Tony Hawk's Pro Skater 3
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| Tony Hawk's Pro Skater 3 | |
|---|---|
| Developer(s) | Neversoft Edge of Reality (N64 port) Shaba Games (Playstation port) Vicarious Visions (GBA port) Gearbox Software (PC Port) HotGen Studios (GBC port) |
| Publisher(s) | Activision |
| Engine | RenderWare |
| Platform(s) | Xbox, PS2, GameCube, Windows PC, Game Boy Advance, Game Boy Color, Nintendo 64, PlayStation |
| Release date | 2001, 2002 |
| Genre(s) | Extreme sports |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: Teen (T) / Everyone (E) ELSPA: 15+ |
Tony Hawk's Pro Skater 3, often called THPS3 or Tony Hawk 3, is a video game in the Tony Hawk's series. It was developed by Neversoft and published by Activision in 2001 for the Nintendo GameCube, Game Boy Color, PlayStation 2, and PlayStation. In 2002, it was published for the Nintendo 64, Xbox, PC and Game Boy Advance. It was the first game released for the PlayStation 2 supporting online play, and the last game released on the Nintendo 64 in the United States.
This game saw the introduction of the revert, a trick that enabled vert combos to be tied together with a manual, by tapping a button when landing in a quarterpipe. This allowed for much longer combos than in the previous two games, where landing in a quarterpipe would finish a combo. The game also added hidden combos. These were variations on standard tricks that could be performed as grab, flip, lip, or grind tricks. For example, double-tapping the kickflip button would, naturally, make the character perform a double kickflip. This system would later be refined in Tony Hawk's Pro Skater 4.
The game was also unusual for having advertising in the form of billboards; while the previous games in the series featured advertising, non-skating brands can be seen for the first time. Such brands include McDonald's, Nokia and Jeep.
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[edit] Skaters
The game features the following skaters:
[edit] Pro skaters
The line-up from Tony Hawks Pro Skater 2 remained, except Bob Burnquist being replaced by Bam Margera because of contractual commitments to another game (he would return in Pro Skater 4).
[edit] Bonus skaters
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[edit] Neversoft CAS skaters
Inserting the following names on Create-a-Skater mode will unlock these characters:
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[edit] Levels
The game features the following levels:
- Foundry
- Canada
- Rio Ruckus
- Suburbia
- Airport
- Skater Island
- Los Angeles
- Tokyo
- Cruise Ship
- Rio de Janeiro
[edit] Bonus levels
- These levels are from Tony Hawk's Pro Skater.
On the Xbox there is also an unlockable stage called Oil Rig which was later used (with retexturing and ambient life) in the 2005 Neversoft release Tony Hawk's American Wasteland. On the PlayStation and Nintendo 64, the bonus level is a downhill stage in Rio Ruckus, which would later be in the PS2/Xbox versions of Tony Hawk's Project 8, another game Shaba had involvement in.
Several objectives revolving around terrorists were cut from the airport level, because the release date was considered too soon after the September 11 attacks.[citation needed] However, a sound file named 'terror_theme' can be found on the PC CD-ROM.
[edit] Soundtracks
[edit] Commercial soundtrack
See the similar but distinct Tony Hawk's Pro Skater 3 soundtrack. Only seven songs featured in the game appear on this CD. The CD also features songs from Mat Hoffman's Pro BMX.
[edit] In-game Soundtrack
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Kareem Campbell and Shaquil Rashad's "Time For Some Axion" can be heard on Kareem Campbell's skate video in THPS3 but not while playing the game.
Only thirteen of these tracks were featured in Tony Hawk's Pro Skater 3 for PlayStation (PSX), and only six were featured in the Nintendo 64 version.
[edit] Critical Reception
The game was very well received by the gaming press, earning a rare perfect 10 score from GameSpot[1] . It also was awarded the best sports game award at the 2001 E3.
[edit] Awards
- E3 2001 Game Critics Awards: Best Sports Game
[edit] References
[edit] External links
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