Recreational mathematics

From Wikipedia, the free encyclopedia

Recreational mathematics is an umbrella term that refers to mathematical puzzles and mathematical games.

Not all problems in this field require a knowledge of advanced mathematics, and thus recreational mathematics often piques the curiosity of non-mathematicians and inspires their further study of mathematics.

This genre of mathematics includes logic puzzles and other puzzles that require deductive reasoning, the aesthetics of mathematics, and peculiar or amusing stories and coincidences about mathematics and mathematicians. Some of the more well-known topics in recreational mathematics are magic squares and fractals.

Contents

[edit] Mathematical games

Main article: Mathematical games

Mathematical games are multiplayer games whose rules, strategies, and outcomes can be studied and explained by mathematics. The players of the game may not need to use mathematics in order to play mathematical games. For example, Mancala is a mathematical game because mathematicians can study it using combinatorial game theory even though no mathematics is necessary in order to play it.

Sometimes mathematical puzzles (below) are referred to as mathematical games.

[edit] Mathematical puzzles

Main article: Mathematical puzzles

Mathematical puzzles require mathematics in order to solve them. They have specific rules as do multiplayer games, but mathematical puzzles do not usually involve competition between two or more players. Instead, in order to solve such a puzzle, the solver must find a solution that satisfies the given conditions.

Logic puzzles are a common type of mathematical puzzle. Conway's Game of Life and fractals are also considered mathematical puzzles even though the solver only interacts with them by providing a set of initial conditions.

Sometimes mathematical puzzles (above) are referred to as mathematical games.

[edit] Other

Other curiosities and pastimes of non-trivial mathematical interest:

[edit] Publications

The Journal of Recreational Mathematics is the largest publication on this topic.

Mathematical Games was the title of a long-running column on the subject by Martin Gardner in Scientific American. He inspired several new generations of mathematicians and scientists through his interest in mathematical recreations. Mathematical Games was succeeded by Metamagical Themas, a similarly distinguished but shorter-running column by Douglas Hofstadter, and afterwards by Mathematical Recreations, a column by Ian Stewart.

[edit] In popular culture

In the Doctor Who episode "42", the Doctor completes a sequence of happy primes, then complains that schools no longer teach recreational mathematics.

The Curious Incident of the Dog in the Nighttime, a book about a young boy with Aspergers Syndrome, discusses many mathematical games and puzzles.

[edit] People

The foremost advocates of recreational mathematics have included:

[edit] References

[edit] See also

[edit] Bibliography