Agaju: The Sacred Path of Treasure
From Wikipedia, the free encyclopedia
| Agaju: The Sacred Path of Treasure | |
|---|---|
![]() |
|
| Developer(s) | Gizmondo Studios |
| Publisher(s) | Gizmondo |
| Platform(s) | Gizmondo |
| Release date | Cancelled |
| Genre(s) | Adventure |
Agaju: The Sacred Path of Treasure is a cancelled video game for the Gizmondo video game console. Agaju was due to utilise the Gizmondo's "Augmented Reality and Gyroscopic Camera technology" - in which the camera would have been used to form the gaming environment[1]. For example, if you took a picture of a table, a video game character could then run across the surface of that table on the Gizmondo's screen. Some elements of this were showcased at the E3 2005 expo. [2]
[edit] References
- ^ Next-gen video games put real world in play. NBC (2005-11-2). Retrieved on 2008-03-07.
- ^ Carrie Gouskos (2005-05-24). Agaju: The Sacred Path E3 2005 Hands-On Report. GameSpot. Retrieved on 2008-03-07.


