World of Warcraft: The Board Game
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| World of Warcraft: The Board Game | |
|---|---|
| Designer | Christian T. Petersen Eric M. Lang |
| Publisher | Fantasy Flight Games |
| Players | 2–6 |
| Age range | 12 and up |
| Setup time | 15-30 minutes |
| Playing time | 2-4+ hours |
| Random chance | Medium (dice rolling, luck) |
World of Warcraft: The Board Game is an adventure board game based on the popular World of Warcraft MMORPG. The game was designed and published by Fantasy Flight Games (publishers of other popular games such as Doom: The Board Game and Descent: Journeys in the Dark).
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[edit] Overview
In World of Warcraft: The Board Game, players take on the roles of various characters such as hunters or warlocks of either the Alliance or Horde faction. During the game, players adventure across the continent of Lordaeron, earning experience as well as new items and abilities. The ultimate objective of the game is to defeat a powerful "Overlord".
The basic game is timed to thirty turns; at the end of that time, if the Overlord has not been defeated, the game is settled by a player versus player battle between the two factions. Unlike most games of this type, play is (usually) cooperative between the members of each faction, as victory is earned collectively by all members of a faction. One of the game's expansions changes the endgame, however.
Counting all tokens, cards, and figures, the game has over 1000 individual components. This, coupled with the game's detailed 40-page rulebook,[1] results in the product being intended primarily for "Advanced" or "Expert" gamers.
[edit] Reception
While World of Warcraft: The Board Game makes a solid effort to impart the flavor and feel of the MMORPG to a board game, this doesn't come without a cost. One reviewer noted that, despite really liking the game, the game's high price, massive physical size, and lengthy play time (4+ hours) were definite downsides.[2] Another felt that although the game's complexity provided a steep learning curve, it also greatly enhanced replayability (assuming like-minded friends who could devote the many required hours were available).[3] Many players have remarked on how the Alliance and Horde players almost never interact during the games played resulting in the gameplay taking on a strange "multiple solitaire" feel.
[edit] Expansions
The board game has received two expansions, Shadow of War and The Burning Crusade. Both expansions mimic covers of the game (although Shadow of War has some other characters on the cover, and The Burning Crusade has a female Draenei instead of a male Draenei).
[edit] References
- ^ Rules of Play. Fantasy Flight Games. Retrieved on 2007-10-23.
- ^ Tobold (2006-01-02). Tobold's MMORPG Blog: World of Warcraft Board Game Review.
- ^ Virgil. Review: World of Warcraft - The Board Game. WarCry Network. Retrieved on 2007-10-23.
[edit] External links
- World of Warcraft: The Board Game official homepage
- World of Warcraft: The Board Game at BoardGameGeek
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