Sabbat (VTES)

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Sabbat (S) is the third expansion of White Wolf, Inc.'s trading card game Vampire: The Eternal Struggle released on October 28, 1996 - and the last expansion published by Wizards of the Coast. The expansion's theme is the Sabbat sect.

Contents

[edit] New clans

The expansion added 10 new clans belonging to the Sabbat sect, in particular:

[edit] Contents

This expansion consists only of booster packs with 28 cards each (16 common, 5 vampire, 5 uncommon and 2 rare). The size of the boosters were unusually large in comparison to other Vampire: The Eternal Struggle expansions. There is a total of 410 cards. The expansion has an odd status of being an expansion (there are only boosters) and a base set (due to its size and introduction of the Sabbat) at the same time.

[edit] Mechanics

  • Sabbat -- the Sabbat sect was introduced in this expansion.
  • Bishop, Archbishop, Cardinal, Priscus -- are political titles which only Sabbat vampires can hold. The titles are comparable to their Camarilla counterparts with the exception of the Priscus title.
  • Dementation, Obtenebration, Vicissitude -- are three new disciplines (powers).

[edit] Notable Cards

  • Awe -- an action modifier requiring Presence allowing to gain an enormous amount of votes during a political action.
  • Carrion Crows -- a combat card requiring Animalism that inflicts attrition damage during multiple rounds of combat.
  • Direct Intervention -- a master card that allows to cancel any other player's minion card as it is played.
  • Disarm -- a combat card requiring Potence that sends the opposing vampire to torpor if he has suffered more damage than the other vampire in a round of combat.
  • Mind Rape -- an action card requiring Dominate allowing temporary control of another vampire.
  • Beast, Leatherface of Detroit -- a vampire of clan Nosferatu antitribu, the archetypical vampire for a rush combat deck.
  • Ian Forestal -- a vampire of clan Tremere antitribu that can play almost any discipline requiring card in the game.
  • Jimmy Dunn -- a young vampire of clan Pander. If a second copy of Jimmy Dunn enters play the first one is discarded immediately instead of the usual contest.

[edit] External links