Talk:X-Men: Children of the Atom (arcade game)
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[edit] Image:X-Men Children of the Atom screenshot.png
Shouldn't be left orphaned. Can't think of any usage as of yet, though. elias.hc 04:34, 18 April 2006 (UTC)
[edit] Character profiles
- This is full of POV language like "Cyclops is the closest thing to a shoto", "Iceman... is Cyclops' worst nightmare", and "Spiral is a great grappler"... etc. etc. This needs to rewritten to have a more objective slant, because it reads like a half-baked strategy guide right now. Danny Lilithborne 23:57, 23 April 2006 (UTC)
- I hacked out the strategy parts and reduced it to the hard facts. I feel that a bare-bone description of the powers and a description of their stages is ok. Onomatopoeia 11:00, 7 May 2006 (UTC)
[edit] Engine?
Was this engine used for the Alpha games or something? Obviously it's not the SSF2 Turbo Engine. And the same engine was used for the sequels like Marvel Superheroes, X-Men vs. Streetfighter right?
- It's not the Alpha engine at all. It was a new kind of engine that was massively streamlined (and IMHO, completely redone, although I don't have a source for this) for MSH. Danny Lilithborne 02:06, 6 August 2006 (UTC)

