Super Mouse
From Wikipedia, the free encyclopedia
| This article does not cite any references or sources. (April 2008) Please help improve this article by adding citations to reliable sources. Unverifiable material may be challenged and removed. |
| Super Mouse | |
|---|---|
![]() |
|
| Developer(s) | Taito |
| Publisher(s) | Taito |
| Platform(s) | Arcade |
| Release date | 1982 |
| Genre(s) | Platform |
| Mode(s) | Two players alternating turns |
| Input methods | 8-way joystick, 1 button |
| Cabinet | Upright, Cocktail |
| CPU | Z80 (@ 3.072 Mhz) |
| Sound | Sound CPU : Z80 (@ 2.5 Mhz). Sound Chips : (2x) AY8910 (@ 1.536 Mhz) |
| Display | Raster, 224 x 256 pixels (Vertical), 40 colors |
Super Mouse is a platform arcade game released by Taito in 1982.
[edit] Gameplay
The player controls a mouse collecting a stash of food that is scattered around the house. Opposing the mouse are cats and cobras, which pop up out of nowhere. As defense, he has bombs which can be laid and detonated, rocks on top of the house to drop, and trap-doors.


