The Count (video game)
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| The Count | |
|---|---|
| Developer(s) | Adventure International |
| Publisher(s) | Adventure International |
| Designer(s) | Scott Adams |
| Platform(s) | Apple II Plus, Commodore PET, TRS-80, Vic 20, TI 99/4a |
| Release date | 1981 |
| Genre(s) | text adventure |
| Mode(s) | single player |
| Media | Cartridge, floppy disc |
| System requirements | 3.5kb |
| Input methods | Keyboard |
The Count was a text-based adventure program written by Scott Adams.
[edit] Description
Published by Adventure International, this text-based adventure game was one of many from Scott Adams.
Gameplay involved moving from location to location, picking up any objects found there, and using them somewhere else to unlock puzzles. Commands took the form of verb and noun, e.g. "Climb Tree". Movement from location to location was limited to North, South, East, West, Up and Down.
The aim of the game was to defeat The Count (the vampire Count Dracula), by obtaining and using items around his castle.
The game differed from other Scott Adams adventures by the use of time. Set over three days, certain problems needed to be solved on particular days, and events would happen at particular times on certain days. The protagonist also had to avoid being attacked on the first two nights to finish the game. The player would need to replay the game several times to find the correct order of events in order to finish the game.

