Red Zone (video game)
From Wikipedia, the free encyclopedia
| This article is orphaned as few or no other articles link to it. Please help introduce links in articles on related topics. (November 2006) |
| This article needs additional citations for verification. Please help improve this article by adding reliable references. Unsourced material may be challenged and removed. (July 2006) |
| Red Zone | |
|---|---|
| Developer(s) | Zyrinx |
| Publisher(s) | Time Warner Interactive, Inc. |
| Designer(s) | Mikael Balle, Jesper Vorsholt Jørgensen |
| Platform(s) | Genesis/Megadrive |
| Release date | Nov. 1994 |
| Genre(s) | Helicopter, Real-Time, Shooter |
| Mode(s) | Top-Down |
| Rating(s) | ELSPA Rating : 3+ |
| Media | 8 Bit Cartridge |
| System requirements | Game controller |
| Input methods | 1 Player |
Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console. It sported outstanding visual effects, though it was plagued by excessive difficulty.
A pre-release version of this game - Hardwired - has been deemed by the (now defunct) developer as publicly distributable [1].
[edit] Plot
Madman Ivan Retovitz rips off an arsenal of Soviet nuclear weapons and threatens to transform the world into a radioactive desert. As the leader of three covert commandos, you must pilot the AH-64B Apache fighter chopper and traverse the underground bunkers to destroy this nuclear madman.

