The Fast and the Furious (arcade game)

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The Fast and the Furious (arcade)
Developer(s) Raw Thrills
Publisher(s) Flag of the United StatesRaw Thrills
Flag of JapanTaito
Distributor(s) Universal Interactive
Designer(s) Eugene Jarvis
Platform(s) Arcade
Release date Flag of the United States 2004
Flag of Japan 2006
Genre(s) Racing
Mode(s) Single player
Multiplayer
Input methods Wheel
Shifter
2 pedals
Cabinet Standard
Sit-down

The Fast and the Furious (Wild Speed in Japan) is an arcade game based on the 2001 film The Fast and the Furious. It was developed and published by Raw Thrills. It's a spiritual successor to the Cruis'n francise, which contains the same elements.

[edit] Gameplay

The Fast And The Furious used some elements from the Cruis'n series but with added elements and a The Fast And The Furious theme makes it more like an urban street racing game. Before every race, the player has the option of upgrading their current car. Available upgrades include N2O (nitrous oxide), spoilers (for speed), decals, tires (for traction), neon lights (for aerodynamics, from the body kits that are installed for the neon) and engines (for acceleration) band on some machines, the player needs money to purchase these features. Cars featured in the game include: Toyota Supra, Toyota MR2, Toyota Celica, Nissan 350Z, Nissan Skyline, Nissan 240SX, Mitsubishi Eclipse, Mitsubishi Lancer Evolution, Dodge Charger, Pontiac GTO, Pontiac Firebird and Chevrolet Corvette. As more money is earned, fantasy car upgrades are revealed, with the fastest cars being the RPG 360 (hinting at rocket propelled grenades) and the AKX 47 (echoing the name of the assault rifle). The game has 12 levels, with realistic depictions of the road scenes of New York, Los Angeles and San Francisco. The most difficult is Mulholland Drive. Periodically enthusiasts will gather at an arcade for challenge races, where racers compete without any upgrades or nitrous oxide to see who is the best.

Banks of machines can be connected so that up to 8 players can race at one time. In the event of a crash, a player's car speeds up to bring them back into sight of the leaders, so an error at the end of a successful drive can give victory to an inferior player. This makes the game more fun but is a weakness when assessing who is truly the fastest driver. Gas pedal and steering wheel tricks can enable somersaults, 'heli-spins', powerslide cornering and wheelies, all of which are subtracted from the race time to give a better score.

Incentives to continue play such as entering a PIN at each new session to win money and accumulate stats (total miles, etc) can be compared to San Francisco Rush 2049.

[edit] Ports

The Fast and the Furious was ported over to the Wii called Cruis'n. Developed by Just Games Interactive, published by Midway Games and distributed by Nintendo. It lost the license during development so the name was change and all the content from The Fast and the Furious has been removed.

[edit] External links