Super Xevious
From Wikipedia, the free encyclopedia
| Super Xevious | |
|---|---|
![]() |
|
| Developer(s) | Namco |
| Publisher(s) | Namco |
| Designer(s) | Masanobu Endoh |
| Platform(s) | Arcade |
| Release date | 1984 |
| Genre(s) | Vertical scrolling shooter |
| Mode(s) | Up to 2 players, alternating turns |
| Input methods | 8-way Joystick; 2 buttons |
| Cabinet | Upright, cabaret, and cocktail |
| Arcade system | Namco Galaga |
| Display | Vertical orientation, Raster, 224 x 288 resolution |
Super Xevious is a vertical scrolling shooter arcade game that was released by Namco in 1984. As the name suggests, it is the sequel to Xevious, which was released 2 years earlier.
[edit] Gameplay
The gameplay is very much like the original Xevious except this time it is a little more difficult. Several new enemies were introduced in this game, including a silver Galaxian flagship, a rare silver Galaga scorpion ship, two jet planes, a helicopter and a dark yellow grobda tank. The hidden towers (AKA "Sol Citadels") were also located in different places.
[edit] Later Appearances
Super Xevious appeared in Namco Classic Collection Vol. 1, Xevious 3D/G+, and in Namco Museum DS.
[edit] External links
|
|||||


