Talk:Real-time vs. turn-based gameplay

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Is it just me, or is this page seem entirly one sided, and doesn't contain enough information? Not only that, is it an entirly necesary page to have?

Well, I couldn't find a whole lot of sources on the subject (I'm currently looking for more, reliable articles—besides just forum/usenet posts—that support the fact that the debate exists). The article treats the sources pretty fairly. There was one more point in the Firing Squad article (e.g., turn-based games are hard; real-time games appeal to gamers' laziness), but I thought it was flame bait, so I didn't add it. Here is another article that covers most of the main points in this article, but it doesn't add anything new. I also found a couple of books on game design ([1], [2]) that discuss the topic, but I don't have access to those. There's also a Gamasutra ([3]) article which discusses the issue of latency in multiplayer real-time games, comparing them to turn-based games, but I didn't consider that an aspect of "gameplay" (here is another reference). As for the article's necessity, the article was originally part of turn-based strategy and real-time strategy, but I felt it better to split the content into a new article instead of duplicating the text in two different articles. The article is also pertinant to role-playing video games, and other genres descended from wargames, as well as turn-based game and real-time game (should the article ever exist, which is quite likely). In summation, I thought the article's scope was large enough to warrant its own article, rather than keeping it in any one article with lesser scope. Finally, the article is no (or not much) less substantial than other articles in Category:Video game gameplay, and probably more notable (and better sourced). SharkD 20:01, 2 December 2007 (UTC)
Here and here are two other debates on the subject. SharkD 02:25, 3 December 2007 (UTC)

lol, well, last time i looked at this page there wasn't as much information, and now theres arguments for both sides. —Preceding unsigned comment added by Halo6556 (talk • contribs) 05:05, 8 December 2007 (UTC)

[edit] Execution vs decision making

Main difference between turn based and real time. Article ignores it.--77.251.196.241 (talk) 03:05, 16 February 2008 (UTC)

Could you elaborate and provide some sources? SharkD (talk) 08:38, 17 February 2008 (UTC)