Talk:Teleportation in fiction

From Wikipedia, the free encyclopedia

Contents

[edit] Reflections?

I remember having read a sci-fi novel once where the protagonist discovered to his horror and amazement that during all "routine" teleportations, a kind of "echo" of the teleported object or person was created. This echo experienced our reality in a kind of transposition of the aggregate states: "Our" solids are experienced as liquids with a very high surface tension, so the echoes can walk on them but also sink in; "our" liquids, to them, display the properties of gases, and "our" air, those of the luminiferous aether.

I forgot the titel and author, does anybody know it?--84.160.90.32 (talk) 12:18, 25 November 2007 (UTC)


[edit] Mandrake the Magician

I know that in Mandrake the Magician, teleportation is used often. Can somebody add stuff about him. —Preceding unsigned comment added by 209.155.101.204 (talk) 21:45, 28 March 2008 (UTC)

[edit] Bioshock perhaps?

If I'm not mistaken, In the early stages of BioShock the player was going to gain the ability to teleport (this was even shown in a game trailer before its release), but was removed due to screwing up scripted sequences. Should BioShock be included? 202.8.230.193 (talk) 15:56, 16 April 2008 (UTC)

[edit] Dungeons & Dragons

This article only includes video games for some reason, but the teleport spell from D&D is particularly influential as far as gaming is concerned and should certainly be mentioned. Incidentally, the creators of the video game Doom, id Software, were involved in a D&D campaign where hell invaded the material world, and that inspired the hellish plot of their game. It's likely thus that their use of teleportation (with that name) in the game was influenced by their playing D&D. The majority of the VGs mentioned more of less owe the inclusion of teleportation to D&D, Doom, or both. Who is like God? (talk) 19:33, 26 May 2008 (UTC)