The Devil Inside
From Wikipedia, the free encyclopedia
| This article does not cite any references or sources. (October 2007) Please help improve this article by adding citations to reliable sources. Unverifiable material may be challenged and removed. |
| The Devil Inside | |
|---|---|
| Developer(s) | Gamesquad |
| Publisher(s) | Cryo Interactive Take-Two Interactive (US) |
| Platform(s) | Microsoft Windows |
| Release date | Europe: March 2000 North America: October 2000 |
| Genre(s) | Third-person shooter, Survival horror |
| Mode(s) | Single player |
| Media | CD |
The Devil Inside is a video game produced by Cryo Interactive in 2000. The game's script writer is Hubert Chardot, who also worked on Alone in the Dark. The game is presented as a reality television game show that follows the protagonist Dave and his titular alter-ego, a female demon named Deva, as they investigate the appearance of undead at a stately mansion. The game's reality game show theme was inspired by The Running Man, which was written by Stephen King under a pseudonym (King is mentioned directly early in the game, as the player approaches the mansion).
[edit] Gameplay
The player can transform between Dave and Deva by activating pentagrams located at certain places throughout the game's levels. During gameplay, Dave/Deva is followed by a small flying camera as well as a cameraman, and the player can switch between the two camera views as desired. Occasionally, a news helicopter will also be present and scripted cutscenes will be viewed from an aerial perspective.
The pacing, exploration, and puzzle factor of the game is similar to that of other survival horror titles. As Dave, the player has access to a variety of guns, which are equipped with laser sights to assist the player in aiming. As Deva, the player uses spells to attack enemies. Spells do not require ammunition, but do deplete mana that regenerates slowly. Some enemies generate souls when killed, and Deva can inhale souls to replenish her mana. Deva also has the ability to fly and regenerate health when standing in fire.
The game uses a checkpoint save system represented by television sets found in-game.

