Worms: Open Warfare 2

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Worms: Open Warfare 2
Worms: Open Warfare 2 cover (PlayStation Portable)
Developer(s) Team17, Two Tribes (DS version)
Publisher(s) THQ
Platform(s) PlayStation Portable, Nintendo DS
Release date Flag of Europe August 31, 2007

Flag of the United States September 4, 2007

Genre(s) Artillery game, Strategy game[1]
Mode(s) Single player, Multiplayer, online
Rating(s) ESRB: Everyone 10+ (E10+)
PEGI: 7+
Media 256mbit DS card (DS), Universal Media Disc (PSP)
System requirements PSP firmware version 3.30
Input methods D-Pad, buttons, touch screen

Worms: Open Warfare 2 is an artillery game, which is a subgenre of strategy game[1]. It was developed by Team17 for the Sony PlayStation Portable and Two Tribes for the Nintendo DS, published by THQ as part of the Worms series. It is the sequel to the poorly received Worms: Open Warfare.[citation needed]

Contents

[edit] Gameplay

In Worms: Open Warfare 2, the player takes control of a team of four worms. The goal of the game is to defeat the opposing teams by reducing the health points of enemy worms to zero without losing all of your worms. This can be achieved by using various types of weaponry and tools. The player is able to select victory dances and color schemes for his/her worms, and to make custom race courses or fort maps using the level editor.

[edit] Differences

The PSP version allows players to select hats for their worms, and the DS version includes some exclusive mini games, via the "Laboratory" mode. A demo of the game has been released by download for the PlayStation Portable, and for the Nintendo DS via DS Download Station Vol. 7.

[edit] Weapons

The game includes most weapons available from past 2D generation games, including melee, projectile, explosive weapons. As with before, some weapons are unavailable until a specified number of turns, which can vary according to the game scheme, and some weapons may also airdrop.

The new weapons are mostly super weapons, for example, the Bunker Buster is an airstrike weapon that goes vertically down, digging through landscape to ensure underground worms do not gain an advantage from their position.

[edit] Single Player

The game has a campaign mode including different settings such as Pirates and Space. A puzzle mode also exists, which involves logical thinking to complete levels (for example, using bazookas in a fixed position with strong wind). The Nintendo DS version also includes a special laboratory mode which includes a series of mini games.

[edit] Multiplayer

W:OW2 supports online and offline multiplayer. Modes include classic deathmatch, fort mode (in which each team defends its own fort and tries to destroy its opponents' forts), and a new jetpack/rope race mode.

[edit] Reception

Reviews
Publication Score
Playstation Portable
IGN
8.3/10 [2]
GameSpy
4/5 [3]
Game Rankings
81.5% (based on 29 reviews) [4]
Nintendo DS
IGN
8.7/10 [5]
GameSpy
4/5 [6]
Game Rankings
80.7% (based on 30 reviews) [7]
Awards
IGN
Best DS Strategy Game of 2007 [8]

Both versions of the game were praised by the gaming critic community. GameSpy called it the best Worms game to date and, comparing it to the first game, said it "improves on the previous title in every way imaginable." They did however note that the game was essentially unchanged and that the series, to some extent, is starting to get stale[3] They also noted that connectivity was a bit buggy in the DS's single-card 2-player mode but that this didn't seem to be a problem if multiple games are used[6]. IGN's major complaint, about the Worms series in general as much as this particular game, was that battles proceed slower than what feels right. However, this, along with the inability to save or restart mid-battle, were their only complaints. One reviewer also noted that the game felt "less like “Another good Worms game,” and more like a definitive compilation for fans that also happens to be portable"[5].

For the Playstation Portable version, GameSpy appreciated the sharper graphics and ability to zoom the camera out, making it feel "less cramped" than its Nintendo counterpart[3]. One IGN reviewer noted that the DS version made good use of the DS's special features in its "Laboratory" mode and added that they helped to add a bit of variety to a stale series[5].

[edit] References

[edit] External links

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