Game Developers Choice Awards

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The Game Developers Conference has annually hosted the Game Developers Choice Awards presented by the International Game Developers Association for outstanding developers of video game entertainment since 2001. Prior to the GDC awards, the Game Developers Conference hosted another award ceremony called the Spotlight Awards from 1997 to 1999.

Contents

[edit] Nomination & Voting Process

The Choice Awards are nominated and chosen by members of the IGDA with a few exceptions. The nomination process invites all members in good standing with the IGDA to submit nominations for each category. With these suggestions, an advisory board selected by the IGDA picks five finalists in each category. The final award recipient is voted based on these five by all IGDA members for each category.

The Lifetime Achievement, First Penguin, and Maverick awards, are awarded by the Advisory board.

[edit] List of winners

[edit] Game of the Year / Best Game

The Best Game award recognized the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Association.

2008 : Portal
2007 : Gears of War
2006 : Shadow of the Colossus
2005 : Half-Life 2
2004 : Star Wars: Knights of the Old Republic
2003 : Metroid Prime
2002 : Grand Theft Auto III
2001 : The Sims

[edit] Character Design

The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc, emotional depth, etc.

2007 : Okami
2006 : Shadow of the Colossus
2005 : Half-Life 2

[edit] Rookie (New) Studio of the Year

The New Studio award recognizes the outstanding achievement of a 'new' game development studio and the obstacles it overcame in releasing its first publicly available game in the calendar year.

2007 : Iron Lore Entertainment (for Titan Quest)
2006 : Double Fine Productions (for Psychonauts)
2005 : Crytek (for Far Cry)
2004 : Infinity Ward (for Call of Duty)
2003 : Retro Studios (for Metroid Prime)
2002 : Bohemia Interactive Studio (for Operation Flashpoint: Cold War Crisis)
2001 : Counter-Strike (for Counter-Strike)

[edit] Excellence in Audio

The Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design, orchestration, etc.

2008 : BioShock
2007 : Guitar Hero II
2006 : Guitar Hero
2005 : Halo 2
2004 : Call of Duty
2003 : Medal of Honor: Allied Assault
2002 : Halo: Combat Evolved
2001 : Diablo II

[edit] Excellence in Game Design

The Game Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing, scenarios, etc.

2008 : Portal
2007 : Wii Sports
2006 : Shadow of the Colossus
2005 : Katamari Damacy
2004 : Prince of Persia: The Sands of Time
2003 : Battlefield 1942
2002 : Grand Theft Auto III
2001 : Deus Ex

[edit] Technology

The Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking, physics, etc.

2008 : Crysis
2007 : Gears of War
2006 : Nintendogs
2005 : Half-Life 2

[edit] Excellence in Visual Arts

The Visual Arts award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction, textures, etc.

2008 : BioShock
2007 : Gears of War
2006 : Shadow of the Colossus
2005 : World of Warcraft
2004 : The Legend of Zelda: The Wind Waker
2003 : Kingdom Hearts
2002 : ICO
2001 : Jet Grind Radio

[edit] Excellence in Writing

The Writing award recognizes the overall excellence of writing in a game, including story, plot construction, dialogue, branching narratives, etc.

2008 : BioShock
2007 : The Legend of Zelda: Twilight Princess
2006 : Psychonauts
2005 : Half-Life 2
2004 : Star Wars: Knights of the Old Republic
2003 : Tom Clancy's Splinter Cell

[edit] Game Innovation Spotlights

The Innovation awards recognize games that demonstrate true innovation, advance the state of the art, and push the boundaries of games as an expressive medium. In essence, these are the games that are leading the way as the medium continues to evolve. Up to three innovation awards may be bestowed on games that contain such outstanding contributions.

2008 : Portal
2007 : Line Rider; Okami; Wii Sports
2006 : Nintendogs; Guitar Hero
2005 : Donkey Konga; I Love Bees; Katamari Damacy
2004 : EyeToy: Play; Viewtiful Joe; WarioWare, Inc.: Mega Microgame$!
2003 : Animal Crossing; Battlefield 1942; Medal of Honor: Allied Assault; The Thing
2002 : Black and White; Grand Theft Auto III; ICO; Majestic; Rez
2001 : Counter-Strike; Crazy Taxi; Deus Ex; Jet Grind Radio; No One Lives Forever

[edit] Lifetime Achievement Award

The Lifetime Achievement award recognizes the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.

2008 : Sid Meier
2007 : Shigeru Miyamoto (creator of Mario, Donkey Kong, The Legend of Zelda)
2006 : Richard Garriott (Ultima)
2005 : Eugene Jarvis (Defender and Robotron: 2084)
2004 : Mark Cerny (SEGA, Sonic the Hedgehog)
2003 : Gunpei Yokoi (1941-1997) (Game Boy, Super Mario Land series, Metroid series)
2002 : Yuji Naka (Sonic the Hedgehog)
2001 : Will Wright (Sim games)

[edit] The Pioneer Award

Formally known as the First Penguin award until 2007, the award celebrates individuals who developed a breakthrough technology, game concept, or gameplay design at a crucial juncture in video game history - paving the way for the myriads who followed them. As the former title of the award states, the 'first penguin' served as a lesson, and inspiration, to the rest of the community over the years. More background on the award.

2008 : Ralph H. Baer (inventor of the Magnavox Odyssey, the first game console)
2007 : Alexey Pajitnov (author of Tetris)
2006 : Don Woods, Will Crowther (creators of the early text game Adventure)
2005 : Richard Bartle (co-author of MUD, ancestor to MMOs)
2004 : Masaya Matsuura (founder of Nanaon-Sha, pioneer of music/game integration)
2003 : David Crane, Larry Kaplan, Jim Levy, Alan Miller, Bob Whitehead (founders of Activision)
2002 : Hubert Chardot (author of Alone in the Dark)
2001 : Chip Morningstar and Randy Farmer (creators of Lucasfilm's Habitat)

[edit] Maverick Award

The Maverick award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.

2008 : no award in this category
2007 : Greg Costikyan
2006 : Mike Dornbrook, Eran Egozy, Greg LoPiccolo, and Alex Rigopulos (Harmonix Music Systems)
2005 : Matt Adams, Ju Row Farr, and Nick Tandavanitj (Blast Theory)
2004 : Brian Fiete, Jason Kapalka, and John Vechey (PopCap Games)

[edit] IGDA Award For Community Contribution

2007 : George Sanger
2006 : Chris Hecker
2005 : Sheri Graner Ray
2004 : Ray Muzyka and Greg Zeschuk
2003 : Doug Church (Eidos Interactive)
2002 : Jeff Lander
2001 : John Carmack

[edit] Retired Awards

The following award categories have been retired or replaced with a different focus.

[edit] Excellence in Level Design

2003 : Metroid Prime
2002 : ICO
2001 : American McGee's Alice

[edit] Excellence in Programming

2004 : Prince of Persia: The Sands of Time
2003 : Neverwinter Nights
2002 : Black and White
2001 : The Sims

[edit] Original Game Character of the Year

2004 : "HK-47" from Star Wars: Knights of the Old Republic
2003 : "Sly Cooper" from Sly Cooper and the Thievius Raccoonus
2002 : "Daxter" from Jak and Daxter: The Precursor Legacy
2001 : "Seaman" from Seaman

[edit] External links