Darksiders: Wrath of War

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Darksiders: Wrath of War

Developer(s) Vigil Games
Publisher(s) THQ
Platform(s) PlayStation 3, Xbox 360
Release date 2009
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Rating(s) ESRB: Rating Pending (RP)
Media Blu-ray Disc, DVD

Darksiders: Wrath of War is a video game being created by Vigil Games. Early impressions have led journalists to compare the game to God of War and The Legend of Zelda: Twilight Princess.[1]

Contents

[edit] Story

Players take on the role of War, one of the Four Horsemen of the Apocalypse. Following orders, War and his brethren ride through Earth and plunge it into chaos. Unfortunately for the Horsemen the Earth was plunged into Apocalypse prematurely. Humanity comes to an abrupt end as demons and angels are waging a war for the remainder of the human souls. War is ultimately brought to the Charred Council, a neutral spiritual body that regulates heaven and hell. Stripped of his abilities War is sent back to Earth to rectify his mistake and find out how he and his allies were misled.

[edit] Gameplay

Darksiders has been compared to to God of War and The Legend of Zelda due to its fusion of combat and puzzle-solving. The majority of the game will occur in an unamed city on Earth which has become a battleground between angels and demons. The city has been rumored to be open-ended, meaning the player may choose to go where he/she wishes. However, certain parts of the city are initially locked.

War initially starts out with his Chaoseater sword for means of combat but will later have a total of four permanent weapons to choose from, which can be upgraded using certain items, as well as environmental weapons such as lamp posts, barrels, dumpsters, vehicles, etc. As the player advances through the game, War will gain Wrath Powers, which can unleash large amounts of damage. War will gain different gear items by completing areas in the game designated as dungeons. These items will allow the player to access and unlock different parts of the world much like the Metroid franchise. These items must also be used to defeat various bosses in the game. The player can also use unlock Ruin, War's horse, and use it in combat as well as exploration.

[edit] The Face of War

One version of War concept art.
One version of War concept art.

As one of the Horsemen of Apocalypse, War was designed with the original Bible description in mind. Joe Madureira, the creative director of Vigil Games also wanted to create a character that was exciting and interesting to look at. War's appearance will change as the player progresses through the story.

[edit] References

  1. ^ Goldstein, Hilary (2007-07-13). E3 2007: Darksiders - A Second Look. IGN. Retrieved on 2007-07-31.

[edit] External links