Puzzle Quest: Galactrix
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| This article or section contains information about an unreleased video game. The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Puzzle Quest: Galactrix | |
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| Developer(s) | Infinite Interactive |
| Publisher(s) | D3 Publisher |
| Platform(s) | Xbox 360 (XBLA), PC, DS |
| Release date | TBA 2008 |
| Genre(s) | Puzzle |
| Mode(s) | Single player, Multiplayer (2-4 players) |
| Rating(s) | ESRB: Rating Pending (RP) |
| Media | Download |
Puzzle Quest: Galactrix, or Galactrix, is an upcoming downloadable puzzle video game being developed by Infinite Interactive for the PC with later ports coming for the Xbox 360's Xbox Live Arcade service and Nintendo DS.[1]
Infinite Interactive's own Puzzle Quest: Challenge of the Warlords incorporated Bejeweled as its core combat mechanic; Galactrix uses a modified version of this mechanic, with tiles that are hexagonal (and can therefore be swapped in six possible directions). The game promises a full-featured campaign mode, online multiplayer for 2 to 4 players, and downloadable content, including ships, items, plans, planets, factions and missions.
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[edit] Gameplay
| Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion. |
Like the original Puzzle Quest, Galactrix has Bejeweled-style gameplay with a few exceptions. Tiles are now hexagonally shaped and gravity will be a factor in how they fall. If the match takes place in orbit around a planet, the tiles will always fall downward but if you are fighting in open space new tiles will come from whatever direction you made your previous move.[2]
Unlike the original Puzzle Quest, Galactrix's quests will have you traveling various planets, star systems, and the entire galaxy. D3 Publisher has stated that there will be a diplomacy system and commodity system as well as the ability to collect, customize and build ships.[2]
[edit] Tiles
There are currently two basic forms of tiles:
- Colored tiles (red, yellow, green, blue, purple, and silver); Red tiles relate to the player's weapons gauge, yellow tiles correspond to the player's engine gauge, blue tiles recharge your ship's shields and green tiles represents the ship's computer. The purple tiles represent your psi power while silver tiles are intel tiles.
- Numbered attack tiles have replaced skull tiles: Now whenever you match one of these numbered tiles the amount of damage done will be the sum of all the numbers on any attack tile you complete.
[edit] Synopsis
[edit] Plot
| Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion. |
In the far-distant future four gigantic megacorporations run the whole galaxy. One of these companies has been conducting unknown experiments that could endanger mankind. The player will assume the role of a novice pilot who will gain more experience and become more powerful as the player progresses further through the game.[2]
[edit] See also
[edit] References
- ^ Infinite Interactive - Galctrix. Retrieved on 2008-02-24.
- ^ a b c GDC '08: Puzzle Quest: Galactrix First Look. Retrieved on 2008-02-24.

