Space Empires: Starfury
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| Space Empires: Starfury | |
|---|---|
| Developer(s) | Malfador Machinations |
| Publisher(s) | Shrapnel Games |
| Platform(s) | Windows 95 |
| Release date | NA October 2, 2003 |
| Genre(s) | Action |
| Mode(s) | Single-player |
| System requirements | Pentium 500MHz processor, 32 MB RAM, 1024x768 or higher screen resolution, 16 bit color display, DirectX 7.0 or higher, 400 MB hard disk space |
Space Empires: Starfury is an action video game developed by Malfador Machinations and published by Shrapnel Games on October 2, 2003.
[edit] Gameplay
In a departure from previous Space Empires games, players control a single spaceship as opposed to a fleet. Gameplay involves travelling between planets, accepting missions and upgrading the spaceship with new weapons. The game features three dimensional graphics, but movement is restricted to two dimensions.[1]
[edit] Development
Space Empires: Starfury is the first game developed by Malfador Machinations to use three dimensional graphics. The game was initially planned as the combat engine for Space Empires V, but it was decided that it was not "deep" enough for that purpose. Instead, the game evolved into a single-ship game based in the Space Empires universe.[2]

