Turok: Rage Wars

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Turok: Rage Wars
N64 box art.
Developer(s) Acclaim Studios Austin
Bit Managers (GBC)
Publisher(s) Acclaim
Platform(s) Nintendo 64, Game Boy Color
Release date November 23, 1999 (NA)
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Mature (17+)

Turok: Rage Wars is a first-person shooter video game for the Nintendo 64 and Game Boy Color consoles, that was released at a similar time to other major multiplayer-focused first-person titles (namely, Quake III Arena and Unreal Tournament). The game supports up to four players, or bots (AI-controlled enemies or allies) can be included instead of players (up to a maximum of 4 players). A one player, mission-based or combat-based mode is also available. Like its predecessor, the game allowed use of the RAM Expansion Pak with the Nintendo 64 version, but did not require it. The game is part of the Turok video games series.

Contents

[edit] Game Modes

  • Single-Player Trials Mode - This mode begins with Turok, Adon, and Bio Bot elite as the only playable characters. Through single player mode, one can unlock other characters. In the Single-Player Campaign, the player must go through a number of death matches through the various game mode types, and must face all four game bosses as well. Each character in the game must be played to the end of their campaign at least once to unlock other characters and rewards, including Talismans, and an increase in maxiumum health.
  • Two-Player Trials Mode - Similar to the Single-Player Campaign except two players work together through various game types to gain rewards. Some rewards can only be gained in the Two-Player Campaign. (Note: The Two-Player trials mode was affected by a glitch in early copies of the Nintendo 64 game, which prevented progressing past a certain point.)

[edit] Game Types

  • Bloodlust - Standard free-for-all deathmatch that can house two to four players.
  • Team Bloodlust - Players and bots could team up with one another in a deathmatch. Up to four teams can be made, although these teams would contain only one player.
  • Capture the Flag - At any given time there is only one flag per map. The object of this game is to find the flag a bring it back to your base, scoring a point. At this point, another flag appears in a randomly generated part of the map.
  • Frag Tag - Similar to Turok 2, in this game a random player is transformed into a monkey. Points are scored for other players by fragging the monkey. It is possible to temporarily turn the other players into monkeys if you are the original.

[edit] Characters

  • Joshua Fireseed: The current Turok (Turok in Turok 2)
  • Adon: The speaker for The Council of Voices, she fights to protect them. (Turok 2).
  • Elite Guard: One of the Primagen's henchmen. (Turok 2).
  • Campaigner: Badly damaged from the battle with Tal'Set in Turok: Dinosaur Hunter he has cybernetic implants. He seeks vengeance.(Turok: Dinosaur Hunter).
  • Fireborn: A fiery mutation of a dinosoid; also henchmen of the Primagen (Turok 2).
  • Lord Of The Dead: Zombie-like creature. The last of his race. (Turok 2).
  • Mantid Drone: An insect-like creature that served both The Campaigner and The Primagen. (Turok 2).
  • Mantid Soldier: Stronger insects in the Mantid army (Turok 2).
  • Blind One Guardian: A creature that has no eyesight, but compensates with extraordinary senses of smell and hearing. (Turok 2).
  • Oblivion Spawn: A servant of oblivion. (Turok 2).
  • Juggernaut: A cybernetically enhanced Pur-Lin (a reptilian/ape-like creature). (Turok 2).
  • Raptor - Based on the Velociraptor (Turok 2). Unable to use weapons, but may use claws.
  • Mites: Small Mantid hatchlings (Turok 2). Unable to use weapons, but may use claws or spit acid.

[edit] Boss Characters

(These characters are bosses in single-player mode, but can be earned.)

  • Bastille: A former soldier in The Lost Land. Wants to kill Turok to get back into the military.
  • Syra: A bounty hunter paid to kill Turok.
  • Symbiont- An alien, arachnid, parasitic species. As a boss, the player must face three of them at once, but only one of them is the real Symbiont boss that must be killed.
  • Tal'Set - Shares his name with the original Turok. Their connection is unclear. Tal'Set has ALL weapons available to himself.

[edit] Weapons

The available weapons in the game are divided into three ammo types - bullet rounds, energy rounds, and explosive rounds. A player may only carry six pre-selected weapons in the game - a melee weapon (standard for all), two bullet weapons, two energy weapons, and one explosive weapon. All these weapons have a primary and secondary function. Additionally, there are four pick-up weapons that appear throughout the game.

[edit] Power Core

A Power Core is glowing pink-and-blue crystalline item floating in a set location of an arena map. Most maps have one, while some have two. They are somewhat similar to the "Power Ups" in Quake III Arena in that they give any player who picks one up, temporary powers that make them more dangerous. These powers are randomly selected. When one is picked up, a lightning bolt is displayed in a lower corner of the player's screen.

  • Blast Shield — Explosive Round weapons have no effect on the player.
  • Bullet Shield — Bullet Round weapons have no effect on the player.
  • Damage Reversal — Enemies that inflict damage on a player will receive part of the damage themselves.
  • Energy Absorption — Energy Round weapons do not damage the player, but instead raises his/her health.
  • Invisibility — The player becomes temporarily invisible.
  • Invulnerability — No weapons have any effect on the player.
  • Life Force Vampire — Health is returned to a player by damaging another player.
  • Massive Damage — The damage power of a player’s entire arsenal are dramatically increased.
  • Petrify — All damage caused by any weapon of a player will freeze an enemy in place.
  • Regeneration — Player's health constantly regenerates.
  • Slow Time — All opponents move in slow motion.
  • Speed Burst — The player can run faster.
  • Teleportation — Player randomly teleports to a safe area of map if taking significant damage.

[edit] Medals

There are 50 medals in the game that can be earned. These are needed to unlock some cheats and character skins. Medal rewards range from defeating bosses, to medals awarded for suicides. On the Nintendo 64 version, one of the medals is impossible to achieve in early (black-cartridge) copies of the game, due to a Two-Player Trials glitch in the "Creature Tag" levels.

[edit] Game Boy Color

Once again, and developed by Bit Managers, the Game Boy Color version of the game was very different from its console counterpart including storyline and only sharing the same name. The game improved the formula from the past Turok Game Boy titles and got good reviews.[citation needed]

[edit] External links