Star Wreck (game)
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This article is about the computer game. For other uses, see Star Wreck (disambiguation).
| Star Wreck | |
|---|---|
| Developer(s) | Charles. A Sharp |
| Publisher(s) | Alternative Softare |
| Platform(s) | ZX Spectrum, Amstrad CPC, Commodore 64 |
| Release date | 1987 |
| Genre(s) | Text adventure |
| Mode(s) | Single player |
| Media | Cassette tape |
| Input methods | Keyboard |
Star Wreck was written in 1987 by Charles. A. Sharp. It was published by Alternative Software for the Spectrum 48k[1], Amstrad CPC[2] and Commodore 64.[3]
Contents |
[edit] History
Star Wreck was written using the Graphic Adventure Creator. After its initial publication in 1987, it also appeared in Alternative Software's complation tape 4-Most Adventures, in 1991.[4]
[edit] Storyline
The game takes place in a parody of the Star Trek universe and the player takes on the role of Captain James T. Cake of the USS Paralysed.
[edit] Critical reaction
Star Wreck was reviewed by Your Sinclair in December 1987, [5] receiving 6 out of 10. Whilst enjoyable, the reviewer felt that the initial area (the Starship Paralysed) was too open, causing difficulties in working out what's going on.
[edit] References
- ^ Star Wreck at World of Spectrum
- ^ Star Wreck at CPCZone.com
- ^ Star Wreck] at Gamebase 64]
- ^ 4-Most Adventures at World of Spectrum
- ^ Star Wreck review from Your Sinclair issue 24, December 1987; retrieved from The Your Sinclair Rock 'n' Roll Years

