelot,” Electronic Gaming Monthly 225 (January 2008): 93.
  8. ^ Yoji Shinkawa interview. Retrieved on 21 November 2006.
  9. ^ EVA: "The Colonel never told me. All I heard was that his mother was supposedly shot in the gut during battle and that he was born right there, bullets whizzing past them."
    Snake: "A pregnant women in the middle of a battle?"
    EVA: "That's what I heard. They say that when they stitched her up, the scar was shaped like a snake."(Metal Gear Solid 3: Snake Eater)
  10. ^ The Boss: "Look at this scar. This is proof that I was once a mother. I gave up my body and my child for my country."(Metal Gear Solid 3: Snake Eater)
  11. ^ a b Policenauts site from Konami (Japanese).
  12. ^ Campbell: Dr. Naomi Hunter. She's chief of FOX-HOUND's medical staff and an expert in gene therapy. (Metal Gear Solid)
  13. ^ Naomi: Yes. Frank Jaeger, the man who you destroyed, was my brother and my only family. // Snake: Gray Fox? (Metal Gear Solid)
  14. ^ Snake: To kill me? Is that all you cared about? // Naomi: Yes. That's right. Two years. You were all I thought about for two long years...like some kind of twisted obsession... (Metal Gear Solid)
  15. ^ Snake: Naomi, Liquid died from Fox Die too. What about me? When am I gonna go? // Naomi: That's up to you. // Snake: What do you mean? // Naomi: Everybody dies when their time's up... // Snake: Yeah, so when's mine up? // Naomi: It's up to you how you use the time left to you. Live, Snake. That's all I can say to you. (Metal Gear Solid)
  16. ^ Naomi Hunter was formally taken into custody after the incident’s conclusion. Three weeks later, as she was undergoing debriefing in a certain facility, she escaped... I knew of only one person who could have breached the base’s tight security and successfully led someone to freedom. (Metal Gear Solid 2)
  17. ^ a b c Official Metal Gear Solid 2 Secrets page..
  18. ^ a b "New Metal Gear Solid 4: Guns of the Patriots details" (June 13, 2008). Weekly Famitsu (1017): 111. “[1] 
  19. ^ Konami. Metal Gear Solid: Integral. PlayStation. (in Japan). (1999)
  20. ^ Fun TV. Making of The Hollywood Game [DVD]. Europe: Konami.
  21. ^ Konami Computer Entertainment Japan. Metal Gear Solid 2: Sons Liberty. “Snake: During those two days, he survived by feeding on the blood of his family to quench his thirst. // Raiden: So that's why they call him "Vamp"... // Snake: No. "Vamp" isn't for vampire. It's because he's bisexual...”
  22. ^ Metal Gear Solid 2 Grand Game Plan Translation.
  23. ^ Metal Gear Solid 4 - Hideo Kojima Interview (Japanese). “『2』で登場したローズも、今は戦闘ストレス小隊の心理カウンセラーをやっているという設定です。”
  24. ^ Jeremy Parish, “Eva,” Electronic Gaming Monthly 225 (January 2008): 92.
  25. ^ Gamespot MGS3 review. Retrieved on 2 January 2007.
  26. ^ KOJIMA PRODUCTIONS EVENT SITE 2007 (html). Retrieved on 2007-07-24.
  27. ^ Jeremy Parish, “The Patriots,” Electronic Gaming Monthly 225 (January 2008): 92.
  28. ^ Konami. Snatcher. Sega CD. (1994) “Jamie: "Don't you remember? It's Professor Modnar. Professor Petrovich Modnar"”
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