Talk:Level (computer and video games)

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[edit] World

"World" does not always mean that "each area of the game is literally a different world or planet". The worlds in the Super Mario Bros. series at least are not supposed to be on different planets. 71.82.214.160 01:07, 26 April 2007 (UTC)

I edited into what I think is a more descriptive definition of it with a couple of examples. Hopefully it's not too overlong - though I feel the length is appropriate given it's one of the most used terms for sections of a game. Jez MM 19:12, 8 June 2007 (UTC)

The terminology section felt written by someone who literally took text from various games as literal meaning. Little of it is related to what is actually used in game design or game discussion (such as reviews). A world is simply a group of levels belonging to a theme; it doesn't literally mean a planet. The article even takes Team Sonic's use of the word "zone" in regular gameplay as a real term; in actual level design "zoning" IS in fact a term, but it refers to corraling/triggering events and AI, and little to do with level terminology. I rewrote this section to reflect terminology that is actually in use, with a section explaining that designers may name their level types differently within a game. Viciousmaniac 18:58, 15 October 2007 (UTC)

[edit] Fair use

Removed fair use image because it does not meet Fair use criteria on video game screenshots. It was not used for critical commentary on the game or the character. -Flubeca (t) 16:48, 17 June 2007 (UTC)