Time of Defiance

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Time of Defiance is a Massively multiplayer online real-time strategy (MMORTS), featuring floating islands on a planet called Nespona. The idea behind the game is to capture and extract resources from these floating islands. A nearly unique idea incorporated into the game is that because the game runs in real-time, the game runs even when you are not there to play it.

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[edit] Background of Time of Defiance

Time of Defiance is set on a world called Nespona, which one million years ago had a race called the Nespans living on it. The Nespans understood that all physics was just a side effect of actions at the quantum level, and using this knowledge were able to do many things that would seem impossible.

Unfortunately they were interested in interstellar travel. They could already teleport objects but only relatively small objects, such as people. For interstellar travel though they would need to teleport, not just the person, but a spaceship as well. A rouge scientist experimented deep underground to perfect the art of shrinking things, so that a space ship would be able to be teleported.

However a mathematical mistake caused him to begin the process of shrinking the entire planet's core. Although this would take years to complete, the effects on the planet's gravity would be fairly extreme, causing the planet's crust to fracture and fall. Faced with the situation, the Nespan attached thousands of anti-gravity engines to the underside of the crust, giving them time to evacuate the entire planet. As the crust began to collapse, the anti-gravity engines held parts of the crust in place creating islands floating above the ocean created by the watery moon being sucked into the core.

Currently the remaining people haven't got the level of technology that the Nespan have, the most advanced being Quantam Foam Gates, relics of the Nespan. The Quantam Gates are controlled by the Eight House, a neutral organisation that acts like a marketplace selling rare ships and resources in exchange for the Crystal Moss. The Eighth House is engaged in a war with the Shadoo, and seems to encourage the Cog tribes to fight over the Northern Continent.

[edit] Races in Time of Defiance

[edit] The Cog

The Cog are a clannish race with moderately primitive technology. Each individual Cog is a member of a specific clan, and the clans are dominated by the Eighth House. An Example of Cog technology is that all their ships run on coal as a fuel. The Cog are engaged in a war with the Shadoo, but it is war only fought by the Eighth House and few other Cog have even seen a real Shadoo.

[edit] The Shadoo

The Shadoo are more technologically advanced race than the Cog. They are a more philosophical race than the energetic Cog, and their architecture reflects this. In the game the only way to acquire their ships is through transactions with the Eighth House, as no Shadoo are encountered in the game.

[edit] The Shadoo's Existence in the Game

There is little evidence to suggest the Shadoo appearing in the game in person as they have only been represented by their looted ships.

[edit] The Nespan

The Nespan are even less encountered than the Shadoo, with only two of their units in the game. They seem to disturb the Eighth House, as the ships that you find are not the relics you would expect. They are recently created, and found through the Eighth House or scattered across the continent.

[edit] External links