User:SeanMooney/Sandbox/BackCompat

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[edit] How compatibility is achieved

The Xbox 360 hard disk is required to play original Xbox games. Since games for the original Xbox were designed with the expectation that a hard drive would always be available, most titles rely heavily on the presence of one (as a data cache for titles which utilize disk caching). The hard disk is also used to store the emulation software, saved games, and downloaded content.

[edit] Enhancements

Xbox games are upscaled to 720p, 1080i, or 1080p resolution with full-scene anti-aliasing (FSAA), providing a cleaner, more vibrant picture.

[edit] Technical Issues

Because the titles are emulated, technical issues may arise blah blah. unstable framerates, lockups, non-working modes. The game is usually removed from the compatibility list, or a note is added. In most cases these removed games get re-added later on.

[edit] Update history

  • Backwards Compatibility Update 1.3 (March 29, 2006) [2] — 3 new titles, 12 updated titles
  • Backwards Compatibility Update 1.4 (June 13, 2006) [3] — 27 new titles
  • Backwards Compatibility Update 1.5 (August 28, 2006) [4] — 39 new titles, 9 updated titles
  • July 2007 Update (July 12, 2007) [7] — 61 new titles, 4 updated titles

[edit] Backwards compatible Xbox games

Game title NTSC (NA) PAL (50/60 Hz) NTSC (JP) Notes
4x4 Evo 2 Yes Yes No N/A
Aggressive Inline Yes Yes No N/A
Air Force Delta Storm Yes Yes No N/A
Alias Yes Yes No N/A
Aliens versus Predator: Extinction Yes Yes No N/A
All-Star Baseball 2003 Yes Yes No N/A
* Additional note.
  • Separate the 50/60hz table
  • Make it a template for easy editing
  • Make table sortable?
  • Fix notes section

[edit] References and notes

[edit] External links