Talk:Beavis and Butt-head (video game)
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I'm pretty sure that these were completely different games made by different developers, and that the Game Boy one came out later...--4.244.27.106 02:02, 18 August 2006 (UTC)
[edit] Massive block of info
Huzzah for saying something on the talk page of a nearly negligible article! So, here's the situation. I'm uncomfortable making actual page edits right now, but discussions are just fine. So if anyone happens to come across this for whatever reason, here's some information that may help with this page. The Super Nintendo and Sega Genesis versions of this game are completely different entities. I own and have played through both. The Super Nintendo version does not, as the article would suggest, feature Beavis and Butthead searching for lost pieces of their GWAR tickets. They are going about being "cool" thinking that if they take pictures of themselves doing cool things, they will be cool enough to get into the concert for free (somehow). It is a two-dimensional action platformer type game where you move left and right (primarily right) and jump. A single player can switch control between Beavis and Butthead, or two players can each control one. Their abilities are identical. Various weapons such as water guns are available to attack with. There is no save system, but there is a password system. The passwords consist of words such as "dude" "whoa" and "cool" in nonsensical combinations. In the end, Beavis and Butthead force their way into the GWAR concert by attacking the security team members who try to stop them. Except for one that I think has a tazer or something. It's been a long time. Anyway, the Sega Genesis version does involve the scattered ticket pieces plot put forth in the current article. The game is a two and a half dimensional action platformer where movement forward, backward, up, and down are all possible in addition to jumping, but with a static camera angle. Passwords are random number and letter jumbles. Beavis has a burp attack and Butthead has a fart attack. The one/two player functionality is the same. A set of alternate weapons such as a toy gun that shoots suction darts exists. Several ticket pieces are stuck behind puzzle like elements wherein specific items need to be used to remove the blockade - for example, an officer of some sort in an army recruitment center stands guarding some sort of document, that happens to have a ticket piece under it. You must release a snake to scare him so that you can take the ticket piece unhindered. I do know more, but I'm kinda lazy. If for whatever reason someone comes along and reads this and decides to redo the article, feel free to ask me specific questions. I'd rather not type out every little factoid, so just those the editor wouldn't know would work fine. If I don't happen to know, a little jog through either or both of the games would allow me to figure it out. They're both only about an hour long if you know what you're doing. I do NOT however have or know anything about the Sega Game Gear version. Blah, done typing.Fiveinacan 07:37, 13 September 2007 (UTC)

