A Wizard of Earthsea

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A Wizard of Earthsea

Cover of first edition (hardcover)
Author Ursula K. Le Guin
Illustrator Ruth Robbins
Country United States
Language English
Series The Earthsea Cycle
Genre(s) Fantasy novel
Publisher Parnassus Press
Publication date 1968
Media type Print (Hardcover & Paperback)
Pages 205
ISBN ISBN 0395276535
OCLC 1210
Followed by The Tombs of Atuan

A Wizard of Earthsea, first published in 1968, is the first of a series of books written by Ursula K. Le Guin and set in the fantasy world archipelago of Earthsea depicting the adventures of a budding young wizard named Ged. The tale of Ged's growth and development as he travels across Earthsea continues in The Tombs of Atuan and The Farthest Shore and is supplemented in Tehanu and The Other Wind. The series has won numerous literary awards, including the 1990 Nebula for Tehanu, the 1972 Newbery Silver Medal Award The Tombs of Atuan, 1972 National Book Award for Children's Books The Farthest Shore, and 1979 Lewis Carroll Shelf Award for A Wizard of Earthsea.

An original mini-series based very loosely on A Wizard of Earthsea and The Tombs of Atuan was broadcast on the Sci Fi Channel. Le Guin has stated that she was not pleased with the result.[1]

Contents

[edit] Plot summary

Duny is a young boy from Gont - one of the larger islands which dot Earthsea - who takes care of goats. His mother is dead, his siblings have all left home and his father is a dour, taciturn bronze-smith with no interest in Duny. At twelve, he is essentially alone, headstrong and wild. The boy discovers he has a strong talent for magic. His aunt, the village witch, teaches him what few spells she herself knows, but his power far exceeds hers.

One day, he uses his natural talent and a fog-gathering spell he learned from a passing weatherworker to save his village from a raiding party of Karg pirates. The tale of his remarkable feat spreads far and wide, finally reaching the ear of a wise Gontish mage, Ogion the Silent. He recognizes that the boy is so powerful he must be trained so as not to become a danger to himself and others. In the rite of passage which leads to adulthood, he gives the boy his "true name", Ged, and takes him as an apprentice. (In this world, a magician who knows someone else's true name can control that person, so one's true name is revealed only to those whom one trusts implicitly. Normally, a person is referred to by his or her "use name". Ged's use name is Sparrowhawk.)

1971 Puffin edition. 201 pages
1971 Puffin edition. 201 pages

The undisciplined young man grows restless under the gentle, patient tutelage of his master. Ogion finally gives him a choice: stay with him or go to the renowned school for wizards, on the island of Roke. Though he has grown to love the old man, the youngster is drawn irresistibly to a life of doing, rather than being.

At the school, Sparrowhawk masters his craft with amazing ease, but his pride and arrogance grow even faster than his skill and, in his hubris, he attempts to conjure a dead spirit - a dangerous spell which goes awry. He inadvertently summons a spirit of darkness which attacks and scars him. The being is driven off by the Archmage, who exhausts himself in the process and dies shortly thereafter.

Sparrowhawk is wracked with guilt at causing the old man's death, but after a painful and slow recovery, he graduates. Normally, Roke's wizards are sought after by princes and rich merchants, but the new Archmage sends Sparrowhawk, with his willing acquiescence, to a poor island group, to protect the inhabitants from a powerful dragon. Sparrowhawk struggles both to defend himself against the spirit he released on Roke and to protect the islanders against the dragon, but realizes he cannot do both.

He takes a desperate risk; in the old histories, he has found the true name of a dragon which might be the one he must confront. His gamble succeeds and he forces the dragon to bind itself with oaths to never trouble the islanders. Freed from one responsibility, Sparrowhawk resolves to track down his other foe and destroy or banish it.

Sparrowhawk is pursued by his nemesis, being forced to flee each time it finds him. Eventually, he instinctively returns to Ogion, who advises him to overcome his fear and turn and hunt his shadow. He tracks his own flight across the world, until he finds his shadow and he faces it a second time. This time he tries to physically grapple with it and through this act overcomes his fear. From this point on he himself becomes the hunter. He no longer rushes because through their shared bond he knows that the shadow cannot escape him and he eventually meets his old friend Vetch again. After some time with Vetch, Sparrowhawk senses that the shadow has found a way to escape him and he and Vetch set off into the open sea, eventually coming upon a place that Sparrowhawk perceives as land but Vetch cannot, though he does notice that rowing the boat does eventually feel like it has run aground. Sparrowhawk at this points gets out of the boat and sets off across the shadow lands/water toward his shadow which waits for him. Though some of his teachers had thought it to be nameless, Sparrowhawk masters his enemy by speaking its true name. The shadow had in fact been a shadow of himself, his hubris and arrogance. It was connected to him in that it was a part of him, a part he had always wanted to deny and by fleeing it had thus gained power over him. By recognizing this he realized that its true name was in fact his own and speaks it aloud in the dark lands at the end of the world. In doing so, he reconciles himself with his shadow.

[edit] Inspiration

Le Guin has said that the book was in part a response to the image of wizards as ancient and wise, and to her wondering where they come from. Her short stories, "The Rule of Names" (1964) and "The Word of Unbinding" (1964), established some of the groundwork for the original Earthsea trilogy.

[edit] References

  1. ^ Le Guin, Ursula (December 16, 2004). A Whitewashed Earthsea - How the Sci Fi Channel wrecked my books.. slate.com. Retrieved on 2007-08-16.

[edit] See also

[edit] External links

Preceded by: Series:
Followed by:
The Rule of Names Earthsea The Tombs of Atuan