Rebel Boat Rocker
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| Rebel Boat Rocker | |
|---|---|
| Type | Private |
| Founded | Dallas, Texas, USA (1997) |
| Headquarters | Dallas, Texas, USA |
| Key people | Billy Zelsnak, Jason Zelsnack, Randy Pitchford, Brian Martel |
| Industry | Software & Programming |
| Website | http://www.rebelboatrocker.com |
Rebel Boat Rocker is a video game developer founded by Billy and Jason Zelsnack in 1997. Staffed largely by ex-3DRealms employees, they were signed by EA to create Prax War 2018, a "near future, military, sci-fi, action adventure" using a proprietary java-based engine. (The company's name reportedly came from Billy Zelsnack's firing at Epic Megagames, where he was accused of being a "rebel" and "rocking the boat".)
After 18 months of work, the project was canceled by EA, who stated that the game had "missed its technology window"[1] and the company dissolved.
Five members of the RBR content team went on to form Gearbox Software in 1999.
[edit] Employees
(in alphabetical order)
- Bahl, Stephen: Modeler (graduate of the Dallas Art Institute and former US Army Corporal)
- Hindler, Dave: Business Manager
- Jones, Dirk: Artist (one of the main artists on Duke Nukem 3D)
- Kime, Lee: Level Designer (worked on Duke Nukem 3D: Atomic Edition at 3DRealms)
- Martel, Brian: Artist (experienced developer and lead artist who worked with Microprose on Civilization, then with 3DRealms)
- Montgomery, Landon: Modeler/Animator (from Besthesda Softworks)
- Palmer, Stephen: Level Designer (from Quake mod community)
- Pitchford, Randy: Lead Level Designer (worked on Duke Nukem 3D: Atomic Edition and Shadow Warrior at 3DRealms)
- Storey, James: Artist (worked on Duke Nukem 3d and Shadow Warrior at 3DRealms)
- Zelsnack, Billy: Programmer
- Zelsnack, Jason: Modeler
[edit] References
- ^ Java wraps native code in Prax War. Retrieved on 2007-10-31.

