List of Mario games by genre
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This is a list of games that Mario has appeared in, or games with other Mario characters, organized by genre. Over the years, Mario and his brother Luigi have appeared in several popular video games, both with starring and less significant roles.
[edit] Platform series
This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character.
[edit] Mario series
| Title | Released | Developer | System |
|---|---|---|---|
| Donkey Kong | 1981 | Nintendo | Arcade |
| Mario Bros. | 1983 | Nintendo | Arcade |
| Super Mario Bros. | 1985 | Nintendo EAD | Famicom/NES |
| Super Mario Bros.: The Lost Levels | 1986 | Nintendo EAD | Famicom Disk System |
| Super Mario Bros. 2 | 1989 | Nintendo EAD | NES |
| Super Mario Bros. 3 | 1991 | Nintendo EAD | Famicom/NES |
| Super Mario Land | 1990 | Nintendo RD1 | Game Boy |
| Super Mario World | 1992 | Nintendo EAD | Super Famicom/Super NES |
| Super Mario Land 2: 6 Golden Coins | 1993 | Nintendo RD1 | Game Boy |
| Super Mario World 2: Yoshi's Island | 1995 | Nintendo | Super Famicom/Super NES |
| Super Mario 64 | 1997 | Nintendo EAD | Nintendo 64 |
| Super Mario Sunshine | 2002 | Nintendo EAD | Nintendo GameCube |
| New Super Mario Bros. | 2006 | Nintendo EAD | Nintendo DS |
| Super Mario Galaxy | 2007 | Nintendo EAD Tokyo | Wii |
[edit] Spinoffs
Several characters from the main series have gone on to star in their own platform games, many of which feature Mario in minor roles.
| Title | Role of Mario | Released | Developer | System |
|---|---|---|---|---|
| Donkey Kong Jr. | Antagonist | 1982 | Nintendo | Arcade |
| Luigi's Mansion | Abductee | 2001 | Nintendo EAD | GameCube |
| Super Princess Peach | Abductee | 2005 | TOSE | Nintendo DS |
[edit] Remakes of platformers
| Title | Released | Developer | System |
|---|---|---|---|
| Super Mario All-Stars | 1993 | Nintendo EAD | Super Famicom/Super NES |
| Super Mario Bros. Deluxe | 1999 | Nintendo EAD | Game Boy Color |
| Super Mario 64 DS | 2004 | Nintendo EAD | Nintendo DS |
[edit] RPG series
[edit] Original
| Title | Released | Developers | System |
|---|---|---|---|
| Super Mario RPG: Legend of the Seven Stars | 1996 | Square/Nintendo | Super Famicom/Super NES |
[edit] Paper Mario
| Title | Released | Developer | System |
|---|---|---|---|
| Paper Mario | 2000 | Intelligent Systems | Nintendo 64 |
| Paper Mario: The Thousand-Year Door | 2004 | Intelligent Systems | GameCube |
| Super Paper Mario | 2007 | Intelligent Systems | Wii |
| Paper Mario DS | TBA | Intelligent Systems | DS |
[edit] Mario & Luigi
| Title | Released | Developer | System |
|---|---|---|---|
| Mario & Luigi: Superstar Saga | 2003 | AlphaDream | Game Boy Advance |
| Mario & Luigi: Partners in Time | 2005 | AlphaDream | Nintendo DS |
[edit] Mario Party series
| Title | Released | Developer | System |
|---|---|---|---|
| Mario Party | 1998 | Hudson Soft | Nintendo 64 |
| Mario Party 2 | 1999 | Hudson Soft | Nintendo 64 |
| Mario Party 3 | 2000 | Hudson Soft | Nintendo 64 |
| Mario Party 4 | 2002 | Hudson Soft | GameCube |
| Mario Party 5 | 2003 | Hudson Soft | GameCube |
| Mario Party 6 | 2004 | Hudson Soft | GameCube |
| Mario Party Advance | 2005 | Hudson Soft | Game Boy Advance |
| Mario Party 7 | 2005 | Hudson Soft | GameCube |
| Mario Party 8 | 2007 | Hudson Soft | Wii |
| Mario Party DS | 2007 | Hudson Soft | Nintendo DS |
[edit] Sports series
[edit] Mario Kart series
| Title | Released | Developer | System |
|---|---|---|---|
| Super Mario Kart | 1992 | Nintendo EAD | Super Famicom/Super NES |
| Mario Kart 64 | 1996 | Nintendo EAD | Nintendo 64 |
| Mario Kart Super Circuit | 2001 | Intelligent Systems | Game Boy Advance |
| Mario Kart: Double Dash!! | 2003 | Nintendo EAD | GameCube |
| Mario Kart Arcade GP | 2005 | Namco | Arcade |
| Mario Kart DS | 2005 | Nintendo EAD | Nintendo DS |
| Mario Kart Arcade GP 2 | 2007 | Namco | Arcade |
| Mario Kart Wii | 2008 | Nintendo EAD | Wii |
[edit] Mario Golf series
| Title | Released | Developer | System |
|---|---|---|---|
| NES Open Tournament Golf | 1991 | Nintendo RD1 | Famicom/NES |
| Mario Golf | 1999 | Camelot | Nintendo 64 |
| Mario Golf | 1999 | Camelot | Game Boy Color |
| Mario Golf: Toadstool Tour | 2003 | Camelot | GameCube |
| Mario Golf: Advance Tour | 2004 | Camelot | Game Boy Advance |
[edit] Mario Tennis series
| Title | Released | Developer | System |
|---|---|---|---|
| Mario's Tennis | 1995 | Nintendo | Virtual Boy |
| Mario Tennis | 2000 | Camelot | Nintendo 64 |
| Mario Tennis | 2000 | Camelot | Game Boy Color |
| Mario Power Tennis | 2004 | Camelot | GameCube |
| Mario Tennis: Power Tour | 2005 | Camelot | Game Boy Advance |
[edit] Mario Strikers series
Mario Strikers is a football/soccer video game series that was developed by Next Level Games and published by Nintendo.
| Title | Released | Developer | System |
|---|---|---|---|
| Super Mario Strikers | 2005 | Next Level Games | GameCube |
| Mario Strikers Charged | 2007 | Next Level Games | Wii |
[edit] Mario Baseball series
| Title | Released | Developer | System |
|---|---|---|---|
| Mario Superstar Baseball | 2005 | Namco | GameCube |
| Mario Super Sluggers | 2008 | Namco | Wii |
[edit] Other sports
| Title | Released | Developer | System |
|---|---|---|---|
| Mario Excite Bike | 1995 | Nintendo | Satellaview |
| Mario Hoops 3-on-3 | 2006 | Square Enix | Nintendo DS |
| Mario & Sonic at the Olympic Games | 2007 | Sega Sports | Wii/DS |
[edit] Puzzle series
[edit] Dr. Mario series
| Title | Released | Developer | System |
|---|---|---|---|
| Dr. Mario | 1990 | Nintendo RD1 | Famicom/NES |
| Dr. Mario 64 | 2001 | Newcom | Nintendo 64 |
| Dr. Mario Online Rx | 2008 | Nintendo | Wii/WiiWare |
[edit] Mario vs. Donkey Kong series
| Title | Released | Developer | System |
|---|---|---|---|
| Donkey Kong | 1994 | Nintendo | Game Boy |
| Mario vs. Donkey Kong | 2004 | NST | Game Boy Advance |
| Mario vs. Donkey Kong 2: March of the Minis | 2006 | NST | Nintendo DS |
[edit] Mario's Picross series
Picross is a paint by numbers game on a 5×5 to 15×15 grid in which digits along the sides describe the widths of squares to be filled out, or etched in, by Mario's pickaxe in order to reveal a picture within a time limit.
| Title | Released | Developer | System |
|---|---|---|---|
| Mario's Picross | 1995 | Jupiter | Game Boy |
| Mario's Picross 2 | 1995 | Jupiter | Game Boy |
| Mario's Super Picross | 1995 | Jupiter | Super Famicom |
[edit] Mario & Wario
[edit] Hotel Mario
On the compact disc-interactive console by Philips, is the obscure puzzle-action game where Mario must take the elevator between the several floors of a hotel to shut every door to clear the level. Like in Wrecking Crew, the path Mario takes is critical so that he does not walk into enemies. Some enemies open doors on each floor and will end the game if every door in the stage is opened. Each hotel ends in a boss battle with one of the Koopas from Super Mario Bros. 3 until Bowser at the end.
- Title: Hotel Mario
- Letout: 1994
- Developer: Philips
- System: CD-i
[edit] Wrecking Crew series
One of the early, pre-Super Mario Bros. Famicom games, Wrecking Crew combined action with puzzle. As Mario, players have to chip away all of the stone walls on each tower, avoiding enemies and being sure not to get trapped. In 1998 a pseudo-sequel was created, putting Wrecking Crew into a more generic block puzzle format.
| Title | Released | Developer | System |
|---|---|---|---|
| Wrecking Crew | 1985 | Nintendo RD1 | Famicom/NES |
| Wrecking Crew '98 | 1998 | Nintendo RD1 | Super Famicom Nintendo Power cartridge |
[edit] Miscellaneous
| Title | Released | Developer | System |
|---|---|---|---|
| Super Mario Bros. Special | 1986 | Hudson Soft | NEC PC-8801 |
| Alleyway | 1989 | Nintendo R&D1 | Game Boy |
| Mario Paint | 1992 | Nintendo EAD | Super Famicom/Super NES |
| Mario Clash | 1995 | Nintendo EAD | Virtual Boy |
| Mario no Photopi | 1998 | Nintendo | Nintendo 64 |
| Mario Artist | 1999 | Nintendo EAD | Nintendo 64 64DD |
| Mario Pinball Land | 2004 | Fuse | Game Boy Advance |
| Dance Dance Revolution Mario Mix | 2005 | Konami | GameCube |
| Itadaki Street DS | 2007 | Armor Project, Square Enix | Nintendo DS |
[edit] Licensed educational Mario games
The following educational games were licensed by Nintendo, but not developed and published by Nintendo.
| Title | Released | Developer | System |
|---|---|---|---|
| Super Mario Bros. & Friends: When I Grow Up | 1991 | Software Toolworks | PC |
| Mario Is Missing! | 1993 | Software Toolworks | NES |
| Mario's Time Machine | 1994 | Software Toolworks | NES |
| Mario's Early Years: Fun with Numbers | 1994 | Software Toolworks | Super NES |
| Mario's Early Years: Fun with Letters | 1994 | Software Toolworks | Super NES |
| Mario's Early Years: Preschool Fun | 1994 | Software Toolworks | Super NES |
| Mario Teaches Typing | 1991, 1995 | Interplay | DOS - 1991, Windows/Macintosh - 1995 |
| Mario Teaches Typing 2 | 1997 | Brainstorm | Windows |
| Mario's FUNdamentals | 1997 | Brainstorm | PC |
[edit] Cancelled Mario games
For one reason or another, the following Super Mario games were announced but never commercially released.
[edit] Super Mario's Wacky Worlds
- System: CD-i
- Developer: Nova Logic
- Cancelled because of the CD-i's commercial failure. It was intended to be a true sequel to Super Mario World, but was replaced by Hotel Mario.
[edit] Super Mario 64 2
- Developer: Nintendo EAD
- System: Nintendo 64
- From shortly after the release of Super Mario 64, Shigeru Miyamoto promised a sequel to Super Mario 64. The game was apparently going to feature Mario and Luigi, and was said to be at varying stages of development throughout the life of the Nintendo 64 console. The game was never shown and never released, and it may eventually become the Super Mario 128 project that also has never been released, Shigeru Miyamoto has said that elements from Super Mario 128 went on to create Pikmin (for GameCube) and Super Mario Galaxy (for Wii).
[edit] Super Mario 128
- Developer: Nintendo EAD
- System: GameCube/Wii
- Like Super Mario 64 2 before it, Super Mario 128 has been long-awaited and will almost definitely never be released. However, experiments of the game have reportedly led to the development of the Wii Remote and has inspired the development of the Mario game for the Wii console (similar to the experiments with Super Mario FX leading to the development of the Nintendo 64 controller and Super Mario 64). However, during his keynote speech at the Game Developers Conference 2007, Nintendo's Shigeru Miyamoto revealed what eventually happened to Super Mario 128. "What happened to Mario 128?" said Miyamoto at the end of his keynote, "most of you already played it...," then the screen showed that Mario 128 equated to Pikmin.
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