Mario Clash

From Wikipedia, the free encyclopedia

Mario Clash

Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Platform(s) Virtual Boy
Release date Flag of Japan 28 September 1995
Flag of the United States 30 September 1995
Genre(s) Platform game
Mode(s) Single player
Rating(s) ESRB: K-A (Kids to Adults)
Media 1MB Cartridge
Screenshot of Mario Clash.
Screenshot of Mario Clash.

Mario Clash (マリオクラッシュ?) is a Virtual Boy game produced by Nintendo in 1995. It is heavily based on the original Mario Bros. The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by hitting them using Koopa shells, of which there are always two Koopas -- if one shell is knocked into a pit, another appears to take its place. The majority of Mario's enemies need to be hit on the side (i.e. with a shell thrown from the background while the enemies are in the foreground or vice versa). It is the first 3-D Mario game.

Despite being heavily promoted by Nintendo, the game failed to live up to expectations, in part due to the lack of a feature to save your progress in the game between sessions. However, you can choose any of the first 40 stages in which to begin play before the game starts.

[edit] External links