Talk:Technological convergence

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Folks, the key to the 'quadruple play' is the IMS framework defined between the 3GPP folks and CableLabs with PacketCable 2.0.

Contents

[edit] 70.231.189.117 said

There are many good examples of products and technologies that arose out of two or more seemingly different, unrelated technologies. Rather than reinvent each, the new inventor "stands on the shoulders" of her predecessors buy taking the tourch where they left off and converging them into something new and useful. Almost every modern convienience from the lightbulb to air travel owes it's roots to two or more unrelated areas of study that someone had the vision to converge. It would be interesting to list a few of these major inventions and their convergent technologies here. Now more than ever, our society is poised for more of the same. Our ideas are connected like never before, although using them legally and fairly might require more navigation for the convergent inventor. -- 16:20, 21 March 2006 70.231.189.117

[edit] merge from Convergence in the media

proposed by user:Vonkje the 23 September 2005

Approve

  1. Isn't this article more about technological convergence? I would expect an article titled "Convergence in the media" to discuss the trends of newspapers, TV stations and web sites to create news together, rather than the ability of a PlayStation to play an audio CD. This should be rewritten or deleted. -- 207.203.212.2 18 July 2005
    1. Did you see that there is an article about that Concentration of media ownership. For clarity I will add a link... -- user:Trainthh 12:25, 20 July 2005 (UTC)
      1. I agree with y'all and am requesting this be merged with technological convergence. See the disambiguation page for convergence for more info Vonkje 07:57, 23 September 2005 (UTC)
  2. user:Vonkje proposed the merge the 23 September 2005
  3. Technological and media convergence actually define the same thing: convergence is the coming together of: media content (video, games, news, etc); computing; and telecommunications. This article (and probably the one on technological convergence) has completely missed the conceptual point. Media convergence is not simply the blending of two media - if that was so television should be listed as 'radio with pictures'. Dunno if I can be bothered fixing this but someone who can should consult Terry Flew's "New Media: An Introduction" (ISBN 0195550412). -- 16 March 2006 130.194.13.105
  4. I think that the current content of Convergence in the media should be merged here in Technological convergence and the page should redirect to Concentration of media ownership which is more pertinent today. --Marc Lacoste 08:05, 15 April 2006 (UTC)

Against

  1. Concentration of media ownership and "media convergence" are two different things, though, and convergence isn't really discussed in the Concentration of media ownership article. "Media convergence" needs its own article, separate from the concentration of ownership and tech convergence articles. -- 27 December 2005 70.237.207.134
There is a conceptual error here. Technological convergence refers to pipes only, it is content-agnostic; that is, it makes no difference what data or TV images are going through the pipes, or who owns them. Technological convergence refers to delivery services, not to content provision. The subjects should be separated, as mentioned by others. M. H. van Handel. —Preceding unsigned comment added by 147.234.2.2 (talkcontribs) 8 August 2006

Done --Marc Lacoste 08:57, 17 April 2006 (UTC)

[edit] Merge from Dual/Triple/Quadruple play

the content of Dual play, Triple play (telecommunications) and Quadruple play could be merged here.

Approve

  1. the content of those multiple play articles are often redundant and could be at better use under the umbrella of only one article. It should be easy to give each a title in the main article, and develop them in a separate article if they need it in the future. --Marc Lacoste 08:32, 15 April 2006 (UTC)

Against

Done I've done it to see the result, except for Triple play, which isn't a stub. If someone don't like it, fee free to revert. --Marc Lacoste 09:47, 17 April 2006 (UTC)

[edit] Evidence required for the disadvantages of media convergence

"However, convergence can have its downside. Particularly in their initial forms, converged devices are frequently less functional and reliable than their component parts (e.g. a DVD may perform better on a traditional DVD player than on a games console). Further, as single devices address a wide spectrum of consumer needs, breakdowns and problems become more likely, and more disruptive to the consumer. The greater the degree of convergence in a device, the more vulnerable consumers are to the failure of that device and face more complex user-interfaces. With a multitool on your belt, you've always got a screwdriver and pliers, but they are never as good as separate tools."

I agree with the general theory but I think it should have references and be written in a more neutral manner. Increased complexity is bound to increase the likelihood of malfunction but not always. In my experience the most unreliable DVD players are the really cheap single purpose devices not games consoles. In my very limited experience with consoles, the user-interface seems overly simplified. —Preceding unsigned comment added by 203.152.115.183 (talk) 23:06, 13 January 2008 (UTC)

[edit] This article should be merged

... with the article Technological Convergence. MaxPont (talk) 20:43, 25 February 2008 (UTC)