Comparison of console controllers
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This is a comparison of video game controllers.
Contents |
[edit] Console controllers
This does not include the controls integrated into handheld gaming devices (unless they are designed to also act as controllers for another console). For that, see below.
[edit] General
Basic information about each controller.
[edit] Input
Controller components that allow the user to control events in-game, such as D-pads, Analog sticks, and so on.
| Directional | Button Types | Button Location | Sound | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | D-pad | Analog stick | Motion Sensor | Pointer | Digital | Analog | Face | Shoulder / Trigger | Under analog stick | Other (Start, etc.) | Microphone |
| Third Generation Consoles | |||||||||||
| NES Controller | Yes | No | No | No | 4 | No | 2 | No | No | 2 | Japan only |
| NES Zapper | No | No | No | Yes | 1 | No | No | 1 | No | No | No |
| NES Advantage | Digital stick with same function | No | No | No | 4 (+3 turbo) | No | 2 (+2 turbo) | No | No | 2 (+1 turbo) | No |
| NES Power Pad | No | No | No | No | 12 | No | 12 | No | No | No | No |
| NES Max | "cycloid" substituted for standard cross design | No | No | No | 4 (+2 turbo) | No | 2 (+2 turbo) | No | No | 2 | No |
| Power Glove | Yes | No | Roll only | Yes | 17 | No | 17 | No | No | No | No |
| U-Force | No | No | Yes | No | 8 | No | 8 | No | No | No | No |
| Master System Controller | Yes | No | No | No | 2 | No | 2 | No | No | No | No |
| Fourth Generation Consoles | |||||||||||
| Genesis Controller | Yes | No | No | No | 4 or 7 | No | 3 or 6 | No | No | 1 | No |
| Menacer | No | No | No | Yes | 1 | No | No | 1 | No | No | No |
| SNES Controller | Yes | No | No | No | 8 | No | 4 | 2 | No | 2 | No |
| Super Scope | No | No | No | Yes | 3 | No | 1 | 1 | No | 1 | No |
| Turbopad | Yes | No | No | No | 4(+2 3 position turbo switches) | No | 2(+2 3 position turbo switches) | No | No | 2 | No |
| Fifth Generation Consoles | |||||||||||
| Jaguar Controller | Yes | No | No | No | 17 | No | 3 | No | No | 2 (plus 12 numeric) | No |
| Saturn Controller | Yes | No | No | No | 9 | No | 6 | 2 | No | 1 | No |
| Saturn 3D Pad | Yes | Yes | No | No | 9 | No | 6 | 2 | No | 1 | No |
| Stunner | No | No | No | Yes | 1 | No | No | 1 | No | No | No |
| PlayStation Controller | Yes | No | No | No | 10 | No | 4 | 4 | No | 2 | No |
| Sony Analog FlightStick | Digital stick with same function | 2 | No | No | 10 | No | 8 | No | No | 2 | No |
| DualAnalog | Yes | 2 | No | No | 10 | No | 4 | 4 | No | 2 | No |
| DualShock | Yes | 2 | No | No | 12 | No | 4 | 4 | 2 | 2 | No |
| N64 Controller | Yes | Yes | Via TiltPak | No | 10 | No | 6 | 3 | No | 1 | Via Voice Recognition Unit |
| Directional | Button Types | Button Location | Sound | ||||||||
| Name | D-pad | Analog stick | Motion Sensor | Pointer | Digital | Analog | Face | Shoulder / Trigger | Under analog stick | Start, etc. | Microphone |
| Sixth Generation Consoles | |||||||||||
| Dance Pad | No | No | No | No | 6-8 | No | 6-8 | No | No | No | Yes |
| Dreamcast Controller | Yes | Yes | No | No | 5 | 2 | 4 | 2 | No | 1 | Via Microphone |
| Dreamcast Gun | Yes | No | No | Yes | 2 | No | No | 2 | No | No | No |
| DualShock 2 | Yes | 2 | No | No | 4 | 8 | 4 | 4 | 2 | 2 | No |
| Xbox controller | Yes | 2 | No | No | 4 | 8 | 6 | 2 | 2 | 2 | Via headset |
| GameCube Controller | Yes | 2 | No | No | 6 | 2 | 4 | 3 | No | 1 | No |
| Wavebird | Yes | 2 | No | No | 6 | 2 | 4 | 3 | No | 1 | No |
| DK Bongos | No | No | No | No | 3 | No | 2 | No | No | 1 | Yes |
| Nintendo GameCube Microphone | No | No | No | No | No | No | No | No | No | No | Yes |
| Game Boy Advance | Yes | No | No | No | 6 | No | 2 | 2 | No | 2 | No |
| Seventh Generation Consoles | |||||||||||
| Xbox 360 Controller | Yes | 2 | No | No | 11 | 2[1][2] | 4 | 4 | 2 | 3 | Via headset |
| Sixaxis | Yes | 2 | Yes | No | 5 | 8 | 4 | 4 | 2 | 3 | No |
| DualShock 3 Sixaxis | Yes | 2 | Yes | No | 5 | 8 | 4 | 4 | 2 | 3 | No |
| Sony PSP | Yes | Yes | No | No | 8 | No | 4 | 2 | No | 2 | Via headset |
| Wii Remote | Yes | Via Nunchuk | Yes (+ 1 via Nunchuk) | Yes | 7 + 2 via Nunchuk | No | 3 | 1 + 2 via Nunchuk | No | 3 | No |
| Wii Classic Controller | Yes | 2 | Via Wii Remote | Via Wii Remote | 9 | 2 | 4 | 4 | No | 3 | No |
| Nintendo DS | Yes | No | No | Touchscreen | 8 | No | 4 | 2 | No | 2 | Yes |
[edit] Output
Feedback components of each controller, to alert the user to events in-game.
| Name | Visual | Transducers | |
|---|---|---|---|
| Haptic feedback | Auditory | ||
| Fifth Generation Consoles | |||
| N64 Controller | No | With Rumble Pak | No |
| DualAnalog | No | Japan only | No |
| DualShock | No | Yes | No |
| Sixth Generation Consoles | |||
| Dreamcast Controller & Gun | 48x32 pixel monochrome LCD VMU | With Jump Pack | Piezoelectric Buzzer Via VMU |
| DualShock 2 | No | Yes | No |
| Xbox controller | No | Yes | With headset unit |
| GameCube Controller | No | Yes | No |
| Wavebird | No | No | No |
| Game Boy Advance | 240×160 pixel color LCD | No | Yes |
| Seventh Generation Consoles | |||
| Xbox 360 Controller | Some system specific signals communicated through light ring surrounding guide button. | Yes | With headset |
| Sixaxis | Some system specific signals communicated through 4 LED lights at the top of the Sixaxis. | No | No |
| DualShock 3 Sixaxis | Some system specific signals communicated through 4 LED lights at the top of the Sixaxis. | Yes | No |
| Sony PSP | 480×272 pixel color LCD | No | Stereo Speakers |
| Wii Remote | Some system specific signals communicated through 4 LED lights at the bottom of the Wiimote. | Yes | Yes |
| Wii Classic Controller | No | No | Via Wii Remote |
| Nintendo DS | Two 256×192 pixel color LCDs | With Nintendo DS Rumble Pak | Stereo Speakers |
[edit] References
- ^ XNA Game Studio 2.0: GamePadState Members. Retrieved on 2008-01-16.
- ^ IGN: Itagaki On Team Ninja's Lineup. Retrieved on 2008-01-16.

