MT Framework

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MT Framework
Developed by Capcom
Platform PlayStation 3, Xbox 360, PC
Genre Game Engine

MT Framework is an exclusive seventh generation game engine built to be used with "all of the Capcom next-generation games"[citation needed] on the PlayStation 3 and Xbox 360, as commented by Dead Rising, Lost Planet, and Devil May Cry 4. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Originally meant to be an outside engine, but none matched their specific requirements in performance and flexibility. The PC/360 version was developed by 3 people and then 5, and for the PS3 version 4 people were added. Games using the MT Framework are originally developed on the PC and then ported to the other 2 platforms. Keiji Inafune mentioned in an interview with 1UP that the lead programmer for MT Framework designed the engine specifically for Dead Rising, Lost Planet, and a hypothetical third Mega Man Legends game.[1]

[edit] References


"Easy to Move to 360" kotaku.com article.

"Capcom's Kobayashi Talks MT Framework, Multi-SKU DMC4 Development"