Soul Bubbles
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| This article or section contains information about an unreleased video game. The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Soul Bubbles | |
|---|---|
| Developer(s) | Mekensleep |
| Publisher(s) | Eidos Interactive |
| Platform(s) | Nintendo DS |
| Release date | NA July 1, 2008 EU June 13, 2008 AUS June 20, 2008 |
| Genre(s) | action-puzzler |
| Media | Nintendo DS game card |
Soul Bubbles is an upcoming videogame for the Nintendo DS platform. It is being made by Mekensleep, a French videogame studio. It will be published by Eidos Interactive[1].
The team responsible for game design consists of Olivier Lejade and Omar Cornut, with the help of experienced game developer Frédérick Raynal. Raynal left the team in spring of 2006, to start working with Ubisoft.[2]
On February 26, 2008 Mekensleep stated on their website that the game had been officially completed.[3]
Contents |
[edit] Premise
In the game the player will play as a young shaman apprentice, whose duty is to care for lost souls. The player must create protective bubbles to keep the souls safe. The game will contain eight worlds and more than 40 levels.[4]
[edit] Reception
The game received a pre-release review by IGN UK. [5]
- To be expanded -
[edit] References
- ^ Eidos announced Soul Bubbles, Retrieved on April 3, 2008
- ^ Ecrans - Le stylet décoince la bulle (french website), Retrieved on April 7, 2008
- ^ Mekensleep's website, Retrieved on May 9, 2008
- ^ IGN: Soul Bubbles, Retrieved on April 5, 2008
- ^ IGN: Soul Bubbles UK Review Retrieved on June 9, 2008
[edit] External links
- Interview: http://www.pocketgamer.co.uk/r/DS/Soul+Bubbles/feature.asp?c=6482
- http://www.dsfanboy.com/2008/01/31/parisian-studio-popping-out-soul-bubbles/
- http://www.officialnintendomagazine.co.uk/article.php?id=3975

