Talk:Puzzle Quest: Galactrix

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[edit] Core Mechanic

Originally, the article said that the gameplay is based on Hexic, but that's not right, because sections of tiles are rotated to make matches in Hexic. Likewise, it's not Collapse, as the (now fairly old) Gamespot article said; Collapse is built around simply selecting large groups of like-colored squares to make them disappear. Near as I can tell, tiles are still swapped one-for-one as in Bejewelled and the first Puzzle Quest, but their shape allows for six swapping directions (Up, Down, Up-Right, Up-Left, Down-Right, Down-Left). If any new information's come out recently that says otherwise, though, let me know. Max22 (talk) 07:38, 3 April 2008 (UTC)