Image:Spring2.png
From Wikipedia, the free encyclopedia

No higher resolution available.
Spring2.png (320 × 240 pixels, file size: 35 KB, MIME type: image/png)
A right-handed Spring
Pov-ray source code:
#include "colors.inc"
#include "shapes.inc"
global_settings {
assumed_gamma 1.0
max_trace_level 3
ambient_light 1
}
#declare simple = texture {
pigment { color<0, 0, 1, 0, 0.5> }
finish { specular .5 phong .5 phong_size 250}
}
#declare p_radius = 0.25;
#declare w_radius = 0.01;
#declare p_torus = 0.5;
#declare p_spiral = 1;
camera {
perspective
location <-15, 0, 7>
right x/0.75 up z sky z
look_at <0, 0, 2>
angle 22
}
light_source {
<2,2,2>
color White
parallel
point_at <0,0,0>
}
light_source {
<-2,2,2>
color White
parallel
point_at <0,0,0>
}
plane {
z, -p_radius
texture { pigment { checker White, <.8,.8,.8> } }
}
isosurface {
function { pow(p_torus-sqrt(x*x+y*y), 2) + pow((z + atan2(x,y)/3.14159*p_spiral), 2) }
contained_by { box { <-p_torus-p_radius, -p_torus-p_radius, -p_spiral-p_radius>, <p_torus+p_radius, p_torus+p_radius, p_spiral+p_radius> } }
threshold p_radius*p_radius
accuracy 0.01
max_gradient 770
open
translate <0, 0, 1>
texture { simple }
}
isosurface {
function { pow(p_torus-sqrt(x*x+y*y), 2) + pow((z + atan2(x,y)/3.14159*p_spiral), 2) }
contained_by { box { <-p_torus-p_radius, -p_torus-p_radius, -p_spiral-p_radius>, <p_torus+p_radius, p_torus+p_radius, p_spiral+p_radius> } }
threshold p_radius*p_radius
accuracy 0.01
max_gradient 770
open
translate <0, 0, 3>
texture { simple }
}
isosurface {
function { pow(p_torus-sqrt(x*x+y*y), 2) + pow((z + atan2(x,y)/3.14159*p_spiral), 2) }
contained_by { box { <-p_torus-w_radius, -p_torus-w_radius, -p_spiral-w_radius>, <p_torus+w_radius, p_torus+w_radius, p_spiral+w_radius> } }
threshold w_radius*w_radius
accuracy 0.01
max_gradient 770
open
translate <0, 0, 1>
texture { pigment { Black } }
}
isosurface {
function { pow(p_torus-sqrt(x*x+y*y), 2) + pow((z + atan2(x,y)/3.14159*p_spiral), 2) }
contained_by { box { <-p_torus-w_radius, -p_torus-w_radius, -p_spiral-w_radius>, <p_torus+w_radius, p_torus+w_radius, p_spiral+w_radius> } }
threshold w_radius*w_radius
accuracy 0.01
max_gradient 770
open
translate <0, 0, 3>
texture { pigment { Black } }
}
#declare py=0;
#while (py <= 4)
#declare ph=py*3.141593;
#declare ph2=py*180+90;
torus {
p_torus/2, w_radius
rotate z*ph2
translate <p_torus*sin(ph), -p_torus*cos(ph), py*p_spiral>
texture { pigment { Black } }
}
#declare py = py + 1/10;
#end
[edit] Licensing
| This work is licensed under the Creative Commons Attribution 2.0 License. Attribution: Zom-B |
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Dimensions | User | Comment | |
|---|---|---|---|---|
| current | 20:54, 12 November 2005 | 320×240 (35 KB) | Zom-B (Talk | contribs) | (A right-handed Spring Pov-ray source code: <pre>#include "colors.inc" #include "shapes.inc" global_settings { assumed_gamma 1.0 max_trace_level 3 ambient_light 1 } #declare simple = texture { pigment { color<0, 0, 1, 0, 0.5> }) |
- Search for duplicate files
- Edit this file using an external application
See the setup instructions for more information.
File links
The following pages on the English Wikipedia link to this file (pages on other projects are not listed):

