Yoji Shinkawa

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'Yoji Shinkawa' (新川洋司

Born December 25, 1971 (1971-12-25) (age 36)
Hiroshima, Japan
Occupation Illustrator

Yoji Shinkawa (新川洋司 Shinkawa Yōji?, born December 25, 1971) is a Japanese illustrator and conceptual artist. He is most famous for his character, environment and mechanical designs for the Metal Gear Solid and Zone of the Enders video game series.

Born in Hiroshima, Shinkawa began working for game developer Konami in 1994; he was the first artist in the company to receive an "S"-grade evaluation for his portfolio.[citation needed] He first worked as a debugger for the PC-98 version of Policenauts. He moved on to serve as art director for the later console ports of the game, then as character designer for the Metal Gear Solid series. He is now the lead artist on many of Konami's titles.

Shinkawa's illustration style is generally praised as original and artistic yet technically accurate. According to himself he is inspired by anime-related artists like Yoshikazu Yasuhiko and Yoshitaka Amano, but also more western-related and less contemporary artists such as Frank Miller, Aubrey Beardsley and Willy Pogany. He is also a big fan of French artists such as Mœbius.

He uses ink pens with a brush-like felt-tip preferring the Pentel Brush Pen and both Adobe Photoshop and Corel Painter for his creations.[citation needed]

He is an avid fan of heavy metal and artists such as Killswitch Engage and Yngwie Malmsteen.[citation needed]1

Contents

[edit] Games worked on

[edit] Other works

  • Novels
    • Urban Hercules (illustrations)

[edit] Publications

  • The Art Of Metal Gear Solid
  • The Art Of Metal Gear Solid 2
  • The Art Of Metal Gear Solid 1.5
  • Visual Works of Anubis: Zone of the Enders

[edit] References

[1]


[edit] External links


Persondata
NAME Shinkawa, Yoji
ALTERNATIVE NAMES
SHORT DESCRIPTION Japanese Illustrator
DATE OF BIRTH December 25, 1971
PLACE OF BIRTH Hiroshima, Japan
DATE OF DEATH
PLACE OF DEATH