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== THE UNOFFICAL GUIDE TO DRAGONFABLE VERISON 1.0==(Form the Makers of Battleon (AQ) . DragonFable (DF) is an online browser-based single-player role playing game developed by Artix Entertainment. Created in July 2005, the game went into beta testing on November 21, and on June 6, 2006, the game was officially released. It is implemented in Macromedia Flash and uses anime-style graphics, some of which are animated. It is a prequel to another Artix game, AdventureQuest. The game is updated weekly, with the introduction of new quests and monsters. Because of the fact that it is the past of AdventureQuest, people wonder where some cities in DragonFable are in AdventureQuest.
Each account may have up to three characters (or six for Dragon Amulet Holders). The game allows players to engage in turn-based combat against monsters to accumulate experience points (known as XP) and gold. Characters have a combat level and six stats to train, and a specific class. Players may use gold to purchase weapons and pets to aid them in combat. There are areas to explore, and special events such as holidays and wars, for players to meet new types of monsters and complete quests.
Players may play a limited version of DragonFable for free, or pay a one-time fee of US $19.95 to get a Dragon Amulet and unlock extra features. Dragon Coins can also be bought and spent within the game to purchase new weapons as well as additional storage space.
Contents [hide] 1 Gameplay 1.1 Combat 1.2 Stats 2 Plot 2.1 Setting 2.2 Storyline 2.3 Characters/Classes 2.3.1 Starting Classes 2.3.2 Additional Classes 2.3.3 Special Classes 2.3.4 Unreleased Classes 2.4 NPCs of Current Significance in the Game 3 Wars 4 Design Notes 5 The Dragon Amulet 5.1 Dragon Coins 6 The Doom Weapons 7 Features soon to come 8 Complaints 9 References 10 External links
[edit] Gameplay
A cutscene as seen in DragonFable.In DragonFable players are able to walk around and explore the world, by using the mouse with high quality art. The game is updated weekly with new quests, items, and areas. Players may also interact and team up with NPCs[1], in different towns and with different personalities.
DragonFable has many unique monsters and enemies with their own goals and ambitions, that players may encounter such as Xan, Drakath, and Sepulcher. There are many side quests that players can take to help out NPCs, gain EXP or find rare items.
[edit] Combat
A player shown about to battle the pyromancer Xan.Combat in DragonFable uses a simple turn-based battle system with option commands like "attack" which lets warriors do a simple slash, rogues two cuts with their daggers, and mages cast a single spell, using the element of the weapon they currently wield. There currently is no "flee" option, only for the special job class ChickenCow[2], which makes the abilities, "trip", "tangle" and "root" questionable.
Players try to get their opponents HP towards zero before the opponents get theirs to zero. Players can use potions which heal 100 HP or MP or use a type of defensive ability which gives an 80% chance to block or dodge the opponents attacks. A third option, unlockable at level 6 (level 5 for the players that have chosen the warrior class), will give the players a chance to immobilize the opponent. The opponents, however, sometimes have a chance of resisting.
After battling many monsters players gain experience points (EXP), such as in any other RPG, which lets the players reach a new level they become more powerful, if they accumulate enough of it. With an increase in level, the amount of experience needed to reach the next level is also increased. Fortunately, most monsters are scaled to level with the player. New weapons can also be used when players gain a level, the same goes for items. The current level cap reaches at level 29, due to bandwidth problems.
[edit] Stats
The Stat Trainer.As the game progresses, and the characters increase in level they gain three stat points. The points can be used to boost stats up to the character's current combat level, player's choose which stats to update in order to better fit their fighting style. The cost of raising any one stat one point is based on your characters current level, and no stat can be raised higher than the characters current level.
To raise stats players must talk to Sir Render in Falconreach, or speak to Captain Rolith in Oaklore Keep. Players can also choose to remove all the characters stats for a price of 1000 gold coins in Falconreach.
Strength (STR) affects the amount of melee damage done to the opponent. Endurance (END) affects how much life the player has. Dexterity (DEX) currently only affects how much damage is done by ranged weapons, but will soon be able to increase your characters ability to dodge attacks and obstacles. Intelligence (INT) affects how much damage is done by magic attacks and increases your characters total mana power. Charisma (CHA) Increases your pet training, and some NPC interaction roles. Luck (LUK) affects all rolls in a small way.
[edit] Plot
[edit] Setting
The Guardian Tower in Falconreach.The game takes place in a land called "Lore" set roughly 5 years before where AdventureQuest takes place. The central town is known as Falconreach, in which most of the current events happen. After the war "The Wrath Of Xan!" the town of Falconreach was all but destroyed but players donated money to reconstruct the town and make it look even better. The players raised over 3 billion gold coins and are currently voting on what they should do with it. The town is currently up and running with new art and three Falcons on the peak of the Guardian Tower symbolizing Falconreach's rebirth. To the west of Falconreach lies the Oaklore Keep, a place where the "Knights of the Pactagonal Table" stand to protect the good subjects of good King Alteon.
To the east from Falconreach the players can turn north and enter Surewould Forest to meet Robina Hood and go on quests. If the players continue east instead of going north, they can enter an area known as That 'a way, where Valencia the rare item hunter resides and sells items that do not seem to be worth the price. There are also two paths that are currently being worked on in that area. By taking the travel button back at Falconreach, players can enter the haunted town of Amityvale where the player may learn the mysteries of the girl Thursday or join up with Artix to fight zombies and other monsters or go to the Aeris Battlespire to battle other players. If they head through the portal by the tower they can visit Warlic and go on side-quests or continue through another portal to the Floating Isle.
[edit] Storyline Main Article: DragonFable Storyline
Chapter 1 - The Dragon Egg Saga (7 Parts) Chapter 2 - Legend of the Dragon Lord (? Parts)
[edit] Characters/Classes At the beginning of the game (after the new player creates and activates their account), there are three - six if the player has purchased a Dragon Amulet - slots where the user can create a character for each slot. The player is given a choice of which class they want to be, as well as changing the character's appearance. Classes are expected to have a system where players can hold on to classes when they log out and be able to swap classes when it suites them without losing skills. These are the classes that are currently available:
The Warrior, Mage and Rogue. [edit] Starting Classes These classes are chosen at the start in the character creation.
Warriors are a strong starting class that are the most well-balanced of the three. They wear thick armor and generally wield swords, axes, and clubs (which are rewarded for completing the Elemental Attack quest). They suffer no skill penalty when wielding something else. Warriors should focus on Strength and Endurance, but they occasionally use ranged attacks to hit multiple enemies. Mages are a fast learning and wise starting class that can learn the devastating secrets of the arcane, and bend the very forces of nature to their will. They wear light robes and equip staffs, wands and occasionally daggers. Unfortunately, they cannot dual wield two daggers and are unable to cast spells when wielding any other weapon. Mages mostly sharpen their Intelligence, Endurance, and Luck. Rogues are a cunning and swift starting class that wear light clothing and use two identical daggers to attack their opponents and as such get two attacks. When wielding any other weapon they can only attack once. They focus on many skills such as Strength, Endurance, and Luck.
The Guardian Armour. [edit] Additional Classes Guardians are the first levelable class that allows the player to go on quests to gain new skills. In order to access all of the Guardians' skills, you must buy the Guardian Blade. However the 14th skill, the most impressive skill for Guardians has yet to be unlocked due to it being lost over the years. The armor resides in the Falconreach Guardian Tower if the player wishes to use it or remove it. Guardians are also the sworn protectors of the land and innocent people. Players can only become a Guardian in DragonFable once players verify their guardianship from AdventureQuest. The class was completed on April 13, 2007.[3]
[edit] Special Classes These classes are released on special holidays like April Fools and become rare once the holiday is over.
The SnuggleBear Armour. The ChickenCow Armour.SnuggleBear is not technically a class, but a helmet that players click on that lets characters change into a blue, (for male characters) or white (for female characters) bear with three special attacks. This armor was released on February 14, 2007 and could have been bought with Dragon Coins. It was also equipped for free during the Hero's Heart Day event. The idea of making the temp. armor into a helm was credited to Jokemonky. ChickenCow Lord is the special April Fools Day armor that can currently be found in several dungeons such as the "100 Rooms of Fiery Doom!" or bought with 45 Dragon Coins. It has the ability to let the character run from a battle (with 4 different skills) but lowers the characters HP to 1 and starts them at the beginning of the area. It has a rapid hit attack which hits the enemy 12 times as well as a few other abilities.
[edit] Unreleased Classes Artix recently mentioned in a Design Notes entry that a first round of new classes would be released soon, such as Ninja, Paladin, Necromancer, and Pirate.[4]
DragonLords are speculated to be powerful characters who seem to have complete control over a single element of dragon. However the class has not been released yet and will only available to players who have purchased a Dragon Amulet. DragonLords come in all varieties, but they all have great power. DragonMasters are also speculated to be powerful characters who seem to have partial control over a dragon. However the class has not been released yet and are weaker than DragonLords. It is currently unknown if the class will be for "non-DA's" due to the fact that DragonMaster Frostscythe had owned a Dragon Amulet.[5]
[edit] NPCs of Current Significance in the Game Artix von Krieger is the in-game alter ego of the game's creator, Adam Bohn. He is found in the Amityvale graveyard and can be taken on quests as a guest, and several quests center around him. However, he is currently restricted to level 3 and only knows one technique so far. Cysero is the game's graphic designer in real life. In the game, he has currently left to find new material for weapons. Before he left, Cysero gave players information about the current events, and some info on the weather. During the CES event Adam (Artix) left Cysero alone with the game, and he turned the guardian tower upside down, and into a giant fish. One frame to the right of where he used to stand in the game is his shop. Items are only purchasable from here with Dragon Coins. It is revealed that he lives with Warlic and he is a very messy person who leaves his laundry around. Ash DragonBlade is a young boy from the guardian-only RPG ArchKnight. His dream is to become a knight and protect the world. Unfortunately, Ash is not of noble blood so he would not even be considered, unless, he were to save a princess. Currently, Ash is a level one character who can only attack very clumsily. Recently, he has had a makeover . Warlic is a well known "blue mage" who helps the player sort out the 4 eggs (the player starts with six, but eats one and breaks another), in the "Dragon Egg Saga". He is also important to much of the story. He resides through the portal near Falconreach itself, right next to the Guardian Tower. Currently, he is not able to be brought into the player's party, and he gives only one quest not relating to the aforementioned saga, known as "The Crystal Shard"[6]. Xan, the evil pyromancer, seems to also have a bad relationship with Warlic and states "I wanted something amusing to do before I deal with Warlic". It is revealed that he lives with Cysero and cannot stand his filthiness and crazy experiments so he separated the tower, where they live with a yellow line to keep them apart. Valencia is a world famous rare item hunter who is running her family business while her father, Trey Surehunter is away searching for "The Ultimate Treasure". She shows your character where the Sneevil Dumpsite is and well as help your character find the Dragon Egg, which was stolen by Ultra-Vultragon, a large bird who lives at the top of Mt. Moordoor. She can join the players party and is level 8 with one technique. Robina Hood Based off Robin Hood, She leads a band of merry women. She steals from the rich and gives to the monsters. She finds the Black Dragon Box. She can join the players party at level 2. During the Willowshire event she wielded a staff but now wields her standard bow. Players can not wield a bow or any type of ranged weapon as of yet. Nythera is Warlic's apprentice who is part dragon and wishes to surpass Warlic in magic but he seems to be taking his time in teaching her. She is currently standing where Cysero used to stand before he left to find new material for weapons. Nythera's name means "superior" in dragonspeak. Upon conversing with her, the player find she is apparently planning to poison Warlic. Drakath is the leader of the Darkwolf bandits and self proclaimed ruler of the land. His father was a tyrant who wanted to rule the countryside until good King Alteon defeated him and returned peace to the land. He is bent on revenge and will not stop until he reclaims the throne. The Black Dragon Box seems to be the key to his throne. Strangely enough, a darkness dragon named Drakath[7] exists Adventurequest, causing some debate among players on the forum. There are rumors that say, he will be the one obtain The fourth Doom Weapon from Sepulchre. Sepulchre is the Doom Knight who was consumed by the Necrotic Blade of Doom. His armor wears him, for he is bound to the darkness. The Necromantress is a mysterious NPC in DragonFable. It is unknown if she is a hero or a villain and even the evil ones do not trust her. So far she only been seen in the "Night of the Living Pumpkin" war, in the quest where the player battle Lord Frydae XIII and in the "Artix vs. The Undead" video.[8] She is believed to be Vayle[9], who posed as the innkeeper, Sabrina during the beta of the game. Xan is a completely insane pyromancer who unleashed the elemental creatures into Lore. In the past Xan had owed Drakath's father a favor which Drakath had called in. Drakath asks him to destroy Falconreach, but fortunately fails and battles the player in the end of "The Wrath of Xan!". According to what he says, The reason for his godlike strength is, the "Pyromonicon" magnifies his abilities. His location is currently unknown, but people suspect that Xan is either looking for the magician Warlic or at his Fortress.
[edit] Wars Wars occur in DragonFable every few months or so. The wars allow players to unite and fight a horde of monsters for a purpose (which is usually to protect a town or other place). There is also a possibility of losing a war but this only occurs when not many people fight in a war or if the staff deems it necessary to advance the storyline. For each war there is usually a set amount of "waves" (consisting of a group of monsters) but these numbers can change almost instantly depending on what the DF team think, same goes with town HP.
Invasion of the Undead! - 100,000 Waves Dragon Attack at Willowshire - 100,000 Waves Friday The 13th Invasion Part I - 1,000,000 Waves Night of the Living Pumpkin (...and gargoyles, and ravens, and Yagas...) Ice Dragon Invasion! - 3,000,000 Waves A Frostvale Tale - 2,000,000 Waves Amityvale Invasion - 2,000,000 Waves War at See! - 2,010,000 Waves The Wrath of Xan! - 4,000,000 Waves Friday The 13th Invasion Part II - 2,000,000 Waves
[edit] Design Notes The Design Notes, on the DragonFable website offer an in-depth look at all the coming updates, quests, features, all the heat from the forums, recent contests, etc. The Design Notes have run since July 26, 2005, to the present date and there is usually an entry every day or two.[10]
[edit] The Dragon Amulet
A Dragon Amulet.A Dragon Amulet allows users access to special areas and quests, more powerful weapons and other items, as well as the opportunity to become a DragonLord. The Dragon Amulet is very similar to the Guardianship in AdventureQuest and costs the same amount of money ($19.95). The Dragon Amulet also allows players to create 6 characters instead of 3 and change their armor color in the "Armor Paint Room". There is also a special offer for Guardians where players can get all 6 of their characters to have a Dragon Amulet for only $29.95.
[edit] Dragon Coins Dragon Coins are special coins that players can use to buy extra storage space for their items. Players may also purchase powerful weapons, some unavailable to non-DA's, in Cysero's shop. They currently cannot be found after a victorious battle and can only be earned if the player purchases them or win one of Artix Entertainment's usual contests.
[edit] The Doom Weapons The Doom Weapons appeared in Lore a few years ago. Spirits of elemental darkness are bound to them. They are incredibly powerful but with corrupt and evil minds of their own. According to The Irismancer, "Everyone can ignore their whispers for a while, but in the end they end up dead or mad or worse... like Sepulcher."
The Doom Weapons. From left: the Skull Staff of Doom, the Twin Blades of Doom, and the Shadow Reaper of Doom.They are very expensive, starting at 28,000 gold coins. The Doom Weapons permanently powered up once again on April 20th, the end of the Friday the 13th Part II war. When they powered up, it made the price go up 3000 gold coins. The price for the original Doom Weapons originated at 20,000 gold coins when they were sold by Sabrina.[11]
The level requirement for these weapons is level 8, which is unusually low for weapons of such strength. Very few players obtain the required amount of gold before level 20. Players can currently find them west of Falconreach, where, they are sold by the Mysterious Stranger. They are:
Shadow Reaper of Doom - Originally, the holy Axe of Artix von Krieger. After the great "Undead Assault" it was cursed and infused with pure darkness.[12] Twin Blades of Doom Skull Staff of Doom There has been mention of a fourth Doom Weapon in Artix Krieger's Design Notes. This leads to speculation on what kind of weapon it might be.[13] Necrotic Blade of Doom - Currently unattainable and was wielded by Sepulcher but he left it on the ground after the invasion of the undead war purposely by orders of the blade. Artix Krieger has confirmed it to be the fifth Doom Weapon. Cysero had announced on the forums that he had made a weapon once equal in power to The Doom Weapons. They are known as the Frost weapons. Unfortunately, the weapons were stolen and could have be found in the war: "The Wrath Of Xan!".[14] The weapons are no longer as strong as the Doom Weapons due to the recent update. The level requirement for these weapons are level 12, 20, and 28. They can only be used by players who own a Dragon Amulet.
[edit] Features soon to come New cover for the Web page[15] DragonLord Class Dragons Bringing characters of your friends to join the players character on quests NPC and pet level up All new ArchKnight story within DragonFable (around chapter 4) Housing Guilds Special Inventory For Customizable Dragons New Animated Story Clip For 15 Minute Episodes The Legend of the Dragon Lord DragonMaster & DragonLord Class Armors Xan's Volcanic Fortress Deady, Jimmy the Eye and Valencia minigames AQ/DF Comic, First 5 pages New minigame site
[edit] Complaints There are many players complain about the limited inventory space (20 plus the characters default weapon). This has been criticized many times on the forums, though players can purchase 20 more item spaces (on top of the money players will need to pay for the Dragon Amulet), many complain that the extra spaces fill up too quickly because players have to keep different weapons and items to have effects and strategies against their opponent(s). Unfortunately, due to the extra bandwidth the free spaces some want, extra spaces will always cost a hefty amount of Dragon Coins.
Many players also complain about the lagging. When you are using something, going to an another place or doing a quest, it will lag which will cause the players to restart the game. It seems to be too troublesome to do it again and you will not able to log in again. This problem can be easily solved if the player has a Dragon Amulet and moves to the DragonLord server. If players still choose to remain free the only thing they can do is switch the game quality to "Low" or "Medium".
Last Update Nov 09,2007 There are many players who complain about the limited inventory space (20 slots[15] not including the character's default weapon). This has been criticized many times on the forums. Although players can purchase 20 more empty slots[16] (on top of the money players will need to pay for the Dragon Amulet), many complain that the additional space fills up too quickly due to the fact that players have to keep several different weapons and items to have advantages and strategies against their opponents. Unfortunately, due to the cost of the extra bandwidth additional slots require, extra inventory space will always cost 100 Dragon Coins.
Other complaints include the lack of storyline in quests and the repetitive nature of quests and grinding. While DragonFable has an overall storyline, several of the quests are repetitive and force the player to kill the same monsters over and over. While grinding is common in many other RPGs and MMORPGs (such as RuneScape), DragonFable is prone to excessive amounts even at low levels causing many players to become bored of the game.
Also, some players have complained about the fact that all enemy attacks are directed at the player's character and that your allies do not gain experience. The latter, at least, will soon change as guests will be levelable.
Another common complaint is how you need to re-invite party members after logging out. Still, other gamers question the party system's existence in DragonFable as it allows lower leveled players to kill higher leveled monsters, but gives no real advantages to higher leveled players, due to the current weakness of party members.
Every so often, the AE Staff Team holds a Treasure Hunt in DragonFable. In a Treasure Hunt, the staff hides a few desirable items in certain quests at very low drop rates, and only for a limited time. Treasure Hunts are a large cause of concern for many DragonFable players, and elicit many complaints due to low drop rates. The drop rates are currently unknown. These drop rates require excessive farming if one is to obtain the items without having to buy them from Cysero's Shop with Dragon Coins, causing many to complain. Another cause for uproar occurred during the first Treasure Hunt when the items were removed from Cysero's Shop. Many players complained about their removal and argued that the information about the offer's expiring date was unclear and easily misinterpreted. Since this incident, AE Staff has made it a point to state exact times for the start and end of a Treasure Hunt to avoid similar incidents.
Players often complain of the nature of the 'wars'. These wars feature waves of generic enemies and is often seen as repetitive and unchallenging. As players collect Defenders Medals (1 per wave) to obtain special 'Defenders' items, the grinding can be tedious. These items require between 10-80 medals each, and retain a great amount of versatility. (Example: The Defender's Necklace and Ring are upgradeable and the best item of their kind.)

