Resident Evil: Survivor
From Wikipedia, the free encyclopedia
| Resident Evil: Survivor | |
|---|---|
| Developer(s) | Capcom Production Studio 2 Eurocom (PC Port) |
| Publisher(s) | Capcom (PS1 and Asia PC Port) Virgin Interactive (Europe PC Port) |
| Engine | Quake engine (Modified) |
| Platform(s) | PlayStation, PC Windows |
| Release date | PlayStation JPN January 27, 2000 PAL March 31, 2000 USA August 30, 2000 PC CHN October 25, 2002 |
| Genre(s) | Survival Horror Light gun Science Fiction |
| Mode(s) | Single player |
| Rating(s) | ESRB: Mature (M) |
| Media | CD-ROM |
Resident Evil: Survivor (Biohazard: Gun Survivor in Japan) is a light gun video game developed and published by Capcom. It was released on the Sony PlayStation in Japan on January 27, 2000, and in North America on August 30, 2000.
As the first release of the Gun Survivor series, this game was a major departure from the main Resident Evil series, substituting the third-person perspective of the previous games to the first-person view. The Japanese and PAL versions of the game allowed use of the Namco GunCon, a light gun that gave the game a more arcade feel. The American version did not allow the use of the GunCon, or any other light gun model, so as to avoid controversy after the then-recent Columbine High School Shooting.
The game was also released for the PC in China in 2002. This version allowed mouse-aiming and added graphic-filtering, although it is also known for being very buggy and lacking general AI scripts.
Unlike other titles of the Survivor series, Resident Evil: Survivor is part of the Resident Evil canon, the Sheena Island outbreak having been referenced in the opening narration of Resident Evil Zero.
Contents |
[edit] Gameplay
The player immediately takes control of the amnesiac protagonist, struggling desperately against overwhelming odds to stay alive and uncover his identity. Survivor's gameplay can be described as a combination of first-person shooter and arcade-style gun games such as the The House of the Dead. As is generally the case in all first-person shooter games, the player views the environment from the perspective of the character and moves said character through the environment with the controller. At the same time, if the player wishes to attack an enemy or destroy an object, they depress a button which allows them to control a crosshair on the screen. This crosshair can be moved to any location within the main character's line of sight. The game borrows its enemy rosters from Resident Evil 2, featuring the same zombie models from that game, as well as creatures such as Lickers, the Ivy plants, Moth Giants and even a few mass-produced Tyrants. In addition, Survivor also reintroduces the original Hunters from the first Resident Evil and features two new enemies in the form of the U.T. Unit (Umbrella Trashsweeper or UnderTaker), artificially-created soldiers armed with machine guns and the Hypnos T-Type, a new Tyrant model that evolves into different forms. The player's arsenal consists almost entirely of pistols, such as the Glock 17 and the CZ75. As the protagonist progresses through the game, the player receives larger weapons to aid in defending against ever more dangerous opposition while he makes his way through Umbrella's ruined city and shadowy research labs. The game features branching paths that allow the player to determine how the story will unfold and who they will meet along the way. Most of the paths, however, do not directly affect the storyline or outcome of the game.
[edit] Plot
[edit] Story
In September, 1998, a disaster struck the mid-western American town of Raccoon City. An outbreak of the T-virus transformed the city's populace into zombies. As a final desperate measure to halt the spread of infection, the US government approved an air-to-surface missile strike on Raccoon City, annihilating the doomed town and its entire population in the process. Not long after this incident, a helicopter crashes on the outskirts of the Umbrella Corporation's private township, located on Sheena Island. The pilot escapes the burning wreckage only to find himself fighting a battle against the living dead, with no memory of his identity or his reasons for being there.
[edit] Characters
- Ark Thompson (voiced by Patrick Harlan) - The protagonist of the game. An acquaintance of Resident Evil 2's Leon S. Kennedy who was sent to Sheena Island to investigate the Umbrella's facilities there. He ends up posing as Vincent Goldman, an Umbrella manager on the island, but loses his memory after a helicopter crash. During the game, he is led to believe that he is indeed Vincent Goldman and is blamed for the viral outbreak on the island.
- Vincent Goldman (v.b. Michael Naishtut) - The Commander of the Umbrella's facilities in Sheena Island. He is in fact the manager of a secret Tyrant Plant on the island, where various kidnapped children are taken to and killed in order to extract the "Beta Hetero Nonserotonin" hormones needed to efficiently mass-produce the Tyrants. Vincent was responsible for shooting down Ark's helicopter, and (depending on the path taken in the game) is found to have survived, confronting Ark once again before being killed by a Tyrant.
- Lott Klein (v.b. Colleen Lanki) - The son of an Umbrella scientist, Lott was raised by his father and Goldman into believing that he and all relatives of Umbrella employees belonged to a superior class of people from everyone else. He lost his parents during the viral outbreak and attempts to escape the island with his sister Lily during the events of the game. Although he originally notified Vincent of Ark's presence on the island, it is also Lott who then helps Ark in regaining his memory.
- Lily Klein (v.b. Ruth Hollyman) - Lott's little sister. Lott watches over her during the course of the game.
- Andy Holland (v.b. Walter Roberts) - A sewer manager in Sheena Island who met Ark prior to the game while posing as Vincent. He accuses Ark of causing the viral outbreak, unaware of his true identity.
- U.T. Commander (v.b. Brian-Matt Uhl) - The human leader of the Cleaners. The Cleaners themselves are a military unit of the Umbrella Corporation composed of artificial humanoid soldiers whose purposes are to go to the sites of viral outbreaks and remove all traces of evidence that could pinpoint Umbrella's involvement in it. The formal name of the unit is the U.T. Unit, which stands for "Umbrella Trashsweeper Unit" (hence the Cleaner nickname), but are also referred as the "UnderTaker Unit".
- Hypnos T-Type - A new version of the Tyrant creature featured exclusively in the game. According to an Umbrella Top Secret Film, the Hypnos Tyrant is created by cultivating the Tyrant's gene with additional materials.
[edit] See also
[edit] External links
- Resident Evil: Survivor at GameSpot
- Resident Evil: Survivor at IGN
- Resident Evil: Survivor at the Internet Movie Database
- Resident Evil: Survivor at MobyGames
|
||||||||||||||||||||||||||||||||

