Star Trek: Deep Space Nine: Harbinger
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| Harbinger | |
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| Developer(s) | Stormfront Studios |
| Publisher(s) | Viacom NewMedia |
| Version | 1.1 for PC |
| Platform(s) | |
| Release date | 1996 |
| Genre(s) | Adventure |
| Mode(s) | Single player |
| Rating(s) | ESRB: K-A (Kids to Adults) |
| Media | CD-ROM (2) |
| Input methods | Mouse |
Star Trek: Deep Space Nine: Harbinger is a computer game for the MS-DOS and Apple Macintosh operating systems. The game is based upon the television series, Star Trek: Deep Space Nine. It was the first Star Trek: Deep Space Nine computer game to be released for the PC.
Contents |
[edit] Story
[edit] Arrival at Deep Space Nine
The game starts with a cutscene of the Federation runabout Orinoco on approach to the Gamma quadrant wormhole with envoy Bannik aboard, recording his personal log, when the runabout is attacked by unknown ships. Bannik manages to take a look at them and escape with the badly damaged runabout into the wormhole. Upon leaving the wormhole, Bannik enters a highly active plasma storm. He is contacted by Deep Space Nine. Bannik is forced to make a controlled crash into a one of the station's docking bays.
[edit] First drone attack at Deep Space Nine
Odo's voice is heard coming from the other side of the bulkhead door, discussing with an ensign about how much time it takes to phaser it open. Tired of waiting, Odo morphs into his native state and slides under the bulkhead. He then orders Bannik to repair the plasma venting console. With the console repaired, the Orinoco is out of danger. Bannik is then beamed to ops, where captain Sisko is waiting for him. Bannik informs Sisko that the damage wasn't caused by the plasma storm, but by ships like those around the station, that are in fact, unmanned drones. After identifiing the attackers, the station is attacked by the drones.
[edit] See also
- Star Trek: Deep Space Nine
- Star Trek: Deep Space Nine: The Fallen
- Star Trek: Deep Space Nine: Dominion Wars


