Suishō no Dragon

From Wikipedia, the free encyclopedia

Suishō no Dragon
Suishō no Dragon box art.
Suishō no Dragon box art.
Developer(s) Square Co.
Publisher(s) Square Co.
Platform(s) Famicom Disk System
Release date JP December 15, 1986
Genre(s) Adventure
Mode(s) Single-player
Media Floppy disk

Suishō no Dragon (水晶の龍 suishō no doragon?, lit. "The quartz dragon") is a game for the Famicom Disk System released by Square Co. (current Square Enix) in 1986. The game's title may be mistranslated as Suishō no Ryū.

Contents

[edit] Gameplay

Square Co. released the game under the name DOG (Disk Original Group), and the game plays as a command-style adventure game. The game is set in a science fiction-like setting, where the teenage main character must investigate a series of kidnappings and the mysterious dragon that suddenly appeared in outer space.

Many of the game's scenes involve animation, which was a specialty of Square Co. at the time, and Suishō no Dragon features a variety of anime drawings, particularly those of girls. Anime artist Gen Sato served as the character designer and illustrator on the staff, and Nippon Sunrise (current Sunrise Inc.) contributed to the animated parts of the game.[1]

[edit] Fake scene

The most iconic scene in the game is the frame where one of the heroines, Cynthia, is depicted standing with her arms spread outwards. This drawing inspired a famous fake game scene created by Family Computer Magazine (Famimaga); a prominent Famicom magazine published by Tokuma Shoten. The magazine explained that it was possible to start a game of yakyuken (野球拳? strip rock-paper-scissors) using a cheat, though this is not actually possible in the game. An altered screenshot showing the heroine losing her clothes was included alongside the article. This was not done to fool readers, but to test whether the magazine's content was being copied by other game magazines. This fake scene developed popularity on its own, and many users were made aware of this scene even if they had never played the game before.[2] This phenomenon is described in Kouta Hirano's gag manga, Susume!! Seigaku Dennou Kenkyūbu (進め!!聖学電脳研究部?), which was serialized in the Famitsu game magazine. A flash movie simulating this fake scene has been released on the internet.

[edit] Notes

[edit] References

[edit] External links

Languages