Robin Hood: The Legend of Sherwood
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| Robin Hood: The Legend of Sherwood | |
|---|---|
| Developer(s) | Strategy First Spellbound Studios |
| Publisher(s) | Mindscape Freeverse Software Wanadoo |
| Platform(s) | Mac OS X, Microsoft Windows, Linux |
| Release date | 2002 |
| Genre(s) | Strategy game |
| Mode(s) | Single player |
| Rating(s) | ESRB: Teen (T) |
| Media | 1 × CD-ROM |
| System requirements | Windows 98/Me/2000/XP. Pentium II 233 MHz. 64 MB RAM. Graphics card with 4MB RAM. 900 MB hard disk space. 4x CD-ROM drive. DirectX 8.1 or higher, DirectX compatible sound card. Mac OS X 10.2+, G3/G4 300 Mhz, 128 MB RAM, 8MB Graphic Card. |
Robin Hood: The Legend of Sherwood is a 2002 stealth-based real-time strategy computer game developed by Spellbound Studios. It is similar to games such as Desperados and Commandos. In the game, the player controls up to five characters in a setting based on the stories of the protagonist, Robin Hood. The player can also control Robin Hood's Merry Men, including Little John, Friar Tuck, Will Scarlet, Will Stutely, and Maid Marian. Robin and his crew must evade the cruel Sheriff of Nottingham and his henchmen and stop the machinations of the vile usurper to England's throne, Prince John. However, Robin must avoid killing enemies as much as possible, or he will not be able to recruit as many new Merry Men.
Contents |
[edit] Plot
The game starts with Robin Hood, arriving in Lincoln from the Crusades, and finding out that his inheritance has been stolen by the notorious Sheriff of Nottingham. After the player finishes the first and second missions, meets with Maid Marian in the Nottingham cathedral, and subsequently tries to meet with the Prince, it is understood that King Richard has been kidnapped by Leopold of Austria for a ransom, and that the Regent Prince John is unlawfully usurping the rightful king. The responsibility of getting the ransom of £100,000 to save the king falls into the player's hands. In the final mission, Robin must fight the Sheriff, thereby defeating the the Prince.
[edit] Characters under player control
[edit] Robin Hood
Is a player controlled character from the beginning to the end. Decisive battles with key enemies (such as the Sheriff) must be fought with him. Robin has the ability to shoot arrows, knock out enemies, and tempt enemy soldiers with purses of money.
[edit] Will Stutely
Will Stutely is saved from execution by Robin in Nottingham (in the second mission). He has the ability to throw nets to catch enemy soldiers, throw apples to get a soldiers attention, and imitate a beggar, to trick enemy soldiers.
[edit] Will Scarlet
Will Scarlet is saved by Robin in Leicester, after his imprisonment by the Sheriff. He has ability to strangle enemy soldiers, knock them out with his sling-shot, and shield allied merry men from the arrows of enemy soldiers. He is Robin's nephew.
[edit] Little John
Little John is saved by Robin in a mini-mission where soldiers plunder a village. He has the ability to attract enemy attention by whistling, to give a leg-up to merry men, and knock out enemies with a punch.
[edit] Maid Marian
Maid Marian meets with Robin at the Nottingham cathedral. Although player controlled, she doesn't join Robin in Sherwood Forest until after she gets saved from Guy of Guisbourne in York. She has the ability to shoot arrows, heal injured players with herbs, and to eavesdrop.
[edit] Friar Tuck
Friar Tuck is saved by Robin from the clutches of Lord Scathlock, in Derby. He has the ability to throw wasps' nests at enemies, tempt them with ale, and heal himself by eating meat.
[edit] Miscellaneous characters
There are other characters with limited abilities similar to some of those of the main characters.
[edit] Characters not under player control
[edit] Enemies
Prince John, Sheriff of Nottingham, Guy of Guisbourne, Guillame de Longchamps, Lord Scathlock of Derby, and miscellaneous soldiers.
[edit] Allies
Sir Godwin of Lincoln, Lord Ranulph of Leicester, and allied miscellaneous soldiers.
[edit] Locations
[edit] Lincoln
Is the birthplace of Robin, where he learnt all his skills. In the game, he visits this place only twice, once, at the very first mission of the game, and once, when he goes to save Sir Godwin from the clutches of the Guy of Guisbourne.
[edit] Derby
Is where the ruthless Sir Scathlock resides. Robin comes here to meet Prince John with Maid Marian, and to free Friar Tuck from the clutches of Scathlock. He returns one final time, to defeat Sir Scathlock, and capture the fortress.
[edit] York
Is where Robin goes to save Maid Marian from being married to the Guy of Guisbourne in the cathedral. It is the largest town in the game. He returns again to meet a spy named Allan, whom in turn, goes to meet Robin Hood in York. He mentions about Prince John's plan to let King Richard remain as Duke Leopald's prisoner. Allan takes the ransom, and leaves to take it to the captors. Robin Hood also returns for the fall of Yorkshire.
[edit] Nottingham
Is the place where Robin comes to save Will Stutely from execution at the second mission, and where he comes to meet Maid Marian for the first time, in the cathedral. Is the residence of the notorious Sheriff of Nottingham. Robin comes here at the final mission to defeat him and the Prince. Robin Hood also returns to win the famous Achery Competition, which he is almost caught! He later is captured, and rescued by some friends from Nottingham's jails.
[edit] Leicester
Where another of Robin's allies reside (Lord Ranulph). Robin saves Will Scarlet from imprisonment by the Sheriff here, and comes here to convince Ranulph to fight against the Prince's forces. Houses green-uniformed soldiers, who are allied with the Merry Men.
[edit] Sherwood Forest
Is basically where Robin and his merry men reside, and collect resources for later use. Missions and mini-missions are chosen by the player, from a map at the high-right corner of the screen, in the Forest.
[edit] Musical themes
There are different uniformed musical themes for each of the towns above. However, if you are seen by an enemy, and suspicions are aroused, the theme changes to a climax, and if fighting starts, it changes to a bigger climax.
[edit] Gameplay
While the merry men can kill or wound enemy soldiers, their resources are limited to a certain extent, with main characters having more than minor miscellaneous ones. In addition, in every town, you get beggars, who, when given coins and purses, help you by providing hints and tips. Common folk sometimes offer help as well (although this happens very rarely). On the other hand, there are two types of folk, who flee at the sight of a merry man, and alert nearby enemy soldiers. One is a woman, who wears a red apron; the other, a man, who wears a red-and-blue shirt. The greed of enemy soldiers is also limited, with money purses not affecting sergeants, while ale does affect them. Sometimes, money can be found in knights, cavalry units, sergeants, and more rarely, normal soldiers.

