Densetsu no Stafy 3

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Densetsu no Stafy 3
The Densetsu no Stafy 3 box art.
Developer(s) TOSE
Publisher(s) Nintendo
Platform(s) Game Boy Advance
Release date Japan August 5, 2004
Genre(s) Marine Platform
Mode(s) Single player, Multiplayer (only in minigames)
Media Cartridge

Densetsu no Stafy 3 (伝説のスタフィー2 Densetsu no Sutafī 3?) is a platforming video game developed by TOSE and published by Nintendo for the Nintendo Game Boy Advance only in Japan on August 5, 2004. It is the third game in the Densetsu no Stafy series, as well as the third and last title of the series ever developed and released for the Game Boy Advance. Later, its sequel, Densetsu no Stafy 4, was developed for the Nintendo DS.

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[edit] Development

After the release of Densetsu no Stafy 2, Nintendo and TOSE immediately moved on to develop Densetsu no Stafy 3. It took less than a year for Nintendo and TOSE to develop and release it. This time, the game was made with some features that the previous games didn't have, like multiplayer minigames, Like its predecessors, Nintendo and TOSE aired animated television commercials for Densetsu no Stafy 3, as well as releasing some promotional merchandise. Perfume, a J-Pop group, recorded and played their own version of the Densetsu no Stafy main theme during the credits of a Japanese television show Oha-Sta. Despite that being made, it wasn't released in retail stores.

[edit] Storyline

In the beginning, a short time after Densetsu no Stafy 2's storyline, everything was calm and everyone, including the protagonist known as Stafy, was happy again, until another severe thunderstorm came and shook Tenkai Palace. This time, it was more severe than the ones in the past. A lightning struck the Magic Jar and destroyed it, while the antagonist of the previous titles, Ogura, was free again. He later flew away from Tenkai Palace, while everyone else there wondered what he was leaving for. Stafy's father told Stafy and Kyorosuke to pursue Ogura, while Kyorosuke refused to do so and got mad, because he got bored of doing the same things they did in the past. Later, the sister of Stafy known as Stapy, jumped and bounced on Kyorosuke, while she introduced herself to him. She later pushed him and her brother off the edge of Tenkai Palace and jumped down with them to pursue Ogura.

[edit] Gameplay

Screenshot of Densetsu no Stafy 3
Screenshot of Densetsu no Stafy 3

Like its prequels, Densetsu no Stafy 3 plays very much like other platforming games, such as some Super Mario Bros. titles and some Kirby titles, but it's mostly about swimming around stages, which makes this series' official game genre as Marine Platform. In fact, the colorful graphics and level layouts (as well as the look of Stafy) have drawn many comparisons to the Kirby series. Stafy himself can run, jump, and attack via spinning; he also gains access to various transportation objects and animal familiars as the games progress. Like Densetsu no Stafy 2 and unlike the first title of the series, Densetsu no Stafy 3 usually has certain amounts of stages per area, instead of usually having comprised of multiple stages or worlds, with each stage split up into four sub-stages. Ogura's children as boss characters hide at the end of each world's final stage. Most of the other stages' goals are centered around retrieving a lost or stolen item for another character. There are many items to collect and many enemies to defeat. You can move Stafy on land by running and jumping, but when Stafy is in watery areas, you can move him much more freely, make him push obstacles, and so on. Like its prequels, this game also includes minigames, except all of them are different compared to the ones that are similar to Atari's Breakout.

[edit] Cameos

In one of the chapters of this title, Wario breaks into a submerged castle through a telepathic wormhole, and comes across Stafy and friends; Wario's hunting for treasure once again, and he grudgingly enlists Stafy's aid. Stafy helps Wario swim through waterlogged tunnels while avoiding bubbles, smash through fireblocks, and even float to the top of giant halls. (All of the abilities Wario uses here are taken right out of the Wario Land games.) Later on, Wario literally used Stafy as a throwing weapon to recover four large blue jewels. Finally, Wario used the jewels he'd stolen to open a locked door, but there was a boss hiding inside. Wario was too scared to face him, so Stafy went inside and defeated the boss instead. In return for his help, Wario gave Stafy four Wario-themed treasures: his cap, a fake nose & moustache, a Game Boy Advance with a WarioWare, Inc. game, and a pile of gold.

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