Descent 4

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Descent 4 (working title)
Publisher(s) Interplay Entertainment
Series Descent
Platform(s) PC
Genre(s) First-person shooter
Mode(s) Single-player
Rating(s) ESRB: Rating Pending (RP)
Media DVD
Input methods Keyboard, mouse

Descent 4 is a planned fourth installment in the Descent series published by the re-emerging publisher, Interplay Entertainment.[1] While the game has had a troubled development history, Interplay Entertainment recently confirmed that they have plans for developing the game after raising funds for the development of an MMO based on the Fallout franchise.[2] [3]

Contents

[edit] Development

Development of Descent 4 was officially cancelled in 2000 as revealed by a PlanetDescent interview conducted on September 11, 2000. The same interview revealed that technologies that were in development for Descent 4 were rolled over to another project then-in development at Volition, Red Faction. Some speculation was made that Red Faction was Descent 4, since Red Faction's main character was named Parker and some of the plot points for Red Faction were very similar to Descent as was mentioned in the PlanetDescent interview, but Mike Kulas, then-president of Volition Inc., denied that Red Faction was Descent 4. PlanetDescent also asked if there was to be a Descent 4 developed by Volition after Red Faction in the then-foreseeable future. Mr. Kulas stated that it seemed very unlikely that they would work on a Descent sequel. This could possibly be due to the fact that in 2000, Volition left Interplay Entertainment to be part of THQ. [4]

Ultimately, the only things that remained in Red Faction from the planned Descent 4 was the GeoMod engine and the character name Parker.

[edit] Descent 4 Announcements

On November 13, 2007, GameSpot reported that Interplay has announced that it will restart its in-house development studio and has plans to develop a Descent sequel (likely to be Descent 4) amongst other classic Interplay IPs if Interplay can secure financing for any possible sequels.[5].

On March 31, 2008, Interplay Entertainment released their quarterly report which highlighted their development plans for possible sequels:

"We have sold “Fallout” to a third party and have obtained the License Back to allow us to create, develop and exploit a “Fallout” MMOG. We are planning to exploit the License Back of “Fallout” MMOG and are reviewing the avenues for securing financing of at least $30 million to fund its production."
"The Company is now focused on a two-pronged growth strategy. While the Company is working to secure funding for the development of a MMOG based on the popular “Fallout” franchise, the Company is at the same time exploring ways to leverage its portfolio of gaming properties through sequels and various development and publishing arrangements. The Company is planning, if the Company can obtain financing, to develop sequels to some of the most successful games, including Earthworm Jim, Dark Alliance, Descent and MDK. The Company has reinitiated its in-house game development studio, and has hired game developers. Initial funding for these steps will mainly derive from the remaining proceeds from the sale of “Fallout” and license arrangements that the Company enters into."[6]

[edit] Recent development

On March 13, 2008 Interplay updated their website, inserting a background image highlighting some of the games in the company's roster. The picture included the trademarked blue shield orb known from the Descent series, offering further confirmation the Descent franchise is one of the IP's the company is focusing on.

[edit] Third-party developers

Several third party developers to date have expressed interest in developing their own sequel to a franchise they felt was prematurely abandoned. These third party developers have eventually ran into licensing issues or have been issued cease-and-desist orders by the trademark holders.

Core Decision

Starting in 2003[7], Highoctane Software was developing their own Descent-like game, named Core Decision. In late 2006 the application development house, Highoctane Software, established a separate studio for game development called Uplink Studios and the project was transfered for development under that division. Core Decision was initially to be released in October 2006, and was speculated to be based on the Doom 3 engine. While this has proven to be false, the actual development engine has not yet been disclosed. As of writing, development is still underway, although no new release date has been announced. [8][9]

Descent 4: Invasion

After Descent 4 was initially cancelled, Midnight Squadron Design Studios commenced development of a sequel based on the open-source Unreal 3D engine in 2000. The game was to be called Descent 4: Invasion and it was to be distributed online after completion. The developers received permission to develop the sequel, provided the completed game was to be released at no profit.

In early 2001 the development was transferred to Orbital Design, although the rights and permission were still held by Midnight Squadron Design Studios. After THQ acquired Parallax Software in April, 2001, Orbital Design was issued a cease-and-desist order by THQ, who were now in possession of the rights to the Descent IP.

Open Descent Foundation

The Open Descent Foundation (ODF) was founded in early 2007 in response to recognizing the problems associated with closed source programming and proprietary tools[10]. Thus all members of the ODF must accept the ideology of open source. The ODF releases all member projects under their umbrella name. Projects are based on both Windows and Linux.

To date, ODF has released several clones, ports and tools for all versions of Descent.

Descent IV: Project Pavilion

Among the different unassociated groups that have announced a sequel to Descent is the group Descent IV: Project Pavilion[11], a group that has existed from January 2007. The release is promised to incorporate a "stellar storyline", without disclosing further details. The group also promises approximately 34 levels that will "hopefully" be good. While the group states the sequel will feature new things, such as "reflective glass", these features are already present in the released versions. Project Pavillion is not a separate application, it is simply a set of missions for Descent 3. Nevertheless, according to the group "Project Pavilion is to be considered D4".

To date, neither screenshots nor renderings have been released. The only release to date are four pencil drawings of concept art.

[edit] References

[edit] External links

Official websites:

Fansites & other developments:

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