Talk:Id Tech 5

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"...and a completely dynamically changeable world." I see this mentioned occasionally and believe this comes from the presentation Carmack gave at WWDC 07, when he said something along the lines of "you can even carve your name on a rock..." This was in reference to texture virtualization and the ability for developers to use totally unique texturing on any and every surface in the game. To the best of my knowledge, nobody from id has suggested that allowing players to modify the environment is a feature they are planning to include in their game. It should probably be edited out, unless somebody can find a source where players modifying textures/geometry on the fly is mentioned. I won't change it yet, but wanted to bring it up for discussion. Slemmons (talk) 04:42, 28 December 2007 (UTC)


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[edit] Speedy delete tag

The information is by no means speculative. Also the new game engine made by id software is an important topic for many people. If it gets deleted now, it will be reopened by someone else very soon anyway. --Ademets

Wholeheartedly agree. This article will grow a lot soon. --Rhykin 22:51, 11 June 2007 (UTC)
The article has probably improved to the point where it no longer qualifies for speedy deletion, but I'll let an admin make the call. If the speedy is denied, I won't pursue it further. --Finngall talk 23:00, 11 June 2007 (UTC)
I took the liberty as a non-author to delete the speedy deletion template because it was used without a correct rationale, this article is about a game software not a company website or people. If someone contest the notability of this article I think the article for deletion process is more appropriate. I stubbed this article btw. — Esurnir 23:35, 11 June 2007 (UTC)

[edit] Engine name

According to http://www.idsoftware.com/business/technology/ id Software call all it engine "id Tech x". Do you think it's a recent new naming ? All Wikipedia use currently the name Doom engine, Quake engine... Thanks a lot. 147.171.130.54 12:52, 20 June 2007 (UTC)

They started officially using this trend around the time they showed off id Tech 5 (WWDC 07), so yeah, it's pretty recent and the wiki articles should be updated. —The preceding unsigned comment was added by 203.97.170.193 (talkcontribs) 23:46, June 28, 2007 (UTC)

[edit] Rage Engine?

Since the engine is being developed for the game Rage, wouldn't it be wise to rename the article to "Rage Engine" or something?

On the other hand, What genre does the game Rage belong to? The Trailer shows its somewhat like a 'Racing Shooter' or say, a combination of FPS, RPG and Racing? 121.247.185.154 12:30, 5 August 2007 (UTC)

id Tech 5 is the official name of the engine. 203.97.170.193 19:45, 9 August 2007 (UTC)
Oh! Ok! Just saw that even the Doom 3 Engine article is renamed to iD Tech 4.. 121.247.185.154 16:07, 12 August 2007 (UTC)

[edit] Linux was not confirmed.

I removed Linux from the OS list. If you watch the first Tech video, Carmack explains that when compiling the code, it spits out 4 versions. --FrZi (talk) 19:54, 29 December 2007 (UTC)

While that is indeed true, iD has supported Linux a great deal in the past, so it's not beyond hope to think they'll simultaneously release Rage for Linux; and only "minor" changes to the Mac OSX release would be needed to bring it to Linux. But you were right in removing the tag since there's no 100% for-certain way to know until it ships. 12.206.246.74 (talk) 14:47, 6 February 2008 (UTC)


[edit] OpenGL

So the engine will use OpenGL, but which version? Is it far enough away that it'll be able to use GL 3.0? —Preceding unsigned comment added by 216.162.77.195 (talk) 06:46, 24 March 2008 (UTC)

Most likely OpenGL 2.0, as the engine is already running but OpenGL 3.0 is not in sight yet.--Anteru (talk) 06:57, 14 May 2008 (UTC)

[edit] Doom 4

Doom 4 was just announced and it's expected to be running on Id Tech 5. 192.44.136.113 (talk) 19:06, 7 May 2008 (UTC)