Titan 2.0

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Titan 2.0

A screenshot from Caesar IV, Tilted Mill's latest game.
Developed by Stainless Steel Studios
Latest release 2.0 / May 11, 2004
OS Microsoft Windows
Genre Game engine
Website Tilted Mill Entertainment web site

Titan 2.0 is a game engine created by Stainless Steel Studios, an update of the original Titan Engine. Its purpose was to be a comprehensive real-time strategy engine, and was sold before Stainless Steel Studios was dissolved in 2005 [1].

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[edit] Description

SSSI described their engine on their website (before it shut down) at the day of its release. They said it would handle all objects in the gaming world, has an integrated scenario editor, a powerful mulitplayer mode and communicator, built-in artificial intelligence and 3D graphics.[2] The engine was announced in May 2004 [3], and was designed by SSSI, whose head designer is Rick Goodman, the designer of the Empire Series and Age of Empire. SSSI's last game made using this engine was Rise and Fall: Civilizations at War [4]. Since SSSI has closed its doors, its website, the original Titan website, and any information about Titan 2.0 has for the most part has disappeared. Little more is known about the original game processor, other than that it was used in some of the Empire series, such as Empire Earth.

[edit] Price and purchasing

After its press release, the engine was promptly purchased by Tilted Mill Entertainment, a small production company out of Massachusetts. The engine was also available out for purchase to anyone for US$250,000 at its release. [2]

[edit] Games Using Titan 2.0

[edit] References

  1. ^ Gamasutra News November 25, 2005 Retrieved September 2, 2006
  2. ^ a b Empires: Heaven News Archive May 11, 2004 Retrieved September 2, 2006
  3. ^ Gamasutra News May 11, 2004 Retrieved September 2, 2006
  4. ^ Contactmusic.com Review July 7, 2006 Retrieved August 6, 2006.

[edit] See also

[edit] External links

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