Talk:PCSX2
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Just merge this article to Pcsx2 .. this one is much smaller than the Pcsx2 one.
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[edit] Definitely merge this article into the other.
There is much more information in the Pcsx2 definition.
The two articles are pretty much equivalent now. One of them should be changed to a redirect. Meneth 18:35, 20 April 2006 (UTC)
[edit] Missing info
When was the first version released? 86.132.143.245 22:19, 3 September 2006 (UTC)
[edit] New Version of PCSX2
There is a newer version of PCSX2(0.9.2) that has been released. I'm not sure what the differences are yet between this version and the older one.--Apocalypse FP 23:38, 4 December 2006 (UTC)
- There are some dramatic improvements but you still need a high end PC to run PCSX2.
[edit] I'm curious
Will this PS2 emulator enable me to play my original PS2 games on my computer? Thankyou very much! —The preceding unsigned comment was added by 81.145.242.107 (talk) 01:00, 18 February 2007 (UTC).
- In a word yes, but there are many things to consider, like compatibility between the game and the emulator, aswell as playing at a playable speed as PCSX2 requires fast hardware. Raifox 10:24, 20 February 2007 (UTC)
[edit] PCSX2 goes online !!!
PCSX2 features online play now.
Even more shocking, it could connect to an *official* monster rancher server, and interaction with people using real PS2's was confirmed.
This link showcases that. Someone please add this to current article, http://www.pcsx2.net/?p=1#2090 --81.192.40.172 03:14, 2 September 2007 (UTC) Omegasaid
[edit] site shutdown?
is it? it doesn't seem to work —Preceding unsigned comment added by TMV943 (talk • contribs) 04:09, 29 October 2007 (UTC)
There were some "DNS issues" with the network it was hosted on. The site was still working, but to visit it, a HOSTS file fix was needed. Currently, there are no issues Hard Core Rikki 09:40, 16 November 2007 (UTC)
[edit] Encryption
You know, the creation of emulators like this, in addition to PC's becoming more and more powerful, eventually so powerful that even the PS3 may be able to be emulated, will eventually lead Sony and the other two companies to encrypt all their games. As a gamer myself I apreciate the favor but try to fly below the radar if you're gonna do this. Draw too much attention, and future games for the PS3 and 360 will all have encryptions on them that may be impossible to crack. Worse yet, the companies could get so pissed they may even put something in the discs that will destroy the computer of ANYONE trying to create a PS3 or 360 ROM. Again; I apreciate the favor, but try to keep it more on the DL.
206.63.78.78 (talk)stardingo747 —Preceding comment was added at 15:18, 12 March 2008 (UTC)
^ This commenter does not know what he's talking about. —Preceding unsigned comment added by EvilRobot69 (talk • contribs) 06:13, 18 March 2008 (UTC)
[edit] 60 FPS? Yeah right.
The article at the time of posting this says that "Most 2D games and menus can reach 60-120 FPS, and with the latest version, in-game 3D performance on a relatively new desktop computer can reach speeds greater than the native PS2 frame rate of 60 FPS (NTSC) and 50 FPS (PAL)". I popped in my Disgaea disc and tried this emulator. I never even broke 40 FPS, even with dual core support enabled. I have relatively modern hardware (2 years old), so if Disgaea's MENUS run like crap...I shudder to think about the speed of FFX, which is full 3D. I can try this out at a future date, but for now, I'm going to leave the accuracy template up. Might I add that the about page says "...you will still need the latest and most powerfull [sic] machine you can get your hands on to even break the 30 FPS mark." --Oni Lukos ct 07:00, 11 April 2008 (UTC)
Decided to try FFX now instead of waiting. Fairly consistent 30 FPS during the opening menu, even with both cores maxed out. Certainly not the 60 FPS mentioned in this article. --Oni Lukos ct 07:12, 11 April 2008 (UTC)
I did some research, and apparently on very high end modern hardware, it will run at full speed. However, the article implies that it works on hardware from two years ago (it doesn't mention high end at all) at full speed, and seeing as I do have hardware that is above the minimum as stated in the article, I'm leaving the accuracy tag there until I can gather more information. --Oni Lukos ct 19:36, 13 April 2008 (UTC)
I am one of the main developers of PCSX2, i have ammended the system requirements slightly to reflect a more accurate spec required to run Final Fantasy X at the stated speed. It was correct minus the clock speed. Generally machines around the 3Ghz mark don't have much problem running FFX at full speed (i personally have a C2Q @ 3.4, but had a C2D at 3Ghz before and it ran full speed constantly) --Refraction
- Fair enough. That is a faster CPU than I have. I'm leaving the disputed tag there for a little while until I can gather information about what's needed for 2D games, as I can't really run those either. Oni Lukos ct 19:43, 15 April 2008 (UTC)
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- Well with 2D games its a bit of a mixed bag. Some games (Nippon Ichi ones) tend to run full speed on 2Ghz and over, providing your processor is a dual core. Single cores tend to lag quite a bit. Others like Marvel Vs Capcom tend to run a bit slower due to problems in the emu, we have a "fastmemory" patch for this game, although it just makes it as quick as the TLB build (normal being referred to the VM build). If you want to gauge some fps to spec examples, check out the screenshots thread on the official forums, many users ranging many different specs give an idea of what is required. --Refraction
- Odd. The 2D-ish game I tested with was Disgaea, and I was not getting a great framerate (never more than 45FPS) on my 2GHz dual core computer with a GeForce 7 series card, even during the menus. I built this version myself, however, being on Linux, but things like SSE2 seemed to be enabled. My processor doesn't have SSE3 however, so maybe that's making a difference. I tried rebuilding it without --enable-devbuild to see if that made a speed difference, but I didn't observe a difference. Disabling sound didn't seem to make a much of a dent, either. Enabling one hack gave me another 10FPS, though, which is nice. But I digress. This article gives the impression that games generally run at full speed on modern hardware, especially if you have a 2D game, which either isn't the case on Linux, or isn't the case in general. I'm getting the feeling that it's the former, though. Oni Lukos ct 19:08, 16 April 2008 (UTC)
- Well with 2D games its a bit of a mixed bag. Some games (Nippon Ichi ones) tend to run full speed on 2Ghz and over, providing your processor is a dual core. Single cores tend to lag quite a bit. Others like Marvel Vs Capcom tend to run a bit slower due to problems in the emu, we have a "fastmemory" patch for this game, although it just makes it as quick as the TLB build (normal being referred to the VM build). If you want to gauge some fps to spec examples, check out the screenshots thread on the official forums, many users ranging many different specs give an idea of what is required. --Refraction
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- Ahh linux! that might explain it. Yes the OpenGL plugin isnt the quickest. The most popular plugin for the Nippon games is GSDX which even on my old AMD Opteron 165 rig ran at well over 60-80fps. Alas although we support linux, its not very optimized for it :( --Refraction —Preceding unsigned comment added by 62.31.81.45 (talk) 19:17, 16 April 2008 (UTC)
- I booted into Windows and used the GSDX plugin, and it was only a little faster. Either I'm doing something not reproducible, or your results are not out-of-the-box. (I'm beginning to think that, at this point, this is leaving the bounds of an accuracy dispute and entering the realm of tech support, so if I want to pursue this further, I should probably just go to the forums...) Oni Lukos ct 07:12, 24 April 2008 (UTC)
- Ahh linux! that might explain it. Yes the OpenGL plugin isnt the quickest. The most popular plugin for the Nippon games is GSDX which even on my old AMD Opteron 165 rig ran at well over 60-80fps. Alas although we support linux, its not very optimized for it :( --Refraction —Preceding unsigned comment added by 62.31.81.45 (talk) 19:17, 16 April 2008 (UTC)
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- If you could please. Or contact me via email (refraction -at- gmail dot com) I would be happy to run through setting it up for optimal performance. Just make sure you tell me all your system specs and what cpu config you have, plugins you are currently using, including version numbers. --Refraction (talk) 15:24, 24 April 2008 (UTC)
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