Grimshaw (chess)

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This article uses algebraic notation to describe chess moves.

A Grimshaw is a device found in chess problems in which two black pieces arriving on a particular square mutually interfere with each other. It is named after the 19th century problem composer Walter Grimshaw.

The theme can be understood by reference to the following example by A. G. Corrias (published in Good Companion, 1917):

A. G. Corrias, Good Companion, 1917
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 bl b7 c7 d7 kl e7 f7 g7 h7 ql
a6 b6 c6 d6 e6 f6 pd g6 h6
a5 b5 c5 d5 kd e5 f5 g5 h5
a4 b4 c4 pd d4 e4 f4 pl g4 h4
a3 pd b3 c3 d3 e3 f3 g3 h3 pd
a2 rd b2 c2 d2 e2 f2 g2 h2
a1 bd b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
White to play and mate in two

The problem is a mate in two (white must move first and checkmate black in two moves against any defence). The key (see chess problem terminology) is 1.Qb1, which threatens 2.Qb7#. Black has three ways to defend against this. One is to play 1...c3, giving his king a new flight square at c4, but this unguards d3, allowing white to mate with 2.Qd3#. It is the other two black defences, however, which show the Grimshaw theme.

Black can play 1...Bb2, thus cutting off the white queen's path to b7. However, the bishop on b2 interferes with the a2 rook and stops it moving along the rank - this allows white to play 2.Qh1# (after a different black move, this would not be possible because of 2...Rg2, blocking the check).

Black can instead play 1...Rb2, cutting of the white queen with the rook rather than the bishop. However, just as the bishop on b2 interferes with the rook, so the rook on b2 interferes with the bishop, allowing white to play 2.Qf5# (a mate not otherwise possible, because of 2...Be5, blocking the check).

It is this mutual interference between two black pieces on the one square (in this case, a rook and a bishop on b2) which constitutes a Grimshaw.

The Grimshaw is one of the most common devices found in directmates. The pieces involved are usually rook and bishop, as in the above example, although Grimshaws involving pawns are also seen, as in this mate in two example by Frank Janet (published in the St.Louis Globe Democrat, 1916):

Frank Janet, St.Louis Globe Democrat, 1916
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 bd h8 Image:chess zver 26.png
a7 b7 c7 nd d7 e7 pd f7 g7 h7 pd
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 rd b4 c4 d4 e4 f4 kd g4 nl h4 kl
a3 b3 c3 d3 e3 nl f3 pd g3 h3
a2 b2 c2 bl d2 e2 f2 pl g2 h2
a1 b1 c1 d1 ql e1 f1 nd g1 h1
Image:chess zhor 26.png
White to play and mate in two.

The key is 1.Qd7, threatening 2.Qf5#. As in the previous example, black can defend by cutting white's queen off from its intended destination square, but two of these defences have fatal flaws in that the interfere with other pieces: 1...Be6 interferes with the pawn on e7, allowing 2.Qxc7# (2...e5 would be possible were the bishop not on e6) and 1...e6 interferes with the bishop, allowing 2.Qxa4# (2...Bc4 would be possible were the pawn not on e6). It is this mutual interference between bishop and pawn on e6 which constitutes the pawn Grimshaw. There are several other non-thematic black defences in this problem — see below for them all.

1.Qd7 (threatening 2.Qf5#)
1...Be6 2.Qxc7#
1...e6 2.Qxa4#
1...Ne6 2.Nd5#
1...Ra5 2.Qd4#
1...Nxe3 2.fxe3#
1...Ng3 2.fxg3#


Sometimes, multiple Grimshaws can be combined in the one problem. Here are two examples by Lev Ilych Loshinsky each with three Grimshaws:

Lev Ilych Loshinsky, L'Italia Scacchistica, 1930
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 nl g8 h8 Image:chess zver 26.png
a7 b7 c7 kl d7 e7 f7 bl g7 h7
a6 pl b6 c6 pd d6 e6 f6 g6 rd h6
a5 b5 pd c5 kd d5 e5 f5 g5 h5
a4 b4 nl c4 d4 e4 f4 g4 h4 rl
a3 b3 c3 pd d3 pl e3 f3 g3 h3 bd
a2 rd b2 c2 ql d2 e2 f2 g2 h2 bl
a1 bd b1 c1 d1 e1 f1 rl g1 h1
Image:chess zhor 26.png
White to play and mate in two

This was first published in L'Italia Scacchistica, 1930. It is a mate in two. The key is 1.Rd1, with the threat 2.d4#. Each of black's defences produces a Grimshaw interference which stops him from capturing white's mating piece. Black's defences, with white's replies, are:

1...Re6 2.Nd7# (2...Bxd7 not possible)
1...Be6 2.Bd6# (2...Rxd6 not possible)
1...Rg4 2.Ne6# (2...Bxe6 not possible)
1...Bg4 2.Bg1# (2...Rxg1 not possible)
1...Rb2 2.Qxc3# (2...Bxc3 not possible)
1...Bb2 2.Qf2# (2...Rxf2 not possible)

There is one other black defence: 1...Rd6 leading to the simple recapture 2.Bxd6# (this is essentially the same mate as that which follows 1...Be6).

Lev Ilych Loshinsky, Tijdschrift v.d. Nederlandse Schaakbond, 1930
Image:chess zhor 26.png
Image:chess zver 26.png a8 bd b8 c8 d8 e8 kl f8 g8 h8 bd Image:chess zver 26.png
a7 rd b7 c7 rl d7 e7 f7 pd g7 h7 rd
a6 b6 c6 d6 e6 kd f6 g6 h6
a5 b5 nl c5 d5 nd e5 f5 g5 h5
a4 b4 c4 bl d4 pl e4 f4 ql g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
White to play and mate in two

This second Loshinsky example, also a mate in two, is from Tijdschrift v.d. Nederlandse Schaakbond, 1930, and is one of the most famous of all chess problems. It is a complete block (if white could pass his first move, then he could reply to every black move with a mate), and white's key, 1.Bb3, holds this block, making no threat, but putting black in zugzwang. Black has six defences leading to three Grimshaws, one of them a pawn Grimshaw:

1...Rb7 2.Rc6# (2...Bxc6 not possible)
1...Bb7 2.Re7# (2...Rxe7 not possible)
1...Rg7 2.Qe5# (2...Bxe5 not possible)
1...Bg7 2.Qxf7# (2...Rxf7 not possible)
1...Bf6 2.Qg4# (2...f5 not possible)
1...f6 2.Qe4# (2...Be5 not possible)

After other black moves, white can play one of the above moves to mate; the three exceptions are 1...f5, taking away that square from the king and allowed 2.Qd6# and two recaptures: 1...Rxc7 2.Nxc7# and 1...Bxd4 2.Nxd4#.

A close relative of the Grimshaw is the Novotny, which is essentially a Grimshaw brought about by a white sacrifice on a square where it can be captured by two different black pieces - whichever black piece captures the white piece, it interferes with the other.

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