User:JohnnyMrNinja/Pokémon FireRed and LeafGreen

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Pokémon FireRed and LeafGreen


Developer(s) Game Freak
Publisher(s) Nintendo
Designer(s) Satoshi Tajiri (executive producer)
Junichi Masuda (director)
Ken Sugimori (artist)
Shigeru Miyamoto (battle director)
Engine Heavily modified Pokémon Ruby and Sapphire engine
Platform(s) Game Boy Advance
Release date JPN January 29, 2004
NA September 9, 2004
AUS September 23, 2004 [1]
EUR October 1, 2004
Genre(s) Console role-playing game
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Everyone
USK: Unrestricted
OFLC: G8+
PEGI: 3+
Media 128-megabit cartridge

Pokémon FireRed (ポケットモンスター ファイアレッド Poketto Monsutā Faiareddo?, Pocket Monsters Firered) and Pokémon LeafGreen (ポケットモンスター リーフグリーン Poketto Monsutā Rīfugurīn?, Pocket Monsters Leafgreen), are two titles in the Pokémon video game series, released for the Game Boy Advance in 2004 and they were first compatible with Game Boy Advance Wireless Adapter (bundle with these games). They are enhanced remakes of the original Pocket Monsters Aka and Midori video games, released in North America and Europe as Pokémon Red and Blue.

The games were released on January 29, 2004 in Japan, September 9, 2004 in North America, and October 1, 2004 in Europe. Players could also obtain the game early at the Pokémon Center New York on August 28, 2004, as part of a special pre-release event for players who pre-ordered the game.

FireRed and LeafGreen feature the original 151 Pokémon from the original Game Boy games, along with many others from later games in the series. While players can still play the originals, they can not trade Pokémon to the Advanced generation. The upgraded games bring the Kanto region Pokémon, and experience to the third generation of Pokémon (the Advanced generation). These games finally complete the loop; allowing players to catch all 386 Pokémon that existed at the time, since many of the Kanto (and Johto) Pokémon are unavailable in Ruby, Sapphire, and Emerald.

The two games are compatible with other Game Boy Advance and GameCube Pokémon RPGs, including Ruby, Sapphire, and Emerald; Pokémon Colosseum and XD; and the utility program Pokémon Box. This compatibility is unlocked after beating the entire game and completing a side-quest.

Contents

[edit] New features

While the setting, plot, and gameplay are nearly identical to Pokémon Red and Blue, FireRed and LeafGreen are not exact remakes of the games which they model after. Most features have been retained, but new usability features have been added. For added usability to new players of the games, a contextual “Help” feature has been added, allowing a player to look up data at almost any point in the game, also including a type match-up list for in-battle use. When continuing a saved game, the player is shown the last four significant events prior to saving. This allows the player to remember what they were doing.[1]

left|thumb|240px|A player’s Charmander in a Pokémon battle with the rival’s Squirtle in the first battle of the game, seen here in this animation.FireRed and LeafGreen additionally build upon the game mechanics. The player may use an item called the VS Seeker, which allows the player to re-battle against non-player Pokémon trainers. However, this device doesn't work for gym leaders or the Elite Four. Addressing the fixed kinds of Technical Machines (TMs) that the player can find, non-player characters referred to as “Move Tutors” are available to teach Pokémon moves that aren't available with the default set of TMs. The games, when coupled with the Wireless Adapter, grants players the ability to connect to each other in the Union Room.[2] The Union Room is a room of sorts allowing up to eight people to connect to each other and participate in battles, trades, or a text-based chatroom. Additionally later on in the game, up to five players can compete in mini-games like jump rope using their Pokémon team. The “Mystery Gift” function also utilises the Wireless Adapter to obtain special items in Nintendo promotions.

New to FireRed and LeafGreen is another area available to players after meeting certain conditions. This is the archipelago known as the Sevii Islands, including Johto- and Hoenn-related Pokémon, events and items without compromising the original story of Red and Blue.

When the credits are finished, the protagonist is lead back to Pallet Town, where Professor Oak tells him of the new "rare" Pokémon sighted in the Sevii Islands (if the player has owned at least 60 types of Pokémon). Once in the Sevii Islands, you help Celio acquire the Sapphire and Ruby stones needed to power his trading link, and are given the chance to acquire new second and third generation Pokémon.

[edit] Reaction

The games were very well received, with the improvement of the graphics, and the inclusions of extras. And together becoming the second best selling GBA game with 10.66 million sold.

IGN: 9.0

Gamespot: 8.4

Gamespy: 4/5

Gamestats: 8.6

Gamerankings: 84% (out of 40 reviews)

Metacritic: 81 of 100 (out of 37 reviews)

[edit] Music

The games feature Red, Blue, and Yellow’s music by Junichi Masuda, along with selections from Gold, Silver, and Crystal, arranged and featuring new compositions by Go Ichinose and Morikazu Aoki. A two-disc set of this music entitled GBA Pokémon Firered & Leafgreen Music Super Complete has been released; the first disc features all the music used normally in-game, while the second disc features bonus tracks and arrangements. Among these are two vocal tracks: “Oshiete! Oniisan”, sung by Hironobu Yoshida, and “memory P”, sung by Yumi Senka.

Further information: GBA Pokémon Firered & Leafgreen Super Complete

[edit] Notes

  1. ^ Harris, Craig (2004-08-31). IGN: Pokémon FireRed Preview. Retrieved on 2007-03-26.
  2. ^ Harris, Craig (2004-09-03). IGN: Pokémon FireRed Review. Retrieved on 2007-03-26.

[edit] External links