Talk:Radeon R800
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[edit] Rumours
Based on 45 nm manufacturing process by TSMC, the RV870 will see memory amount to the magnitudes of GBytes, and possible additions of texture units, texture caches and ROPs. --202.40.157.145 (talk) 03:46, 5 May 2008 (UTC)
- initial planning 1000 SPUs, continue to be based on the Radeon R600 architecture as the fourth generation of ATI's Unified Shader architecture (First generation being Xenos/C1, second generation being Radeon R600 and RV670 families, the third generation being Radeon R700 family). --202.40.157.145 (talk) 05:28, 21 May 2008 (UTC)
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- Dual GPU version also available, with memory sharing across two GPUs.
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- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
| Model | Year | Code name | Fab (nm) | Bus interface | Memory max (MiB) | Reference clock rate | Config core1 | Fillrate | Memory | Graphics library support (version) | Notes | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Core (MHz) | Memory (MHz) | Texture (GT/s) | Pixel (GP/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||
| Unknown RV870 | 2010 | RV870 | 45 | PCIe 2.0 x16 | 1024 | 1000(200x5):?:? | GDDR5 | |||||||||
| Unknown R870 | 2010 | R870 | 45 | PCIe 2.0 x16 | 2048 | 2x [1000(200x5):?:?] | GDDR5 | Dual GPU solution, memory sharing | ||||||||

